Update 1.18: List of Changes

Main Changes

Support of 32-bit Operating Systems Discontinued

With the release of the update, support of 32-bit operating systems will be discontinued.

The minimum system requirements for RAM, as well as for the Recommended and Ultra graphics quality have been updated.

Note: After 2022, we will not be able to ensure the operation and stability of the client for players using 32-bit operating systems, as well as provide them with technical support.

New Branch of Italian Tank Destroyers

Six new tank destroyers (from Tier V to Tier X) have been added:

  • Tier V—Semovente M41
  • Tier VI—Semovente M43
  • Tier VII—SMV CC-56
  • Tier VIII—SMV CC-67
  • Tier IX—Controcarro 1 Mk. 2
  • Tier Х—Controcarro 3 Minotauro

Improved Visuals for Destroyed Vehicle Tracks

Technology for the physically correct behavior of knocked-down vehicle tracks has been added.

The Track Physics setting has been added. The new technology will be used when the Standard or higher option is selected. If the setting is disabled, the visuals for destroyed vehicle tracks will be displayed as before.

This setting will be enabled by default for the High-Ultra presets, as well as for the Custom preset and the Object LOD parameter set at High or better.

Matchmaking Changes

A limit of no more than one wheeled vehicle per team has been introduced in Random Battles.

From now on, only one light tank or wheeled vehicle is allowed per Platoon. The limit is applicable to Tiers VII–X.

The SPG matchmaking rules in Random Battles have been changed. The matchmaker will attempt to keep the number of SPGs between 0 and 2 vehicles per team. Three SPGs per team will be much less common than before.

Topography

Updated scenarios for the following maps: Karelia, Lakeville, Mannerheim Line, Sand River, Province, Mines, Ruinberg, Steppes, Widepark, El Halluf, Ensk.

Bootcamp

The ability to proceed to the next training stage after a defeat has been added. In this case, the target actions of the previous stage should be completed.

Map Changes

The Outpost map (winner of the first Recon Mission launch) has been added.

Balance changes have been made to improve the gameplay comfort on the following maps:

  • Berlin
  • Ghost Town
  • Karelia
  • Siegfried Line
  • Paris
  • Pearl River
    • The possibility to drive into a non-playable area in square D0 has been removed.
  • Outpost
    • In square D6 from the upper base side, the ability to drive into an area not intended for playing has been removed.
    • In square D4, the ability to drive up the hill from the northwest side has been balanced for both teams. Only fast vehicles can use the driveway. This will allow them to use their speed to traverse the slope.
    • A bush has been added in square E5 at the entrance to the central part of the castle to balance the abilities of the teams.
  • Lakeville
    • In squares E2–F2, the way up the slope from the lower team side has been slightly widened. Unnecessary bushes have been removed.
    • Vehicles can no longer drive into non-playable areas in square F8.
  • Abbey
    • The possibility to drive into a non-playable area in square D5 has been removed.
    • The possibility to get stuck in square B4 has been removed.
  • Murovanka
    • In square E2, the terrain of the slope has been additionally emphasized with texture to improve noticeability.
  • Pilsen
    • Removed the possibility to get stuck in square E1.
  • Redshire
    • In square D8, the cavity in the terrain, which allowed for firing safely at enemy heavy tanks in the area of the fallen zeppelin, has been removed.
  • Serene Coast
    • Vehicles can no longer drive into non-playable areas in squares C6, E3, G8, and H6.
  • Himmelsdorf
    • Vehicles can no longer drive into non-playable areas in squares K0 and H4.
    • Vehicles can no longer get stuck in square K5.
  • Glacier
    • The possibility to drive into a non-playable area in square C0 has been removed.
    • Vehicles can no longer get stuck in square C2.
  • El Halluf
    • Removed the possibility to drive into a non-playable area in square G0.

Learn more about all of these changes in our dedicated article.

Tank Academy

The Tank Academy, a series of special educational missions, has been added.

Battle Pass

Unique 2D and 3D styles, crew members and decals for the new Battle Pass season have been added.

Changes to the technical characteristics of the following vehicles

Click on the following tabs for each nation:

  • China
  • Czechoslovakia
  • France
  • Italy
  • Poland
  • Sweden
  • U.S.A.
  • U.S.S.R.

Changes to Chinese Vehicles:

  • IV SU-76G FT
    • Changed the dispersion of the 85 mm 56-85TG FT gun from 0.4 to 0.42 m
    • Changed the reload time of the 85 mm 56-85TG FT gun from 4.8 to 5.5 s
    • Changed the aiming time of the 85 mm 56-85TG FT gun from 1.7 to 2.3 s
    • Changed the view range from 320 to 300 m
    • Changed the durability from 430 to 380 HP
  • VI Type 58
    • Changed the penetration value of the Chuan jian-365 shell for the 85 mm 56-85JT gun from 128 to 144 mm
    • Changed the durability with the T-34-85 turret from 800 to 860 HP
    • Changed the durability with the Type 58 turret from 840 to 900 HP
  • VII T-34-1 / VIII T-34-2
    • Changed the penetration value of the Chuan jian-365 shell for the 85 mm 56-85JT gun from 128 to 144 mm

Changes to Czechoslovakian Vehicles:

  • VI Škoda T 25
    • Increased the dispersion of the 75 mm Škoda A18 (auto) gun during traverse of the T 25 druhý model turret by 17%
    • Increased the dispersion of the 75 mm Škoda A18 (auto) gun during traverse of the T 25 první model turret by 14%
    • Changed the reload time of the 75 mm Škoda A18 (auto) gun in the T 25 druhý model turret from 8 to 10 s
    • Changed the aiming time of the 75 mm Škoda A18 (auto) gun in the T 25 první model turret from 2.3 to 2.5 s
    • Changed the reload time of the 75 mm Škoda A18 (auto) gun in the T 25 první model turret from 10 to 12 s
    • Changed the aiming time of the 75 mm Škoda A18 (auto) gun in the T 25 druhý model turret from 2.1 to 2.3 s
    • Changed the top forward speed from 60 to 55 km/h
    • Changed the reverse speed from 20 to 17 km/h
  • VIII TVP VTU Koncept
    • Changed the dispersion of the 10,5 cm vz. 39N gun from 0.4 to 0.36 m
    • Changed the dispersion of the 8,8 cm vz. 41N gun from 0.37 to 0.33 m
    • Decreased the dispersion of the 10,5 cm vz. 39N gun during traverse of the T 40 turret by 17%
    • Decreased the dispersion of the 10,5 cm vz. 39N gun during traverse of the TVP VTU Koncept turret by 14%
    • Decreased the dispersion of the 8,8 cm vz. 41N gun during traverse of the T 40 turret by 33%
    • Decreased the dispersion of the 8,8 cm vz. 41N gun during traverse of the TVP VTU Koncept turret by 29%
    • Changed the reload time of the 10,5 cm vz. 39N gun for the T 40 turret from 11 to 9.8 s
    • Changed the reload time of the 10,5 cm vz. 39N gun for the TVP VTU Koncept turret from 11.5 to 10.3 s
    • Changed the aiming time of the 10,5 cm vz. 39N gun for the T 40 turret from 2.4 to 2.2 s
    • Changed the aiming time of the 10,5 cm vz. 39N gun for the TVP VTU Koncept turret from 2.4 to 2.2 s
    • Changed the reload time of the 8,8 cm vz. 41N gun for the T 40 turret from 7 to 6.6 s
    • Changed the reload time of the 8,8 cm vz. 41N gun for the TVP VTU Koncept turret from 7.3 to 6.9 s
    • Changed the aiming time of the 8,8 cm vz. 41N gun for the T 40 turret from 2 to 1.8 s
    • Changed the aiming time of the 8,8 cm vz. 41N gun for the TVP VTU Koncept turret from 2 to 1.8 s
    • Changed the penetration value of the Vz. 42N OPG shell for the 10,5 cm vz. 39N gun from 235 to 246 mm
    • Changed the penetration value of the Vz. 39N OPG shell for the 10,5 cm vz. 39N gun from 188 to 208 mm
    • Changed the penetration value of the Vz. 42N OPG shell for the 8,8 cm vz. 41N gun from 237 to 252 mm
    • Changed the penetration value of the Vz. 41N OPG shell for the 8,8 cm vz. 41N gun from 194 to 218 mm

Changes to French Vehicles:

  • V BDR G1 B
    • Changed the reload time for the 90 mm DCA 30 gun from 8.8 to 10 s
    • Changed the aiming time for the 90 mm DCA 30 gun from 2.5 to 2.7 s
  • VII AMX M4 mle. 45
    • Improved the frontal armor of the hull and the AMX M4 mle. 45 turret
    • Changed the durability with the ARL 44 turret from 1,200 to 1,360 HP
    • Changed the durability with the AMX M4 mle. 45 turret from 1,350 to 1,400 HP
  • VIII AMX 65 t
    • Decreased the dispersion during movement and on hull traverse for the AMX 65 t suspension by 29%
    • Decreased the dispersion during movement and on hull traverse for the AMX 65 t bis suspension by 38%
    • Decreased the dispersion of the 120 mm D. 1203 gun on turret traverse by 12%
    • Changed the reload time for the 120 mm D. 1203 gun from 13.8 to 12.5 s
    • Changed the aiming time for the 120 mm D. 1203 from 2.7 to 2.5 s
    • Changed the durability with the AMX M4 mle. 49 Modifié turret from 1,450 to 1,570 HP
    • Changed the vehicle durability with the AMX 65 t tourelle classique de 120 turret from 1,550 to 1,600 HP
  • IX AMX M4 mle. 51
    • Decreased the dispersion during movement and on hull traverse for the AMX M4 mle. 51 suspension by 33%
    • Decreased the dispersion during movement and on hull traverse for the AMX M4 mle. 52 suspension by 36%
    • Changed the traverse speed for the AMX M4 mle. 51 suspension from 26 to 24 deg/s
    • Changed the traverse speed for the AMX M4 mle. 52 suspension from 28 to 26 deg/s
    • AMX M4 mle. 51 FL
    • Decreased the dispersion during movement and on hull traverse for the AMX M4 mle. 52 suspension by 36%
    • Changed the traverse speed for the AMX M4 mle. 52 suspension from 28 to 26 deg/s
  • X AMX M4 mle. 54
    • Decreased the dispersion during movement and on hull traverse for the AMX M4 mle. 54 suspension by 33%
    • Changed the traverse speed for the AMX M4 mle. 54 suspension from 32 to 28 deg/s
    • Changed the dispersion of the 130 mm/45 Model 1935 gun from 0.35 to 0.33 m
    • Changed the reload time for the 120 mm D. 1203 B gun from 10.9 to 10 s
    • Changed the reload time of the 130 mm/45 Model 1935 gun from 15.8 to 13.4 s
    • Improved the hull armor
    • Decreased the velocity of the Frt.Prf. mle. 1951 shell for the 120 mm D. 1203 B gun by 7%
    • Decreased the velocity of the OE mle. 1951 shell for the 120 mm D. 1203 B gun by 11%
    • Decreased the velocity of the Prf. mle. 1951 shell for the 120 mm D. 1203 B gun by 11%
    • Increased the velocity of the Capped Common shell for the 130 mm/45 Model 1935 gun by 37%
    • Increased the velocity of the Capped Common Semi-AP shell for the 130 mm/45 Model 1935 gun by 14%
    • Changed the penetration value of the Capped Common shell for the 130 mm/45 Model 1935 gun from 280 to 296 mm
    • Changed the penetration value of the Prf. mle. 1951 shell for the 120 mm D. 1203 B gun from 264 to 270 mm
    • Changed the durability from 2,200 to 2,400 HP
  • VII AMX AC mle. 46
    • Decreased the dispersion during movement and on hull traverse for the AMX AC mle. 46 suspension by 8%
    • Decreased the dispersion during movement and on hull traverse for the AMX AC mle. 47 suspension by 8%
    • Changed the reload time for the 100 mm AC SA47 gun from 10 to 9.2 s
    • Changed the aiming time for the 100 mm AC SA47 gun from 2.9 to 2.7 s
    • Changed the durability from 820 to 900 HP
  • AMX AC mle. 48 FL
    • Decreased the dispersion during movement and on hull traverse for the AMX AC mle. 49 suspension by 9%
    • Changed the aiming time for the 120 mm AC SA46 from 2.7 to 2.5 s
    • Changed the durability from 1,000 to 1,150 HP
  • VIII AMX AC mle. 48
    • Decreased the dispersion during movement and on hull traverse for the AMX AC mle. 48 suspension by 8%
    • Decreased the dispersion during movement and on hull traverse for the AMX AC mle. 49 suspension by 9%
    • Changed the aiming time for the 120 mm AC SA46 from 2.7 to 2.5 s
    • Changed the durability from 1,000 to 1,150 HP

Changes to Italian Vehicles:

  • II M14/41
    • Changed the tier of the SPA 15T engine from II to III
    • Changed the cost of the SPA 15T engine from 1,350 to 5,200 credits
  • III M15/42
    • Changed the tier of the SPA 19TB mod. 43 engine from III to IV
    • Changed the cost of the SPA 19TB mod. 43 engine from 7,500 to 11,500 credits

Changes to Polish Vehicles:

  • VI B.U.G.I.
    • Changed the dispersion of the 90 mm wz.39/90 gun from 0.4 to 0.42 m
    • Changed the reload time for the 90 mm wz.39/90 gun from 8.3 to 8.7 s
    • Changed the aiming time for the 100 mm haubica wz. 14/19 gun from 2.6 to 3 s
      CS-44
    • Changed the aiming time for the 100 mm Armata wz. 49 gun from 2.1 to 2.5 s
      CS-53
    • Changed the aiming time for the 100 mm Armata wz. 49 gun from 2.7 to 2.5 s

Changes to Swedish Vehicles:

  • IX Emil II
    • Changed the dispersion of the 10,5 cm TK 105-9 gun from 0.36 to 0.38 m
    • Changed the dispersion of the 12 cm akan L/40 gun from 0.38 to 0.42 m
    • Increased the dispersion of the 10,5 cm TK 105-9 gun on turret traverse by 17%
    • Increased the dispersion of the 12 cm akan L/40 gun on turret traverse by 50%
    • Changed the reload time of the 10,5 cm TK 105-9 gun from 22 to 25 s
    • Changed the reload time of the 12 cm akan L/40 gun from 25 to 30 s
    • Changed the top speed from 56 to 40 km/h
    • Changed the reverse speed from 18 to 12 km/h
  • X Kranvagn
    • The dispersion of the 12 cm akan L/40 gun has been increased from 0.36 to 0.4 m
    • Increased the dispersion of the 12 cm akan L/40 gun on turret traverse by 80%
    • Changed the reload time of the 12 cm akan L/40 gun from 21.5 to 25 s
    • Changed the top forward speed from 60 to 45 km/h
    • Changed the reverse speed from 18 to 12 km/h

Changes to American Vehicles:

  • III M3 Stuart
    • Decreased the dispersion of the 37 mm Gun M6 gun on turret traverse by 33%
    • Changed the aiming time for the 37 mm Gun M6 from 1.7 to 1.5 s
    • Changed the durability with the D37812 turret from 405 to 420 HP
    • Changed the durability with the D39273 turret from 425 to 440 HP
  • IV M5 Stuart
    • The dispersion of the 37 mm Gun M6 during traverse of the M5 turret has been decreased by 33%
    • The dispersion of the 37 mm Gun M6 during traverse of the M5A1 turret has been decreased by 33%
    • Changed the aiming time for the 37 mm Gun M6 from 1.7 to 1.5 s
  • VI M4A3E8 Sherman
    • Decreased the dispersion during movement and on hull traverse for the NVSS T66 suspension by 13%
    • Decreased the dispersion during movement and on hull traverse for the NVSS T80 suspension by 16%
    • Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
    • Changed the aiming time for the 76 mm Gun M1A2 gun from 2.3 to 1.9 s
    • Changed the durability with the D51072 turret from 800 to 892 HP
    • Changed the durability with the D51080 turret from 840 to 900 HP
  • VII T20
    • Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
    • Changed the aiming time for the 76 mm Gun M1A2 gun from 2.3 to 1.9 s
  • VIII M26 Pershing
    • Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
    • Changed the aiming time for the 76 mm Gun M1A2 gun from 2.3 to 1.9 s
  • IV T6 Medium
    • Changed the top speed from 34 to 40 km/h
    • Changed the reverse speed from 14 to 16 km/h
    • Changed the durability with the T6 turret from 450 to 510 HP
    • Changed the durability with the M4 turret from 475 to 540 HP
  • V T1 Heavy Tank
    • Improved the armoring of the T1D6 turret
    • Decreased the dispersion of the 76 mm Gun M1A1 gun on turret traverse by 25%
    • Changed the aiming time for the 3-inch Gun M7 from 2.3 to 2 s
    • Changed the aiming time for the 76 mm Gun M1A1 gun from 2.3 to 2 s
    • Changed the view range for the T1D6 turret from 330 to 350 m
    • Changed the reverse speed from 10 to 14 km/h
    • Changed the durability with the T1D5 turret from 820 to 860 HP
    • Changed the durability with the T1D6 turret from 860 to 910 HP
  • VI M6
    • Improved the armoring of the M6D2 turret
    • Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
    • Changed the reload time for the 90 mm Gun M3 from 7.6 to 7 s
    • Changed the aiming time for the 3-inch Gun M7 from 2.3 to 2 s
    • Changed the aiming time for the 76 mm Gun M1A1 gun from 2.3 to 2 s
    • Changed the aiming time for the 76 mm Gun M1A2 gun from 2.3 to 2 s
    • Changed the aiming time for the 90 mm Gun M3 gun from 2.3 to 2 s
    • Changed the view range for the M6D1 turret from 320 to 330 m
    • Changed the view range for the M6D2 turret from 350 to 360 m
    • Changed the reverse speed from 10 to 14 km/h
    • Changed the durability with the M6D1 turret from 920 to 1,000 HP
    • Changed the durability with the M6D2 turret from 970 to 1070 HP
  • VII T29
    • Changed the traverse speed for the T84E3 suspension from 25 to 23 deg/s
    • Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
    • Changed the reload time of the 105 mm Gun T5E1 in the T136 turret from 11.4 to 13.2 s
    • The aiming time for the 105 mm Gun T5E1 in the T136 turret has been increased from 2.3 to 2.7 s
    • Changed the reload time for the 90 mm Gun M3 from 7.6 to 7 s
    • Changed the aiming time for the 90 mm Gun M3 gun from 2.3 to 2 s
    • Changed the view range for the T136 turret from 380 to 370 m
  • VIII T32
    • Decreased the dispersion during movement and on hull traverse for the T84E1A suspension by 25%
    • Decreased the dispersion during movement and on hull traverse for the T84E3A suspension by 24%
    • Changed the traverse speed for the T84E1A suspension from 20 to 25 deg/s
    • Changed the traverse speed for the T84E3A suspension from 25 to 29 deg/s
    • Changed the dispersion of the 105 mm Gun T5E1/45 in the T119 turret from 0.4 to 0.38 m
    • Changed the dispersion of the 105 mm Gun T5E1/45 in the T99E2 turret from 0.42 to 0.4 m
    • Changed the reload time of the 105 mm Gun T5E1/45 in the T119 turret from 9.4 to 9 s
    • Changed the aiming time for the 105 mm Gun T5E1/45 in the T119 turret from 2.1 to 1.9 s
    • Changed the reload time of the 105 mm Gun T5E1/45 in the T99E2 turret from 10.6 to 10 s
    • Changed the aiming time for the 105 mm Gun T5E1/45 in the T99E2 turret from 2.3 to 2.1 s
    • Changed the view range for the T119 turret from 400 to 390 m
    • Changed the penetration value of the AP T32 shell for the 105 mm Gun T5E1/45 from 208 to 218 mm
    • Changed the penetration value of the APCR T29E3 shell for the 105 mm Gun T5E1/45 from 245 to 252 mm
  • T32 FL
    • Decreased the dispersion during movement and on hull traverse for the T84E3A suspension by 24%
    • Changed the traverse speed for the T84E3A suspension from 25 to 29 deg/s
    • Changed the dispersion of the 105 mm Gun T5E1/45 in the T119 turret from 0.4 to 0.38 m
    • Changed the reload time of the 105 mm Gun T5E1/45 in the T119 turret from 9.4 to 9 s
    • The aiming time for the 105 mm Gun T5E1/45 in the T119 turret has been decreased from 2.1 to 1.9 s
    • Changed the view range for the T119 turret from 400 to 390 m
    • Changed the penetration value of the APCR T29E3 shell for the 105 mm Gun T5E1/45 from 245 to 252 mm
    • Changed the penetration value of the AP T32 shell for the 105 mm Gun T5E1/45 from 208 to 218 mm
  • IX M103
    • Improved the armoring of the T140 turret
    • Decreased the dispersion during movement and on hull traverse for the T97E1 suspension by 10%
    • Decreased the dispersion during movement and on hull traverse for the T97E2 suspension by 11%
    • Changed the traverse speed for the T97E1 suspension from 26 to 25 deg/s
    • Changed the traverse speed for the T97E2 suspension from 28 to 27 deg/s
    • The dispersion of the 105 mm Gun T5E1/45 in the M89 turret has been decreased from 0.4 to 0.38 m
    • The dispersion of the 105 mm Gun T5E1/45 in the T140 turret has been decreased from 0.39 to 0.38 m
    • Decreased the dispersion of the 120 mm Gun M58 on turret traverse by 40%
    • Changed the reload time of the 105 mm Gun T5E1/45 in the M89 turret from 9.4 to 9 s
    • Changed the reload time of the 105 mm Gun T5E1/45 in the T140 turret from 9.3 to 9 s
    • Changed the aiming time for the 105 mm Gun T5E1/45 from 2.1 to 1.9 s
    • Changed the traverse speed for the M89 turret from 32 to 24 deg/s
    • Changed the traverse speed of the T140 turret from 32 to 26 deg/s
    • Changed the penetration value of the APCR T29E3 shell for the 105 mm Gun T5E1/45 from 245 to 252 mm
    • Changed the penetration value of the AP T32 shell for the 105 mm Gun T5E1/45 from 208 to 218 mm
    • Changed the ammo rack capacity for the 120 mm Gun T122 gun from 33 to 45 shells
    • Changed the ammo rack capacity for the 120 mm Gun M58 gun from 33 to 45 shells
    • Changed the durability with the M89 turret from 1,750 to 1,910 HP
    • Changed the durability with the T140 turret from 1,850 to 1,950 HP
  • V M41 HMC
    • Changed the reload time for the 155 mm Howitzer M1 from 25 to 29 s
  • VI M44
    • Changed the dispersion of 155 mm Howitzer M1 from 0.74 m to 0.82 m
    • Changed the dispersion of 155 mm Howitzer M45 from 0.72 m to 0.8 m
    • Changed the reload time for the 155 mm Howitzer M1 from 23 to 28 s
    • Changed the aiming time of the 155 mm Howitzer M1 from 5.2 to 6.4 s
    • Changed the reload time for the 155 mm Howitzer M45 from 22 to 27 s
    • Changed the aiming time of the 155 mm Howitzer M45 from 5.4 to 6.2 s
  • IV T40
    • Increased the dispersion of the 105 mm AT Howitzer M3 on gun traverse by 75%
    • Changed the reload time for the 105 mm AT Howitzer M3 from 8 to 10 s
    • Changed the aiming time for the 105 mm AT Howitzer M3 from 1.7 to 2.5 s
    • Changed the reload time for the 76 mm AT Gun M1A1 from 3.7 to 3.9 s
    • Changed the aiming time for the 76 mm AT Gun M1A1 from 1.7 to 2 s
    • Changed the view range from 310 to 300 m
    • Changed the durability from 420 to 380 HP
  • V T67
    • Changed the reload time for the 76 mm AT Gun M1A1 from 3.2 to 3.7 s
    • Changed the aiming time for the 76 mm AT Gun M1A1 from 1.9 to 2.3 s
    • Changed the view range for the T49 turret from 320 to 310 m
    • Changed the view range for the T67 turret from 340 to 320 m
    • Changed the reverse speed from 17 to 15 km/h
  • VI M4A3E2 Sherman Jumbo
    • Changed the dispersion of the 76 mm Gun M1A2 gun from 0.4 to 0.38 m
    • Changed the aiming time for the 76 mm Gun M1A2 gun from 2.3 to 1.9 s

Changes to Soviet Vehicles:

  • IV SU-85B
    • Changed the dispersion of the 85 mm LB-2S gun from 0.38 to 0.42 m
    • Changed the reload time for the 85 mm LB-2S gun from 4.5 to 5.5 s
    • Changed the reload time for the 85 mm D-5S-85A gun from 4.5 to 5.5 s
    • Changed the view range from 310 to 300 m
    • Changed the durability from 400 to 380 HP
  • VI KV-1S
    • Changed the traverse speed for the KV-1S mod. 1942 suspension from 28 to 35 deg/s
    • Changed the traverse speed for the KV-1S mod. 1943 suspension from 30 to 38 deg/s
    • Changed the aiming time of the 85 mm S-31M gun in the KV-122 mod. 1944 turret from 2.5 to 2.1 s
    • Changed the durability with the KV-1S turret from 920 to 1,050 HP
    • Changed the durability with the KV-122 mod. 1944 turret from 970 to 1,100 HP
  • T-34 (tr.) (vehicle for the Topography mode)
    • Changed the durability with the T-34 mod. 1942 turret from 590 to 740 HP

Fixed Issues and Improvements

  • Fixed the issue of some overturned vehicles receiving a penalty for leaving a battle early.
  • Fixed the issue when notifications regarding why no damage was caused were displayed even when the corresponding setting was disabled.
  • Fixed the issue of the Battle Results window not displaying the number of damaged vehicles.
  • Fixed the issue when SPG players could not use the Manual Fire Extinguisher during fire.
  • Fixed the issue of the Details button in the Notification Center working incorrectly upon reaching new Frontline Tiers.
  • Fixed issues with Platoon creation in Frontline mode.
  • Fixed the issue when the Bounty or Improved Equipment could not be mounted in the Alternate Configuration slots.
  • Fixed the issue when tracks of the allied vehicles stopped turning after rewinding/fast forwarding battle replays.

Known Issues

  • For vehicles featuring twin tracks (T95, Mäuschen, VK 168.01 (P), Mauerbrecher), pairs of destroyed tracks act as a single unit.
  • When applying 3D styles to vehicles that include additional elements, such as side screens or fenders, the models of destroyed tracks may overlay the models of such elements.
  • In some cases, the sequence of events in the damage log is distorted.
  • In some cases, falling trees fall through the terrain.
  • Upon the successful completion of the Alliance-14 mission during the Chimera operation, the failed mission icon is displayed after the battle.
  • The Battle Results screen is missing an entry about the completion of the last mission in a series.
  • There is no voice notification when an enemy vehicle is destroyed.
  • When switching to Sniper mode on high graphics settings and zooming in on foliage, the FPS (frames per second) rate may decrease.
  • The ammo rack detonation icon is repeatedly displayed above vehicles destroyed beyond the draw circle when these vehicles enter the player's draw circle radius.
  • When mounting the Experimental Optics equipment, the view range value is rounded down.
  • When watching replays, the vehicles do not make engine or track sounds.
  • When the Commander is injured, the time needed to change a loaded shell decreases for the Loader with the Intuition perk trained.
  • When hovering the SPG's Artillery Aim over an enemy vehicle located beyond the player's draw circle, and the vehicle is then destroyed, the animation of its ammo rack detonation is displayed.
  • When using MSAA (standard graphics settings), the green fill is applied to vehicle models that are behind vegetation or obstacles.
  • In the Frontline mode, it is possible to drive into non-playable areas at the bases.
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