Second Campaign Regulations

1. General Regulations of Second Campaign

1.1  The Second Campaign on the Global Map ("Campaign II") will start on November 5, 2013, and will consist of three Stages:

  • ‘Revolution Epoch:' Battles are performed on vehicles up to tier VI
  • ‘Train Robbery:' Battles are performed on vehicles up to tier VIII
  • ‘Gold Rush:' Battles are performed on vehicles up to tier X

1.2   Any Clan can take part in the Second Campaign. It can be registered before or during the Campaign itself.

1.3   Participation in Campaign is not obligatory. Any Clan can join the struggle or leave it at any moment.

1.4   Within the Second Campaign, competition will take place not only between Clans, but also between individual players. Clans will receive Victory Points for their accomplishments, while players will earn Fame Points. Detailed description of Victory Points, Fame Points and Campaign goals, for which they are received, are described in the second section of these regulations.

1.5   Victory and Fame points received during the Second Campaign won’t be converted to Gold.

1.6   During the whole Second Campaign, province incomes will be standard and won’t change.

1.7   During the whole Second Campaign, the ‘Tank Locking’ feature will be disabled.

1.8   All participants of the Second Campaign, as well as participants of separate stages, will be awarded with ribbons and medals.

1.9   For victory within separate stages, the whole Campaign, and successful mission accomplishments, Clans will be awarded with unique medals and in-game Gold. The main prize of the Second Campaign is a special VK 72.01 tank. Detailed achievement descriptions are available in the third section of these regulations.

1.10   In the case of questionable situations (complaints, technical issues etc.), the Administration reserves the right to request replays, screenshots or any other information related to the situation.  In the event that none of the aforementioned data is provided, the Administration reserves the right to make a decision based on their own judgment.

2. Missions in the Second Campaign - Victory Points and Fame

2.1. Missions in the Second Campaign are divided into four types:

  • Main Stage goals. They can be completed during a specific Stage of the Second Campaign. Reward: Victory Points.
  • Additional Stage tasks. They can be completed during a specific Stage of the Second Campaign. Reward: increase of individual Fame Points.
  • Special tasks. They can be completed during a specific Stage of the Second Campaign. Reward: unique medals.
  • Special tasks of the Second Campaign. They can be completed during the whole Second Campaign. Reward: fame points and medals.

2.2. Victory points: Given to Clans for completing Main Stage Goals. Stage and Campaign winners are determined by most Victory Points received during those respective periods.

2.3. There can be more than one winner of the Second Campaign in case of a draw.

2.4. Rules of awarding players with Fame Points during the Second Campaign:

  • Fame points are given to clan players for participation in battles.
  • The base amount of Fame Points is equal to the sum of battle participants’ base experience (without bonuses for Premium account, specials or daily first victory rate) divided by 15.
  • Participating in battles for provinces (aside from revolts and landing tournaments) provides players an amount of Fame Points at a x5 rate.
  • Participating in battles for revolts and landing provinces earns players a x1 rate for Victory points, aside from final battles with province owners, which earns x5 rate for Fame Points.
  • By completing special and additional missions, as well as Second Campaign goals, players can increase the amount of Fame Points received.
  • The final amount of Fame Points received is determined after an increase of the standard amount on all additional rates. A detailed description of coefficients can be found in the description of each specific Stage. For additional details, please read the regulations of Victory and Fame Points crediting.
  • Fame points, which were received by players for completing special landing quests, will be added with one-time crediting after the end of Campaign II.

3. Main Rewards During the Second Campaign on the Global Map:

3.1. All players of a Clan that received the most Victory Points during the Second Campaign will receive the 1st class ‘Triumphator’ medal

3.2. All players of a Clan that was a runner-up based on the amount of Victory Points during the Second Campaign will receive a 2nd class ‘Triumphator’ medal

3.3. All players of Clan that placed 3rd at the end of the Second Campaign will be rewarded with a 3rd class ‘Triumphator’ medal.

Medals are added to all players of the winning Clan. In order to receive the medals, players must be in the Clan at the end of the Second Campaign.

3.4. All players, who have participated in at least one battle on the Global Map during each of three stages of the Second Campaign, will receive the ‘Participant of the Second Campaign’ ribbon.

3.5. Players who have placed in the top 3,000 based on the amount of Fame Points received will be rewarded with special VK 72.01 Clan tank. Tank crediting will be performed after finalization of the Second Campaign results.

3.6. The top 20 Clans based on the amount of Victory Points received during the Second Campaign will receive in-game Gold in the following amounts:

  • 1st place – 1,000,000 to Clan treasury
  • 2nd place – 500,000 to Clan treasury
  • 3rd place – 300,000 to Clan treasury
  • 4th - 20th place– 100 000 to Clan treasury

4. Special Medals During the Second Campaign on the Global Map

4.1. ‘Victor’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Win 5-9 battles during the Second Campaign
  • III class. Win 10-24 battles during the Second Campaign
  • II class. Win 25-49 battles during the Second Campaign
  • I class. Win 50 or more battles during the Second Campaign

4.2. ‘Unstoppable’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Win 5 - 9 battles in a row during the Second Campaign
  • III class. Win 10 -14 battles in a row during the Second Campaign
  • II class. Win 15 - 19 battles in a row during the Second Campaign
  • I class. Win 20 or more battles in a row during the Second Campaign

Technical defeat or leaving the Clan will not break the series.

4.3. ‘Amphibious Assault’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Conquer 5-9 landing provinces during the Second Campaign.
  • III class. Conquer 10-19 landing provinces during the Second Campaign.
  • II class. Conquer 20-29 landing provinces during the Second Campaign.
  • I class. Conquer 30 or more landing zones during the Second Campaign.

Clan can conquer same province several times.

4.4. ’Rebel‘ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Conquer 5-9 revolting provinces during the Second Campaign.
  • III class. Conquer 10-19 revolting provinces during the Second Campaign.
  • II class. Conquer 20-29 revolting provinces during the Second Campaign.
  • I class. Conquer 30 or more revolting zones during the Second Campaign.

Clan can conquer same province several times.

4.5. ’Coastal defense‘ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Protect 5-9 landing provinces during the Second Campaign.
  • III class. Protect 10-19 landing provinces during the Second Campaign.
  • II class. Protect 20-29 landing provinces during the Second Campaign.
  • I class. Protect 30 or more landing zones during the Second Campaign.

Clans can defend the same province several times.

4.6. ‘Dictator’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Protect 5 - 9 revolting provinces during the Second Campaign.
  • III class. Protect 10 -19 revolting provinces during the Second Campaign.
  • II class. Protect 20 - 29 revolting provinces during the Second Campaign.
  • I class. Protect 30 or more revolting zones during the Second Campaign.

Clan can defend same province several times.

4.7. ‘Breakthrough’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Destroy 1-4 enemy HQ’s during the Second Campaign.
  • III class. Destroy 5-9 enemy HQ’s during the Second Campaign
  • II class. Destroy 10-14 enemy HQ’s during the Second Campaign
  • I class. Destroy 15 or more enemy HQ’s during the Second Campaign

Clan can destroy HQ of the same rival for several times.

4.8. ‘Last Stand’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Defend HQ 1-4 times during the Second Campaign.
  • III class. Defend HQ 5-9 times during the Second Campaign
  • II class. Defend HQ 10-14 times during the Second Campaign
  • I class. Defend HQ 15 or more times during the Second Campaign

4.9. ‘Masters of Landing’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Conquer 2 landing provinces within 24 turns during the whole Second Campaign.
  • III class. Conquer 3 landing provinces within 24 turns during the whole Second Campaign.
  • II class. Conquer 4 landing provinces within 24 turns during the whole Second Campaign.
  • I class. Conquer 5 or more landing provinces within 24 turns during the whole Second Campaign.

4.10. ‘Revolutionary’ medal.  Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Conquer 2 revolting provinces within 24 turns during the whole Second Campaign.
  • III class. Conquer 3 revolting provinces within 24 turns during the whole Second Campaign.
  • II class. Conquer 4 revolting provinces within 24 turns during the whole Second Campaign.
  • I class. Conquer 5 or more revolting provinces within 24 turns during the whole Second Campaign.

4.11. ‘Freebooter’ medal.  Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Pillage 5-9 provinces during the Second Campaign
  • III class. Pillage 10-14 provinces during the Second Campaign
  • II class. Pillage 15-19 provinces during the Second Campaign.
  • I class. Pillage 20 or more provinces during the Second Campaign.

4.12. ‘Warrior’ medal. Has four classes. The following conditions should be met in order to receive the medal:

  • IV class. Win 4-5 battles within 24 turns during the whole Second Campaign
  • III class. Win 6-7 battles within 24 turns during the whole Second Campaign
  • II class. Win 8-9 battles within 24 turns during the whole Second Campaign
  • I class. Win 10 or more battles within 24 turns during the whole Second Campaign

ATTENTION! Technical victories are not counted. In the case of landing or battle for revolting provinces, only finals (battles with province owner) count towards the medal.

4.13. ’Stormbringer‘ medal. Is given to the Clan that has conquered the most landing zones or revolting provinces within 24 turns (hours) during the Second Campaign. All Clan members who are in the winning Clan by the end of the Campaign will be awarded with an additional 60,000 Fame Points.

4.14. ‘Unrivaled’ medal. Is given to the Clan that, by the end of the Second Campaign, has the longest series of victories during that period. All Clan members, who are in the winning Clan by the end of the Campaign will be awarded with an additional 100,000 Fame Points.

ATTENTION! In order to receive any of above mentioned medals and Fame Points, players should be in the Clan which they earned this medal until the medals are awarded at the end of the Campaign. 

5. Special Landing Zones Missions During the Second Campaign

5.1. During the whole Second Campaign, Clans will have the opportunity to participate in Landing Missions. In order to complete such a mission, a Clan will have to land on certain provinces and move its HQ to another nearby province. For accomplishing this task Clan players will receive Fame Points.

5.2 Route for moving the HQ is determined by the Clan itself. The main condition is to start and end the route in the provinces, which are listed below.

5.3 If during the route, the Clan’s HQ is removed from the Global Map, the Landing Zone quest must be restarted.

5.4 Clans can complete each landing mission only once. The same landing missions can be completed by different Clans.

5.5 List of missions and rewards for their completion:

Start Province

Goal Province

Reward

Greenland

Cape Farewell

Nuuk

5,000 Fame Points

Canada

Anticosti Island

Toronto, Ontario

10,000 Fame Points

Bathurst Island

Prince of Wales Island

5,000 Fame Points

Banks Island

Port Radium

10,000 Fame Points

McKenzie King Island

Western Melville Island

5,000 Fame Points

Inuvik, Northwest Territories

Mount Roy

20,000 Fame Points

Vancouver, British Columbia

Prince George, British Columbia

5,000 Fame Points

United States of America

Savannah, Georgia

Atlanta, Georgia

5,000 Fame Points

Raleigh, North Carolina

Fort Knox, Kentucky

20,000 Fame Points

Delaware

Pittsburgh, Pennsylvania

10,000 Fame Points

Pecos, Texas

Tulsa, Oklahoma

20,000 Fame Points

San Diego, California

Los Angeles, California

5,000 Fame Points

Kodiak Island

Klondike, Yukon

10,000 Fame Points

Coronado National Forest

Great Basin

20,000 Fame Points

Kotzebue Sound

Dawson City, Yukon

10,000 Fame Points

ATTENTION! Fame Points from Landing Zone quests will be credited after the end of the Second Campaign on the Global Map. All players who are in the Clan that accomplishes these quests will receive the reward after the completion of the Campaign.

Second Campaign Second Campaign Regulations Fame and Victory Points Guide
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