Masters Invitational Qualifier Rulebook

Masters International Qualifier Rulebook

Rulebook for the Masters International Qualifier

Table of Contents

  1. Description
  2. Agreement
  3. In Good Standing
  4. Code of Conduct
  5. Schedule
  6. Captain and Player Responsibilities
  7. Roster Information
  1.  
  2.  
  3.  
  4.  
  5.  
  6.  
  7. Fame Points
  8. Mods
  9. In-Game Prizes
  10. Qualifier Information
  11. Qualifier Format
  12. Map Pick/Ban
  13. Streaming
  14. Grey Areas
  15. Out of Game Prizes
  16. Amendments

 

  1. Description
    1. The following document contains rules and regulations for fair and competitive play, the responsibilities of Wargaming and its participants, and guidelines for the Masters Invitational Qualifier.
  2. Agreement
    1. Wargaming reserves the right to disqualify any Competitor or Team at any time for any reason, including but not limited to, tampering with the operation of the Masters Invitational Qualifier, or acting in violation of the rulebook.
    2. All players who register for the Masters Invitational Qualifier agree that they have read and will abide by all rules and regulations listed in this document.
    3. This rulebook may be updated by Wargaming without notice as necessary, including, without limitation, to add further clarity, correct errors, or address matters that arise after publication.
  3. In Good Standing
    1. All players who register for the Masters Invitational Qualifier must be in good standing with Wargaming.
      1. If a player has an account that is permanently banned by Wargaming, they may not be permitted to participate in the qualifier.
      2. If the Wargaming becomes aware of a player that does have an account that is permanently banned, they may be removed from the qualifier.
      3. If a player receives a permanent ban from Wargaming during the duration of the qualifier, the player may be removed from the qualifier.
      4. If a player receives a temporary ban from Wargaming, they may not be allowed to participate in any battles in the qualifier during the duration of their temporary ban.
    2. Players who lose good standing may be removed for the remainder of the qualifier.
    3. Teams who lose good standing may be removed from the remainder of the qualifier.
      1. If a team is removed, all their matches in the qualifier will be turned into technical victories for all of their opponents. They will not be eligible for any prizing.
  4. Code of conduct
    1. All players, coaches, and anyone involved in the Masters Invitational Qualifier will be held to our Code of conduct rules as follows.
    2. Behavior - Players are required to behave in a sportsmanlike manner towards other players, members of the administration team, media, and fans. Do not be toxic to other members of the community. Toxicity is hard to define, but in general, do not personally attack anyone else. No flame, avoid passive aggressive comments. In the end, it will be the discretion of the Wargaming what constitutes poor sportsmanship and toxic behavior. We simply suggest that all players be nice and helpful to each other.
    3. Cheating - Any form of cheating will not be tolerated. If Wargaming determines that a participant or team is cheating, the participant or team may be immediately disqualified from participating in the qualifier. This includes the use of any illegal mods as defined by Wargaming.
    4. Software Exploitation - Any intentional use of any bugs or exploits in the game may result in a forfeit of the match and/or disqualification from the qualifier. This does not include “boosts” or “climbs”. 
    5. Collusion and Match Fixing - Players are not allowed to intentionally alter the results of any match. If the admins determine that a player or team is colluding or match fixing, the player or team may be immediately disqualified and removed from the tournament. 
    6. Gambling - All players, casters, and Wargaming staff associated with the Masters Invitational Qualifier are forbidden from placing wagers on any matches.
    7. DDOSing - If we find proof that a team or player DDOSed another team or ordered for someone to DDOS another team during a match. Wargaming may immediately ban the player and/or team from the league.
    8. Reporting - Reporting a team or player is always helpful and we will try and follow up. To do this though, we need evidence. Screenshots, voice clips, however it happened, if we can’t see it, we can’t punish it.
    9. Violations of any of these rules will be reviewed by Wargaming and any punishment will be handled on a case by case basis.
  5. Schedule
    1. Written Dates and Times
      1. August 2, Registration Opens
      2. August 8, Registration Closes
      3. August 11, Group Stage Day 1
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET 
      4. August 12, Group Stage Day 2
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET 
      5. August 13, Group Stage Day 3
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET 
      6. August 14, Group Stage extra Day
      7. August 18, Playoff Round of 16
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET 
      8. August 19, Playoff Quarter Finals
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET 
      9. August 20, Playoff Semi Finals
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET
      10. August 21, Playoff Finals
        1. Begins: 18:00 PT | 20:00 CT | 21:00 ET
  6. Captain and Player Responsibilities
    1. Captains
      1. The captain has the most responsibility placed upon him. He will be held responsible for the paperwork and all formal communication between the team and Wargaming. He is responsible for any and all players actions and may be held accountable for them.
      2. The captain is also counted as a player.
      3. Wargaming has the right to revoke or transfer the title of captain based on but not limited to: lack of communication, inappropriate behavior, or illegal activity.
      4. All team captains that make the qualifier playoffs are required to join the Community League Discord to do pick/ban for the qualifier playoffs. Here is a invite to the discord server https://discord.gg/JFXSN4FNYh
    2. Players
      1. Players are responsible for their own internet connection and electrical power.
      2. Follow the code of conduct and the other rules listed in this document, don’t break the World of Tanks End User License Agreement and Game Rules.
  7. Roster Information
    1. Only accounts on the NA server are eligible to participate in the qualifier.
    2. Teams must consist of a minimum of 15 players, maximum of 18 players. 
      1. Only players from the United States and Canada (excluding Quebec) will be able to register. Wargaming will perform a check before the start of the qualifier once registration closes and remove ineligible players.
    3. The team that wins the Masters Invitational Qualifier will be allowed to change 50% of their roster after the end of the qualifier. All roster changes must be approved by Wargaming and will be done on a case by case basis.
  8. Mods
    1. Wargaming approved mods are the only mods that are allowed to be installed for the duration of the qualifier.
    2. Failure to abide by this rule may result in forfeiture of a match, ejection of a player, disqualification of a team, or a suitable punishment determined by Wargaming.
  9. In-Game Prizes
    1. Players that finish the qualifier playoffs on one of the top 16 teams will receive gold and bonds based on the chart below.
      1. Position Gold Amount Bond Amount
        1-2 2,500  2,500 
        3-4 2,000  2,000 
        5-8 1,500  1,500 
        9-16 100  1,000 
    2. In-game prize payouts can take up to 2 weeks after the event is concluded.
  10. Qualifier Information
    1. All qualifier details, scheduling, rules, and regulations are subject to change without notice.
    2. Teams will be removed from the qualifier if they do not show up for two matches during the qualifier.
    3. Day one, two and three will be the group stage with randomized groups of either five or six teams in each group each night. Teams will play each team in their group in a best of two match. At the end of day three, the top 16 teams based on their point percentage (points earned divided by max points possible) will move onto the single elimination playoffs. Round of 16 will be played on day four, quarter finals will be played on day five, semi finals will be played on day six and the finals will be played on day seven.
    4. The map for group stage day one will be Murovanka, the map for group stage day two will be Prokhorovka and the map for group stage day three will be Himmelsdorf.
    5. Group stage will be best of 2, one cap attack/defense. Teams will play once on each side of the map in each match. Side 1 will be defense on every map. If the battle timer reaches 0, it will be counted as a win for the defensive side.
    6. During the group stage, teams will earn two points for a win, one point for a tie and zero points for a loss.
    7. Playoffs will be best of 9, one cap attack/defense. Side 1 will be defense on every map. If the battle timer reaches 0, it will be counted as a win for the defensive side. Teams are only required to play until either team has reached the required number of 5 victories. Team captains will be responsible for posting their final match score in their match channel on the Community League Discord server. The team that wins the match will advance to the next stage.
    8. Teams that make the single elimination playoffs will receive match accounts for the playoffs. All playoff teams will receive them at least one hour prior to the start of their round of 16 match.
    9. If the team that wins the Masters Invitational Qualifier is found to have been using illegal mods or broke any rules defined in this document, Wargaming may immediately disqualify them and choose a different team from the qualifier to replace them.
  11. Qualifier Format
    1. The 15/150 format (15 tanks and 150 total tier points) will be the official format of play for the Masters Invitational Qualifier.
    2. Minimum number of players to start a battle to avoid a technical defeat is 12.
    3. Teams are only allowed to bring tier 10 vehicles into a battle. All tier 10 personal reward vehicles and clan wars reward vehicles are banned from the qualifier. Collector vehicles (113, AMX 30B and T-62A) are allowed.
    4. If teams bring a banned tank into a battle, it will count as a match loss. Teams are to report an illegal tank composition by submitting a support ticket.
    5. Both teams are allowed to make changes in their tank roster and vehicle setup after each battle.
    6. Official battle time will be 10 minutes.
    7. Cap timer will be 100 seconds.
    8. Tournament Management System
      1. All battles will be held in the Tournament Management System. A special battle window will pop up in the bottom left of the garage.
      2. Each team is responsible for making sure their players are moved to the right side and readied up by the end of the countdown timer.
    9. The map pool for the qualifier playoffs will be as follows:
      1. Himmelsdorf
      2. Fisherman's Bay
      3. Prokhorovka
      4. Cliff
      5. Redshire
      6. Malinovka
      7. Murovanka
      8. Karelia
      9. Live Oaks
      10. Steppes
  12. Map Pick and Ban
    1. Map pick and ban for all playoff stages will be held at 7pm EST, two hours before the start of each playoff stage on the WoT Community League Discord Server.
    2. Teams are required to have a representative present at the time of pick and ban. The representative is not required to be the team captain. The team captain must inform Vyraall#1926 on discord who will be representing their team for pick and ban. If a team does not have a representative present by 7:15pm EST the admins will randomly pick and ban maps for your team’s matches.
    3. Map Pick an Ban Process
      1. The map pick and ban process will proceed in order of the steps listed below.
        1. The team with the highest seeding will call the coin toss
        2. Winner of the coin toss will be team A
        3. Team A bans a map
        4. Team B bans a map
        5. Team A picks the first map
        6. Team B picks the second map
        7. Team B bans a map
        8. Team A bans a map
        9. Team B picks the third map
        10. Team A picks the forth map
        11. Team A will choose which of the remaining two maps will be the over time map.
        12. Team B picks starting side for all maps including overtime
      2. Overtime
        1. Over time will be a best of 1
  13. Streaming
    1. By participating in the Masters Invitational Qualifier, all teams agree to have their matches streamed.
    2. POV streams will be permitted. We advise a 10 min delay as Wargaming is not responsible for any stream sniping or position reporting.
    3. Wargaming reserves the right to stream the qualifier playoffs.
  14. Grey Areas
    1. Anything not covered in the rulebook will be counted as a grey area and will be handled on a case by case basis. Any decision by the Wargaming regarding a grey area will be final.
    2. If Wargaming believes that a team is attempting to maliciously abuse a grey area to gain an advantage over another team in the qualifier, they may receive punishment up to removal from the qualifier. 
    3. All grey area cases will be reviewed and may be added to the rulebook if deemed necessary.
  15. Out of Game Rewards
    1. Trip to World of Tanks Championship International (WCI)
      1. 16 team members (15 players and 1 alternates) will receive airfare and accommodations to go to the WCI in China.
      2. The team that wins the Masters Invitational Qualifier will be allowed to change 50% of their roster after the end of the qualifier. All roster changes must be approved by Wargaming and will be done on a case by case basis.
      3. All team members going must be from the USA or Canada (excluding Quebec) over the age of 18.
      4. The winning Team will select one point of contact (this may or may not be the same person as the team captain) this person will be responsible for informing the team of any request by Wargaming.
      5. Team members will be required to have their passport and have all documents provided to Wargaming by the requested date (will be announced after) and agree to all rules for the WCI (hyper link Global article)
    2. Monetary Rewards
      1. Players going to the World of Tanks Championship International will split a 7,500 euro prize pool.
      2.  Prize pool will only be available to players from USA or Canada (excluding Quebec) and over the age of 18.
      3. Prize Pool will be converted to $USD or CA$ before we send it and the current exchange rate.
      4. If you are unable to attend the WCI, you may be disqualified from out of game rewards and may only be eligible for in game rewards.
      5. Monetary rewards will be paid before January.

Amendments

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