Commanders!
Referral Program 2.0's second season kicks off September 18. All conditions remain unchanged, so let’s dig into the details.
According to the Referral Program regulations, Commanders can have only two slots for recruits. With the start of a new Season, we always provide you with two new slots for recruits, and all unused slots disappear. Therefore, if you already used both slots before September 18, you are automatically credited with two new slots. Your progress on ongoing contracts continues, and your old connections are saved.
Bonds of Steel
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class III
Received for completing Stage I of the Referral Program.
Award Uniform
A camouflage pattern that is received for completing Stage II of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class II
Received for completing Stage II of the Referral Program.
On Board, Stage III
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Piece by Piece
An all-season style awarded for the successful completion of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Badges are given for completed referral contracts. One completed referral contract is rewarded with the Class III badge, two completed referral contracts are rewarded with the Class II badge, and three completed referral contracts are rewarded with the Class I badge.
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class I
Received for completing Stage III of the Referral Program.
Hartman's Medal
For the number of Recruits who successfully completed the Program.
Recruits who joined the game during the current Referral Program and successfully completed it under your command are counted.
Class IV: 5 recruits
Class III: 10 recruits
Class II: 25 recruits
Class I: 50 recruits
Bonds of Steel
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class III
Received for completing Stage I of the Referral Program.
Award Uniform
A camouflage pattern that is received for completing Stage II of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class II
Received for completing Stage II of the Referral Program.
On Board, Stage III
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Piece by Piece
An all-season style awarded for the successful completion of the Referral Program.
Group: Special
Map: Any
Vehicles: Any
Historical accuracy: Non-historical
Bonds
Bonds: a game currency introduced into the game as a unique reward for the most effective and active players. Bonds can be spent on Directives and Improved Equipment that increase crew efficiency and vehicle characteristics.
Exemplary Cadet, Class I
Received for completing Stage III of the Referral Program.
New Premium Reward Tanks
We've also updated the list of reward tanks available to Commanders and Recruits. The following vehicles have been added:
Recruit's Reward: VII SU-122-44 |
Commander's Reward: VIII 112 |
Like the previous Season, you can receive the Credit value of the vehicles instead.
Take Part in the Great Race!
Along with the beginning of the new Season, one of the most long-awaited game modes in World of Tanks — The Great Race — also begins. Invite another player to the Referral Program during The Great Race, a standard referral connection is established between you and that player based on the existing rules of Referral Program 2.0. After that, a special mission is available to Recruits. Upon completion, the Recruit and the Commander earn the following rewards:
- Mission Condition for Recruit
- Recruit Reward
- Recruiter Reward
- Complete any 30 Racing Missions during The Great Race event.
- Seven (7) DaysWoT Premium Account
- 100,000 Credits
- 200 Racing Points to recruiter Personal Progression.
The new Season of Referral Program 2.0 is just around the corner! Get ready to recruit your friends and earn rewards!