Global Map Season 3 Coming Soon

Greetings, Clan Wars players! We're happy to say that Global Map Season 3 is scheduled to kick off May 19 at 07:00 PT. We've also introduced new game mechanics, bringing new opportunities to Clans. Defend your territories and face new rivals!

The end date is still undecided -- stay tuned!

What's New?

  • Revolts will break out in provinces during the season, allowing Clans to discover new strategies in conquering territories
  • Clan tasks will let Clans earn Gold and Influence

Revolts

For the latest season, we're introducing Resistance, a level that leads to a Revolt when enough resources have been accumulated. The chances of Revolts increase based on factors such as province income and number of provinces.

If a Clan owns only one province on the Global Map, the unrest level and Resistance do not grow.

 Revolts guide

Clan Tasks

During Season 3, limited-time Clan tasks can be received on fronts that meet certain vehicle tier and team size requirements. Clans are then rewarded with Gold and Influence for completing these tasks. If the time runs out before the task is completed, it's canceled and Clans don't receive the rewards.

⇒ Clan tasks guide

General Rules

  • The Global Map will have regular, auction and landing provinces
  • ON: Revolts, Clan tasks, auctions, Ransacks and division module strategic effects
  • OFF: Defense bids, increasing province income
  • Landing tournament participants: 32
  • Maximum active landing applications: 3
  • Clans that already own provinces cannot participate in landing tournaments
  • Division maintenance is free of charge
  • Penalties for no-shows in scheduled battles
  • At the start of the season, all penalties will be reset to zero

First Day of the Season Rules

  • All provinces available for landing
  • Number of landing applications: 32
  • A draw during a landing tournament is considered a defeat
  • With no province owners, the "x10 Victory Points" coefficient won't be applied
  • Once Prime Time ends, the provinces will be subject to the general rules above

Fronts and Provinces

  • Tier VI Front: 260 provinces
  • Tier VIII Front: 140 provinces
  • Tier X Novice Front: 80 provinces
  • Tier X Main Front: 180 provinces

Maps

Tier VI

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  • Abbey
  • Airfield
  • Cliff
  • Ensk
  • Fiery Salient
  • Fisherman's Bay
  • Ghost Town
  • Highway
  • Himmelsdorf
  • Karelia
  • Kharkov
  • Lakeville
  • Live Oaks
  • Malinovka
  • Mines
  • Mittengard
  • Mountain Pass
  • Murovanka
  • Overlord
  • Prokhorovka
  • Redshire
  • Ruinberg
  • Sand River
  • Serene Coast
  • Siegfried Line
  • Stalingrad
  • Steppes
  • Swamp
  • Tundra
  • Westfield
  • Widepark
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Tier VIII

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  • Abbey
  • Airfield
  • Cliff
  • Esnk
  • Fiery Salient
  • Fisherman's Bay
  • Ghost Town
  • Highway
  • Himmelsdorf
  • Karelia
  • Kharkov
  • Lakeville
  • Live Oaks
  • Malinovka
  • Mines
  • Mittengard
  • Mountain Pass
  • Murovanka
  • Overlord
  • Prokhorovka
  • Redshire
  • Ruinberg
  • Sand River
  • Serene Coast
  • Siegfried Line
  • Stalingrad
  • Steppes
  • Swamp
  • Tundra
  • Westfield
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Tier X

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  • Abbey
  • Airfield
  • Cliff
  • Ensk
  • Fiery Salient
  • Fisherman's Bay
  • Highway
  • Himmelsdorf
  • Karelia
  • Kharkov
  • Lakeville
  • Live Oaks
  • Malinovka
  • Mittengard
  • Mountain Pass
  • Murovanka
  • Overlord
  • Prokhorovka
  • Redshire
  • Ruinberg
  • Sand River
  • Serene Coast
  • Siegfried Line
  • Stalingrad
  • Steppes
  • Swamp
  • Tundra
  • Westfield
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Conditions for Increasing Province Income

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Province LevelElo value
1 <1,000
2
3
4 1,001 - 1,100
5 1,101 - 1,150
6 1,151 - 1,200
7 1,201 - 1,300
8 1,301 - 1,400
9 1,401 - 1,500
10 1,500+
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Victory Points

Competing in Season battles nets Clans Victory Points that can lead to end-of-Season awards!

Click "Expand" to learn how to earn Victory Points.

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Victory Points will be awarded according to the formula below.

Victory Points: total number of Victory Points

Base Victory Points: Victory Points' coefficients: 100 for tier VI, 200 for tier VIII, and 300 for tier X

Battle Type C: Battle type coefficient

Elo C: Elo rating coefficient

Team XP: XP earned by your team

Battle XP: XP earned by both teams

Battle TypeCoefficient
Land Owner Battle 10
Auction Tournament 3
Landing Tournament 1
Enemy Clan Elo RatingCoefficient
<1,000 1.0
1,001 - 1,050 1.1
1,051 - 1,100 1.2
1,101 - 1,150 1.3
1,151 - 1,200 1.4
1,201 - 1,250 1.5
1,251 - 1,300 1.6
1,301 - 1,350 1.7
1,351 - 1,400 1.8
1,401 - 1,450 1.9
1,451+ 2.0
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Awards

The winners of Season 3 will be awarded with special medals and exclusive emblems!

Click "Expand" to see the awards.

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Tier VI Season Fronts

Season 3 Winner (3 Classes)

Season 3 Elite

Season 3 Veteran

Tier VIII Season Fronts

Season 3 Winner (3 Classes)

Season 3 Elite

Season 3 Veteran

Tier X Season Fronts

Season 3 Winner (3 Classes)

Season 3 Elite

Season 3 Veteran

Special Emblems

Emblem for Tier VI Front

Emblem for Tier VIII Front

Participation Emblem

Clan Camo

Distribution Rules

Tier VI & VIII Season Fronts
Max. PositionMin. PositionMedalClan EmblemParticipation Emblem
1 - Season 3 Winner 1st Class + +
2 - Season 3 Winner 2nd Class + +
3 - Season 3 Winner 3rd Class + +
4 10%* Season 3 Elite + +
10%* 50%* Season 3 Veteran - +
Tier X Season Front
Max. PositionMin. PositionMedalClan CamoParticipation Emblem
1 - Season 3 Winner 1st Class + +
2 - Season 3 Winner 2nd Class + +
3 - Season 3 Winner 3rd Class + +
4 10%* Season 3 Elite + +
10%* 50%* Season 3 Veteran - +

*Percentages refer to the number of Clans from the total number of Clans participating in the event. For example, the "Season Elite" medal will be given to the Clan participating in the fourth and top 10% of Clans by season results.

To receive the award, you must have participated in at least five battles on the respective front and be a member of the Clan at the time the season ends.

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Information in this article is subject to change.

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