Season 18 Playoffs
Estado del torneo: Terminado Terminado

Season 18 Playoffs

Estado del torneo:

Terminado Terminado

Sobre el torneo

  • 40 Equipos confirmados
  • SE + RR Tipo de torneo
  • Gold, Bonds, Industrial resources Premios
  • US 3 Servidor

Detalles del torneo

  • Formato del equipo 15 + 85 suplentes
  • Nivel del vehículo X
  • Nivel total permitido 150

Equipos confirmados

Equipo Servidor del juego Opción de registro
(Equipo sin confirmar)

Regulaciones

  • SCHEDULE
  • Tournament structure and seeding rules
  • Group stage rules
  • Playoff rules
  • Tournament mega-thread
SCHEDULE

SCHEDULE

The matches will start at 18:00 PT | 20:00 CT | 21:00 ET on the following days:

Monday, June 27th - First Group Stage

Tuesday, June 28th - Second Group Stage

Thursday, June 30th - Playoff (Round of 16)

Friday, July 1st - Playoff (Quarterfinals)

Saturday, July 2nd - Playoff (Semifinals)

Sunday, July 3rd - Playoff (Final)

Tournament structure and seeding rules

Tournament structure and seeding rules

Top 8 teams by season rank advance to playoff automatically.

The remaining 32 teams will go through two group stages. Those 32 teams will be split into 8 groups based on the rank that they finished the season, the group will be balanced to include teams from higher and lower ranks. Two top teams of each group advance into the 2nd group stage.

16 teams that advance to the second Group Stage will be seeded into 4 groups based on results in the first Group Stage. Teams will get opponents from nearby groups, so they don't play against the same Clan again. Two top teams of each group advance to the playoff.

8 teams that advance to Playoff from second Group Stage will be matched with the season’s top 8 teams according to Group Stage standings.

Group stage rules

Group stage rules

The official maximum battle time will be 15 minutes with 3 minutes between battles.

All battles will be on the map voted by the participants.

All maps are Standard Battles w/ one Cap on each side.

Teams will play two battles against every other Clan.

Each round of the group stages will consist of one map, where you will play each clan in your group two times, once on each side of the map.

Points are assigned after each battle. Two (2) points for a victory, 1 point for a draw, 0 points for a loss:

  • If two or more teams finish the group stage with the same number of points, the winners will be determined by the personal encounter (how you did against the team that you're tied with).
  • If the personal encounter does not determine a winner, the number of overall victory battles will be counted for each team. Whoever has more - wins.
  • If a winner is not determined after this, we will pick one based on season standings.

Only tech tree and collector's vehicles (AMX 30B, T-62A and 113) are allowed.

We are going to allow mods from the mod portal; using mods outside the portal will result in disqualification.

Players must set replays to 'record all'. Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to Wargaming or risk forfeiture of the match and/or round.

Battles will be in the Tournament System.

All battles will be held on the USC server

Teams must play all battles for which they are scheduled in order to receive prizing. Any team that drops out before completing all their battles will be disqualified from the end results and receive no individual or team prizes.

If you have multiple accounts in multiple Clans you are only allowed to play for one Clan.

Playoff rules

Playoff rules

The official maximum battle time will be 15 minutes with 3 minutes between battles.

All maps are Attack/Defense w/ one Cap on each side.

There are two sides to each map: attack and defense. Teams will play one battle on the attack and one battle on defense within each round.

Attacker wins if their team is able to 1) cap the enemy base or 2) destroy all enemy tanks.

Defender wins if their team is able to 1) successfully defend the bases from the attacker and survive for the full 15-minute timer or 2) destroy all enemy tanks or capture the base.

Only tech tree and collector's vehicles (AMX 30B, T-62A and 113) are allowed.

We are going to allow mods from the mod portal; using mods outside the portal will result in disqualification.

Players must set replays to "record all." Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to Wargaming or risk forfeiture of the match and/or round.

All players must be in the clan at the time of the battle in order to participate. If any player is not in the clan and enters the battle, the team will forfeit that round.

Both team captains are allowed to make changes in their vehicle setup after each battle.

Battles will be in the Tournament System.

All battles will be on the USC server.

Teams must play all battles for which they are scheduled in order to receive prizing. Any team that drops out before completing all their battles will be disqualified from the end results and receive no individual or team prizes.

All the rounds in the playoff will be played BO9, except the Final, which will be BO13.

Tournament mega-thread

Tournament mega-thread

For the latest updates and stream links feel free to visit the tournament Mega-thread.

Ganadores del torneo

Equipo Equipo Capitán Capitán Servidor del juego Servidor del juego Opción de registro Opción de registro

Recompensa

Lugar Recompensa
1st place 150,000 Gold + 150,000 Bonds + 80,000 Industrial Resources + Gold Fist Bump Name badge
2nd place 100,000 Gold + 100,000 Bonds + 70,000 Industrial Resources + Silver Fist Bump Name badge
3rd & 4th places 75,000 Gold + 75,000 Bonds + 60,000 Industrial Resources + Bronze Fist Bump Name badge
5th - 8th places 50,000 Gold + 50,000 Bonds + 50,000 Industrial Resources
9th - 16th places 25,000 Gold + 25,000 Bonds + 30,000 Industrial Resources
3rd & 4th places in Group Stage #2 10,000 Bonds + 20,000 Industrial Resources
3rd & 4th places in Group Stage #1 20,000 Industrial Resources

Tipos de torneo

Demasiados equipos para crear una llave: /64

No hay información sobre esta etapa.

Demasiados equipos para crear una llave: /32

No hay información sobre esta etapa.

#
Equipo
Equipo
Batallas
Batallas
Victorias
Victorias
Derrotas
Derrotas
Empates
Empates
Puntos
Puntos

Si te has registrado a un torneo, inicia sesión para ver el cronograma de las batallas.

Si te has registrado a un torneo, inicia sesión para ver el cronograma de las batallas.

Si te has registrado a un torneo, inicia sesión para ver el cronograma de las batallas.

Cerrar