Commanders!
Season VIII of Battle Pass is set in the grimdark future where humanity is engaged in an endless conflict, threatened by heretics, mutants, and aliens on a million worlds. World of Tanks and Warhammer 40,000 have collaborated to bring the rich universe based on tabletop miniature wargames to your Garage!
Dolgoth Sepk of the Death Guard at the helm of the Object 430U, Volusad Thassius commanding the E 100 in Ultramarine colors, and Kroglin da Facegrinda in the firey-red STB-1 are at the core of this exciting story told in three new Battle Pass Chapters. Check out the following list of frequently asked questions and learn how you can join the battle and earn heaps of fantastic rewards.
How do you activate the Battle Pass, choose a Chapter, and earn rewards?
At the start of a new season, go to the Chapter Selection Menu and decide which of the three reward paths is the most interesting to you. Select the Battle Pass Chapter you want to take on first and click Activate Chapter. After that, you can roll out, complete Stages, and collect rewards.
Optionally, you can also purchase the Improved Pass (2,500 Gold) via the Chapter Selection Menu and earn significantly more rewards for the same actions. Those who want to get everything right away will be able to purchase Progression Stages (250 Gold), which will allow you to collect all of the rewards right at the start of the Season. This option is only available after buying the Improved Pass. Check out the dedicated article for more details on how to boost your Battle Pass.
Will there be a temporary chapter for this Season?
We don’t have a clear answer at the moment. The results of the first version of this experimental format are still being discussed as we process community feedback. We need more time to consider the future of this event.
All we can say right now is to enjoy the Battle Pass and keep an eye open for a possible Temporary Chapter with certain changes. We will definitely let you know in advance about the fate of the Temporary Chapter within Season VIII on our official website.
Can you share more details about the medium tank Cobra?
Starting with Season VIII, the Cobra is available in the Store for 24 Battle Pass Tokens. Its characteristics were finalized with Update 1.17, and it's now ready to make its full-fledged debut on the World of Tanks battlefields.
It is a British medium tank with a four-shell autoloader and high armor penetration values of both standard (HEAT) and special (HESH) shells, which allows you to quickly cause incredible damage. The reload within the clip takes only 1.5 seconds per round, and as an added bonus, you get an interesting choice of shells.
The standard HEAT shells have typically good armor penetration and travel slowly but surely. Use them to play as a classic support medium tank with an autoloader that sometimes can use hull-down positions and withstand enemy damage (if you get really lucky).
The special HESH shells are a different matter. They can cause 490 HP damage per shot and penetrate 210 mm of enemy armor. Always ensure to unload your full power at once before your opponent can retaliate.
You can read more about the Cobra in our dedicated article:
How does this Season differ from the prior ones?
The mechanics remain the same: Activate a Chapter and complete its Progression Stages to earn rewards.
To start the progression, go to the Battle Pass Menu, select the Battle Pass Chapter you want, and click Activate Chapter. After that, you can begin earning Battle Pass Points to move along the Chapter Progression and earn corresponding rewards. Once you have completed a Chapter, you need to select the next from the available ones and activate it. Every chapter needs to be activated individually.
1 day of WoT Premium Account; 3 days of WoT Premium Account; 7 days of WoT Premium Account; Credits; Battle Pass Token; Bonds; Garage slot; Demounting Kit; Standard equipment to choose from the Mobility and Scouting categories; Standard equipment to choose from the Firepower and Survivability categories; Bounty Equipment to choose from; Orderly Ammo Rack directive; Vent Purge directive; Stabilizer Greasing directive; Personal Reserve: +300% to Free XP for 1 h; Personal Reserve: +200% to Crew XP for 1 h; Personal Reserve: +100% to Combat XP for 1 h; Personal Reserve: +50% to credits for 1 h; Universal fragment; National fragments to choose from; Training Booklet to choose from; Training Guide to choose from; Personal Training Manual; Crew member: Volusad Thassius; Crew member: Dolgoth Sepk; Crew member: Kroglin da Facegrinda; Son of Macragge 2D style; Flyblown 2D style; Moar Dakka! 2D style; Insignia of the Ultramarines decal; Death Guard Icon of Despair decal; Ork Welded Thing decal; Progressive style Level I; Progressive style Level II; Progressive style Level III; Progressive style Level IV; Medal; Courage and Honour Inscription; All Shall Rot Inscription; WAAAGH! Inscription; Icon of the Ultramarines Emblem; Icon of Nurgle Emblem; Icon of the Evil Sunz Emblem
The main differences between Battle Pass Chapters are the visual and narrative parts. In Season VIII, every chapter is dedicated to one of three factions from the grimdark future of the Warhammer 40,000 universe: Chaos Death Guard, Ultramarines, and Orks from the Evil Sunz clan.
Thematic content and rewards are within each chapter. These include progressive 3D styles, unique customizations (styles, decals, inscriptions, and emblems), and more. At the end of each chapter, you will get a unique commander: Dolgoth Sepk the Champion of the Death Guard, Lieutenant Volusad Thassius from Ultramarines, and a slightly crazy Mekboy Kroglin da Facegrinda from the Evil Sunz clan.
Who are Dolgoth Sepk, Volusad Thassius, and Krodlin da Facegrinda?
of the Death Guard
of the Ultramarines
of the Evil Sunz Orks
Dolgoth Sepk is a Champion in one of the Death Guard’s elite units known as the "Poxmongers." He is an implacable warrior, and when Nurgle allows it, he wallows slothfully in the blessings of his Grandfather’s gifts. He always rises to the occasion when an opportunity presents itself to frustrate the efforts of his loyalist enemies. He is driven by pure spite and can be counted on to accomplish his mission against the Ultramarines. In the pursuit of victory, he has been known to use the most…unimaginable methods.
Volusad Thassius is an Ultramarine Lieutenant and the commander of the Ultramarines 2nd Company. He has directed Impulsor units in the field for decades. The years have honed his tactical skills, and he is adept at breaking through enemy defenses with extreme efficiency.
Kroglin da Facegrinda is a reckless Mekboy and always in pursuit of two things: More speed and more dakka. Anything that does not contribute to those two commodities tends to be ignored. He knows enemy vehicles very well and doesn’t consider them a threat but rather as objects of possible looting to get more of what he desires!
Can you share more details about the story in the trailer?
The trailer and the announcement article tell of events in the grimdark future of the Warhammer 40,000 universe that led to the crossing of the fates of the characters from Battle Pass Season VIII. Dolgoth Sepk, Volusad Thassius, and Kroglin da Facegrinda all received an unexpected beacon signal from the ancient Standard Template Construct sent from the dusty Tachnicus Mundi planet. This device is said to contain colossal and crucial knowledge that will be valuable for both Ultramarines and the adepts of Great Nurgle. Will one of them be able to capture it and use it to their advantage, or will the legendary technological artifact fall to the Orks. They see it as another chance to have a good fight and as an opportunity to collect as much debris from enemy vehicles as possible to create something new for a future battle.