In This SectionExpand
Tours of Duty are regular in-game events for clans. During a Tour, players earn Contribution Points and Tour Points for completing Tasks and Tour Objectives. Points allow players to progress and receive valuable rewards.
The duration of a Tour of Duty is 2 weeks. When the Tour ends, the next one begins immediately with new rewards. To receive the new rewards, players need to earn Points again because all progress accumulated during the previous Tour is reset.
Personal Contribution: a player's personal progress in a Tour of Duty. Players speed up their progress by earning Contribution Points. Valuable Rewards are awarded for certain numbers of Contribution Points.
Contribution Points: Points that a player earns for completing Tasks. Contribution Points allow players to increase their Personal Contribution.
Progression: a clan’s progress in a Tour of Duty. Progression depends on the Tour Points that are earned by all clan members. Players can receive Bounties for Tour Progression.
Tour Points: Points that a player earns for completing Tasks and Tour Objectives. Note that Tour Objectives earn more Tour Points than Tasks.
Tasks: personal missions for a clan member. For completing Tasks, a player receives Contribution Points and Tour Points. Tasks can be completed multiple times. To receive new Tasks, a player needs to complete all available Tasks as many times as possible. Players can get new Tasks once a day.
Tour Objectives: common missions for all clan members. A clan earns Tour Points for completing Tour Objectives. Objectives can be completed multiple times. They reset daily, regardless whether they were completed or not.
Rewards: in-game content that a player receives for a certain number of Contribution Points.
Bounties: in-game content that clan members receive for Tour Progression. Bounties are more valuable than Rewards for Personal Contribution. They are awarded only to players whose clan earned enough Tour Points and whose Personal Contribution matches the required value to receive them.
There are two progress bars in Tours of Duty:
- Personal Contribution: shows only your progress and is measured in Contribution Points.
- Progression: shows the progress of an entire clan and is measured in Tour Points.
To view the Personal Contribution and Progression:
- In the Garage, go to the CLAN tab.
- Click the Tour of Duty block. The TOUR OF DUTY window shows both your Personal Contribution and your clan’s Progression.
Each player has their own Personal Contribution. Only you can increase your Personal Contribution by earning Contribution Points. They can be obtained for completing various Tasks. When you score certain numbers of Contribution Points, you receive Rewards.
If you change clans during a Tour of Duty, then all your Contribution Points are set to zero. However, you retain the Rewards and Bounties you earned and you will not be able to receive them again.
All Contribution Points are saved if you leave the clan, do not join another clan, and return to the same clan.
Your clan’s Progression depends on the number of Tour Points that all clan members earn for completing Tasks and Tour Objectives. Nonetheless, Objectives earn more Tour Points than Tasks.
For the achievements of a clan in Progression, clan members receive Bounties, which are more valuable in comparison with Rewards for Personal Contribution.
If a clan earned enough Tour Points to receive a Bounty, then all members whose Personal Contribution equals or exceeds the clan’s Progression automatically receive this Bounty. If your Personal Contribution is behind the clan’s Progression, then you will receive the Bounty as soon as you earn the required number of Contribution Points.
To get a Bounty, you need to earn 5,000 and 1,000. At the moment, your clan has 1,000 and you have 4,500. Even though you have enough Tour Points to get the Bounty, you will receive it only after you earn another 500.
There are two types of missions in Tours of Duty:
- Tasks that you complete personally.
- Tour Objectives that all clan members complete.
Current missions are displayed in the Tour of Duty block in the CLAN tab.
To get detailed information about Tasks and Tour Objectives:
- In the CLAN tab, click the Tour of Duty block.
- In the TOUR OF DUTY window, go to the Objectives tab. It shows all information about Tasks and Tour Objectives.
You completed a Task once and earned 120 and 50. This Task can be completed 4 more times. Thus, after you reach the Repetition Cap (5 times), you earn 600 and 250.
To receive new Tasks, you need to reach the Repetition Cap of the three available Tasks. Tasks can be received once a day. When a Tour of Duty starts, uncompleted Tasks are also replaced with new Tasks.
If you completed all the current Tasks before the day is over, new Tasks will appear when the next day starts.
You received Tasks on Monday and reached their Repetition Cap during the day. New Tasks will become available on Tuesday, immediately after they appear.
If you completed all the current Tasks the day after they were received, then the new Tasks will become available immediately afterward.
You received Tasks on Monday and reached their Repetition Cap on Tuesday. Tuesday's Tasks will become available immediately after Monday's Tasks are completed.
If you completed Tasks a few days after they were received, the Tasks of the current day will become available immediately afterward.
You received Tasks on Monday and reached their Repetition Cap on Thursday. After completing these Tasks, you receive Thursday’s Tasks. Tuesday’s and Wednesday’s Tasks are no longer available.
The conditions of Tasks received for different days can be different. However, all players receive the same Tasks for the same day.
Types of Tasks in Tours of DutyExpand
|Only Random Battles in Tier IV–X vehicles, as well as clan, tournament, and Frontline battles, are counted.
Assisted damage is damage upon your spotting as well as damage caused by allies upon your destroying a track or stunning.
|Earn a certain number of rewards from the Battle Hero or epic medals category
|Win a certain number of battles
|Only Random Battles in Tier IV–X vehicles with 15v15 and 30v30 players, as well as clan, tournament, and Frontline battles, are counted.
A clan receives two Objectives every day during a Tour of Duty. Each Objective can be completed a certain number of times. As with Tasks, the clan earns Tour Points every time an Objective is completed.
Objectives are common for all clan members. The results of each clan member count towards an Objective’s completion.
An Objective’s condition is to fight a Skirmish. A unit of seven clan players took part in a Skirmish. Thus, as each of seven clan players fought a Skirmish, seven battles are counted, which means that the Objective is completed seven times.
Tour Objectives are the same for all clans. They reset daily: new Objectives replace the previous ones regardless of whether they were completed or not. If you complete all Objectives before the end of the day, then you need to wait for the beginning of the next day to receive new Objectives.
Types of Tour ObjectivesExpand
|Win a certain number of battles in a Platoon with a clan member
|Only Random Battles in Tier IV–X vehicles are counted.
Fight a certain number of Skirmishes *
Fight a certain number of battles in an Advance *
|Fight a certain number of battles on the Global Map
See other sections to learn more about clans.
If you are new to the world of clans, drop into the FAQ section on the Clan Portal where you will learn how to join a clan, create your own, or recruit suitable players.
If you want to receive additional bonuses in battles and participate in War Games, then develop your Stronghold and prepare Clan Reserves.
If you are ready to build solid alliances with other clans, capture new territories, and defend your possessions, try your luck in battles on the Global Map.
May the odds be ever in your favor on the battlefield!