Important
- Introduced numerous improvements to the game engine that will allow for further introduction of modern functionality
- Added final version of the new Rampage battle mode for high-tier vehicles
- Added new Berlin map to Rampage mode
- Proving Ground mode: Bots will fight against new players in entry-level battles
- Changed principle of how spotted enemy vehicles are displayed. Before, vehicles were displayed within a 1000x1000m area around the player's vehicle. Now, this is replaced by a circle with a 564m radius. The total spotting area was left unchanged and equals ~1 sq. km
- Changed interface for purchase and application of Camouflage, Inscriptions, and Emblems
- Added the ability to earn Credits, Experience, and Free Experience in Special Battles mode
Vehicles
- Added to Premium Shop: Skoda T 40, tier VI Czechoslovakian medium tank
- Reworked 28 vehicles in HD quality:
- KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to Т-10)
- Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8cm Pak 43 Jagdtiger, Jagdpanther II
- T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34
- AMX 12 t, AMX AC mle. 46
- Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter
- Made the following replacements in the U.S. tank destroyer and artillery Tech Trees:
- Rebalanced T82 tier III tank destroyer. Now this vehicle is a tier IV artillery
- Replaced T82 tier III tank destroyer w/ the T56 GMC tier III tank destroyer
- Rebalanced T18 tier II tank destroyer. Now this vehicle is a tier III artillery
- Replaced T18 tier II tank destroyer w/ the T3 HMC tier II tank destroyer
- Replaced T57 tier II artillery w/ the new T1 HMC
- Replaced FV4202 U.K. tier X medium tank with the new Centurion Action X. Also completely rebalanced the FV4202. It is now a Premium tier VIII medium tank
- Replaced top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X
- Replaced standard (1st) turret of the Conqueror U.K. heavy tank with the turret of
- Changed the scale and color of desert and summer clan Camouflage
- Fixed some issues with the visual models of some vehicles
Rebalanced the following vehicles:
- Covenanter: chance of fire for the Meadows D.A.V. O.C. engine decreased from 40 to 20 percent
- Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees
- Maus: increased the armor protection of some sections of the gun mantlet
- Löwe: increased the armor protection of the gun mantlet
- T23E3: increased penetration of both standard and Premium shells: from 128 to 149mm, and 177 to 190mm respectively
- 8,8cm Pak 43 Jagdtiger: top forward speed increased from 28 to 38 km/h
- Jagdpanther, Ferdinand, Jagdpanther II: shell flight speed for the 10,5cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5cm Kw.K. L/52 and 10,5cm Pak L/52 guns are equal
- E 50 Ausf. M: shell flight speed for the 10,5cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5cm Kw.K. L/52 Ausf. B and 10,5cm Kw.K. L/52 Ausf. K guns are equal
- Т-62А: fixed the issues with armor protection of the lower part of the vehicle's sides
- KV-220:
- Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change
- Increased the armor protection of the upper glacis plate from 100 to 120mm
- T-54 first prototype:
- Dispersion of the 100mm D-10T-K gun decreased from 0.38 to 0.36 m
- Reload time of the 100mm D-10T-K gun decreased from 8.1 to 8 s
- Aiming time of the 100mm D-10T-K gun decreased from 2.6 to 2.4 s
Maps and Objects
- Removed "South Coast" map from Random battle mode
- Deleted resources of the Hidden Village and Province maps from the game client
- Added extra special effects to a number of maps
- Fixed issues with the visual and damage models of some environmental objects
Graphics and System
- Improved quality of TSAA full-screen anti-aliasing
- Optimized performance of the game client on some PC configurations
- Improved loading speed for both the game client and maps
- Fixed some issues in the new mechanism of shadow display for the improved graphics preset
- Optimized performance of some special effects
Other
- Reworked aiming system to minimize the discrepancy between shot trajectories on client and server sides
- Fixed twitching of the reticle in Sniper Aim when moving along the lower boundary of a gun's depression angle
- Added Clan profile, a new interface that contains detailed information about Clans
- Added voice notifications to the functionality of Dynamic Platoons
- Fixed issue with the disabling of the team chat after you have fought several battles
- Fixed some issues with the conditions of Personal Missions
- Fixed minor issues with interface
← 9.10 Update Notes