Update 1.1: Personal Missions — The Second Front

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Many updates ago, the first iteration of Personal Missions arrived. These additional challenges ultimately rewarded you with the highly sought-after female tankers and a selection of special tanks.

Special Bonus

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Almost a year ago, Personal Missions received a major overhaul with Update 9.20.1. The update made it easier for players to understand the overall concept and the addition of Orders gave them a helping hand to finally complete that one pesky challenge they had left, keeping them from their female tank member or reward vehicle.

Now, we are about to release The Second Front: a new collection of missions with rewards just as good as the first campaign! With a base from the same principles as the original, these are completely new challenges for you to reap memorable rewards.

The Second Front will be available to all players. For those who haven't completed the 1st campaign, both sets of Personal Missions can be run in tandem.

For those of you looking to be efficient, take a look at the missions within The Second Front and pick similar tasks from the first campaign to complete in a single battle.

EXAMPLE: Running Bloc-2 (2nd Campaign) and Heavy Tanks Mission 15 (1st Campaign) at the same time means you can complete two missions with one battle.

Mouse over the points to display the info on the vehicle
Main Characteristics
 
 
 
 
Excalibur
VI
Hit Points
750 HP
Average Damage
150/150/190 HP
Top Speed / Reverse Speed
50/15 km/h
Crew
Commander / Gunner / Driver / Loader (Radio Operator)
Gun
Average Damage
150/150/190 HP
Average Penetration
165/192/70 mm
Dispersion at 100 m
0.3 m
Aiming Time
1.6 s
Rate of Fire
15 rounds/min
Gun Reload Time
4 s
Gun Depression / Elevation Angles
-10/+20°
Turret
Traverse Speed
22 deg/s
Signal Range
750 m
Turret Armor
50/30/7 mm
View Range
360 m
Hull
Hit Points
750 HP
Load Limit
30 t
Hull Armor
50/25/15 mm
Ammunition
60 items
Mobility
Engine Power
500 h.p.
Specific Power
18.3 h.p./t
Traverse Speed
35 deg/s
Top Speed / Reverse Speed
50/15 km/h

Mouse over the points to display the info on the vehicle
Main characteristics
 
 
 
 
chimera
VIII
Hit Points
1,400 HP
Average Damage
440/440/530 HP
Top Speed / Reverse Speed
55/20 km/h
Crew
Commander / Gunner / Driver / Loader (Radio Operator)
Gun
Average Damage
440/440/530 HP
Average Penetration
202/252/64 mm
Dispersion at 100 m
0.38 m
Aiming Time
2.9 s
Rate of Fire
3.63 rounds/min
Gun Reload Time
16.5 s
Gun Depression / Elevation Angles
-10/+20°
Turret
Turret Traverse Speed
26 deg/s
Signal Range
750 m
Turret Armor
203/76/76 mm
View Range
360 m
Hull
Hit Points
1,400 HP
Load Limit
60 t
Hull Armor
114/76/50 mm
Ammunition
40 item(s)
Mobility
Engine Power
900 h.p.
Specific Power
15.9 h.p./t
Traverse Speed
30 deg/s
Top Speed / Reverse Speed
55/20 km/h

Mouse over the points to display the info on the vehicle
Main characteristics
 
 
 
 
Object 279E
X
Hit Points
2,400 HP
Average Damage
440/440/530 HP
Top Speed / Reverse Speed
40/13 km/h
Crew
Commander (Radio Operator) / Gunner / Driver / Loader
Gun
Average Damage
440/440/530 HP
Average Penetration
258/340/68 mm
Dispersion at 100 m
0.38 m
Aiming Time
2.5 s
Rate of Fire
5.7 rounds/min
Gun Reload Time
10.5 s
Gun Depression / Elevation Angles
-5/+15°
Turret
Turret Traverse Speed
28 deg/s
Signal Range
720 m
Turret Armor
300/140/90 mm
View Range
400 m
Hull
Hit Points
2,400 HP
Load Limit
65 t
Hull Armor
170/130/90 mm
Ammunition
40 item(s)
Mobility
Engine Power
850 h.p.
Specific Power
14.2 h.p./t
Traverse Speed
30 deg/s
Top Speed / Reverse Speed
40/13 km/h

More Operations, More Rewards

For seasoned veterans, the missions will be similar to what you’ve previously taken on, but now there are three different sets of operations with a collective condition:

  • The first operation is all about persistence. These are missions that can be completed over time and require you to show your prowess in victory and resilience in the jaws of defeat. These missions have a secondary task that’s not needed to start the next mission, but completing it means doubling your progress towards a blueprint.
  • The second operation is all about showcasing your skill in one specific battle. These missions revolve around one match, whether it be dealing a set amount of damage, destroying enough enemy tanks, or any other objective. They are reminiscent of the older Personal Missions.
  • The third operation is all about showing consistently good results over several battles. These missions require you to have more than just luck on your side. Prove your worth over a series of battles to complete these missions.

List of Personal Missions

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Each operation will unlock after a certain timeframe. The first operation starts with the release of Update 1.1. The other operations start:

2nd Operation: 3rd Operation:
September 19, 2018 October 19, 2018

Those of you who complete the operation before the next one starts will be duly rewarded with a special emblem to apply to your tanks so you can flex in front of the other tankers you meet.

  • 1st Operation
  • 2nd Operation

Uniting Nations

A big change with The Second Front is that vehicle types will no longer restrict Personal Missions. Instead, four new national formations have been formed:

Alliance: Bloc: Coalition: Union:

Poland

U.K.

U.S.A.

Germany

Japan

Czechoslovakia

France

Italy

Sweden

China

U.S.S.R.

Now you can go and complete these missions in any vehicle type you see fit.

Better Interface

Our team have been hard at work checking for and ironing out all the creases ready for the launch of The Second Front. With their efforts, players will now have an easier time understanding how many battles are needed to fulfill a mission’s conditions.

Also, we heard your feedback about keeping track of your mission in battle. Now, the addition of a live progress bar makes it simpler to see how close you are to completion.

New Orders and Blueprints

Orders will differ between the two campaigns so no player can simply buy the tank outright. We chose not to combine the Orders with the first campaign’s ones as these new Personal Missions are all about fresh challenges, tasks and rewards. You can earn Orders by completing the final combat missions of each operation with honors.

Finally, in the first campaign, after completing a set of missions, you were given specific parts to the tank. Not anymore. Now you will be granted their blueprints. The core concept remains the same: unlock 4 blueprints and you earn the tank. But don’t worry, you will not lose your progress on already started missions from the first campaign!

Hone your skills and refine your tactics for The Second Front, Commanders!

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