Clans - Absolute Clan Cup - Playoffs
Tournament status: Finished Finished

[Clans] Absolute Clan Cup - Playoffs

Tournament status:

Finished Finished
The top 8 Clans from the Absolute Clan Cup will be invited to the Playoffs! Unlike the weekly Clan Cup, the entire Clan will be allowed to participate in the Playoffs! Eight Clans will enter, only one will emerge victorious. Who will it be?

About

  • 9/9 Confirmed teams
  • SE Tournament bracket
  • US 3 Server

Tournament details

  • Team format 14 + 86 in reserve
  • Battle mode Attack/Defense
  • Vehicle tier I - X
  • Allowed total tier 140
  • Additional information Players are not allowed to bring any reward tanks. These include, but are not limited to: Clan Wars reward tanks (M60, Object 907, etc.), Rampage reward tank (T-22SR), personal msision reward tanks (T-55A, T28 concept, etc.)

Maps

Murovanka
Sand River
Kharkov
Himmelsdorf
Ghost Town
Cliff
Siegfried Line

Confirmed teams

Team Game server Registration option
(Team unconfirmed)

Regulations

  • Schedule
  • 14/140 Format
  • Tank Composition
  • Tiebreaker (if needed)
  • Playoffs
  • Map Picking
  • Registration
  • Useful Links
Schedule

Schedule

  • Tiebreaker (if needed): Wednesday, August 30 @ 6 pm PT / 9 pm ET
    • Map: Ghost Town
  • Quarterfinal: Wednesday, September 6 @ 6 pm PT / 9 pm ET
    • Map picking: Tuesday, September 5 @ 6 pm PT / 9 pm ET
  • Semifinal: Friday, September 8 @ 6 pm PT / 9 pm ET
    • Map picking: Thursday, September 7 @ 6 pm PT / 9 pm ET
  • Final and 3rd/4th Place match: Monday, September 11 @ 6 pm PT / 9 pm ET
    • Map picking: Sunday, September 10 @ 6 pm PT / 9 pm ET
14/140 Format

14/140 Format

  • Official maximum battle time will be 8 minutes with 3 minutes between battles.
  • All maps are Dual-Cap Attack/Defense mode.
    • Teams will play one match on attack and one match on defense within each round.
  • There are two sides to each map: attack and defense
    • Attacker wins if their team is able to 1) cap one enemy base or 2) kill all enemy tanks
    • Defender wins if their team is able to 1) successfully defend both bases from the attacker and survive for the full 8 minute timer or 2) kill all enemy tanks.
  • The use of mods is strictly forbidden, all players must use a vanilla client. The use of mods could result if forfeiture of the round, the entire Group Stage and/or disqualification and removal from the entire Cup.
  • Players must set replays to record all. Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to tournaments@wargamingamerica.com or risk forfeiture of the match and/or round.
  • All players must be in the clan at the time of the battle in order to participate. If any player is not in the clan and enters the battle, the team will forfeit that round.
  • Both team's captains are allowed to make changes in their active team roster and vehicle setup after each battle.
Tank Composition

Tank Composition

  • Teams may field up to 14 players with up to 140 tier points allowed for tank choices.
  • The maximum tier allowed is Tier X.
    • i.e. an IS-7 is a tier X tank and is equal to ten tier points.
  • Teams must have a minimum of 12 players and 112 tier points. If a team has less than 12 players or 112 tier points, they will be disqualifed.
  • Players are not allowed to bring any reward tanks. These include, but are not limited to
    • Clan Wars reward tanks (M60, Object 907, etc.)
    • Rampage reward tank (T-22SR)
    • Personal msision reward tanks (T-55A, T28 concept, etc.)
Tiebreaker (if needed)

Tiebreaker (if needed)

3+ Teams

  • Teams will play all other teams within their group.
  • Rounds begin every 23 minutes. Within a round, teams will play two maches. One match will be on defense and one match on attack.
  • Each match within a round will last 8 minutes with a 3 minute break between matches.
  • Teams will earn 3 points for a win, 1 point for a draw and 0 points for a loss.
  • Teams will be ranked based on the ratio of points earned vs. points possible. Points from Group Stage 1, 2 and 3 will be combined for a final, overall rank.
  • If teams are still tied, no teams will continue on to the next stage of the playoffs.

2 Teams

  • Teams will participate in a single-elimination bracket.
  • All maps will be attack / defense. Teams will alternate sides between matches.
  • Each match will last 8 minutes with a 2 minute break between matches.
  • The winner will be the first to 5 victories out of 8 battles.
  • If there is no winner after 8 battles, teams will enter a Sudden Death Tiebreaker match
    • One team will be chosen to select Attack or Defense. The team will be chosen based on:
      • Team that won fastest on attack
      • If no team won on attack, team that did the most damage on attack
      • If neither of the above is met, a team will be selected at random
    • A notification of the tiebreaker and voting screen will show up in the Notification tab for the team that gets to choose.
    • Each member of the team will be allowed to vote on Attack or Defense.
    • After the team has finished voting, a new special battle will automatically start.
Playoffs

Playoffs

  • Teams will participate in a single elimination playoff bracket.
  • All maps will be attack / defense. Teams will alternate sides between matches.
  • Matches will last 8 minutes with 2 minutes between matches.
  • The first team to win 5 matches will be declared the winner.
    • The first 4 matches will be played on Map A.
    • The next 4 matches will be played on Map B.
    • If needed, the tiebreaker will be played on Map C.
    • Please see map picking for how maps are decided.
  • Starting side will be randomly determined by the Tournament Management System for each map.
  • Clans must submit one replay from each battle to tournaments@wargamingamerica.com. Failure to submit the replays could result in disqualification for your Clan.
Map Picking

Map Picking

  • Clans will be contacted before the playoffs begin with additional details.
  • Higher seed gets to ban the first map.
  • Lower seed bans the second map. Higher seed bans the third map and lower seed bans the final map.
  • Higher seed picks the first map (Map A). Lower seed picks the second map (Map B). The third map (Map C) will be the tiebreaker map, if needed.
  • Map Pool
    • Siegfried Line, Sand River, Himmelsdorf, Cliff, Murovanka, Ghost Town, Kharkov
Registration

Registration

  • All players from the clan will be added by Wargaming.
  • Clans are responsible for ensuring that ONLY those currently in the Clan are in the battle. Bringing players who are not in the Clan will result in a Clan being DQ'd for
  • Only one team is allowed per clan. 
  • If more than one team is submitted per clan, the team that participates will be determined by
    1. Rank of the team captain (highest rank has priority)
    2. If both have the same rank, date the tea captain was accepted to the clan (oldest has priority)
Useful Links

Useful Links

Tournament winners

Team Team Captain Captain Game server Game server Registration option Registration option

Reward

For teams that place high enough, all members, including those in reserve, will receive rewards.

Place Reward
Playoff Prizing: The top 8 clans, based on cummulative points across all Cups, will participate in a Playoff. Clans must participate in order to receive prizes.
1st Place 500,000 gold to clan treasury; 200,000 IR; x8 of each Clan reserve + Each player in the clan receives: Choice of one tank (Chieftain/T95, IS-5 or T23E3); 30 days Premium time; two of each unique Clan camo per nation; four each of 1-hr 100% Personal Booster for XP, Crew XP and Free XP; three 1-hr 50% Personal Booster for Credits
2nd Place 300,000 gold to clan treasury; 150,000 IR; x8 of each Clan reserve + Each player in the clan receives: Choice of one tank (Chieftain/T95, IS-5 or T23E3); 30 days Premium time; two of each unique Clan camo per nation; three each of 1-hr 100% Personal Booster for XP, Crew XP and Free XP; two 1-hr 50% Personal Booster for Credits
3rd Place 200,000 gold to clan treasury; 100,000 IR; x6 of each Clan reserve + Each player in the clan receives: Choice of one tank (Chieftain/T95, IS-5 or T23E3); 14 days Premium time; one of each unique Clan camo per nation; three each of 1-hr 50% Personal Booster for XP, Crew XP and Free XP; two 1-hr 25% Personal Booster for Credits
4th Place 100,000 gold to clan treasury; 80,000 IR; x6 of each Clan reserve + Each player in the clan receives: 14 days Premium time; 2x Clan camo for one nation; two each of 1-hr 50% Personal Booster for XP, Crew XP and Free XP; one 1-hr 25% Personal Booster for Credits
5th - 8th Place 75,000 gold to clan treasury; 60,000 IR; x4 of each Clan reserve + Each player in the clan receives: 7 days Premium time; 2x Clan camo for one nation; one each of 1-hr 50% Personal Booster for XP, Crew XP and Free XP

Tournament brackets

Too many teams to create a bracket: /64

There is no information regarding this stage.

Too many teams to create a bracket: /32

There is no information regarding this stage.

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Team
Team
Battles
Battles
Victories
Victories
Defeats
Defeats
Draws
Draws
Points
Points

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