Skirmish XXII
Tournament status: Finished Finished

Skirmish XXII

Tournament status:

Finished Finished
The Skirmish is a highly popular weekly tournament. Teams participate in three group stage rounds before moving on to a single-elimination playoff bracket. Battles begin at 1900 PT / 2200 ET each day, with the exception of an earlier Sunday Playoff round.

About

  • 179 Confirmed teams
  • SE + RR Tournament bracket
  • Gold, Premium time, Free Experience! Prize pool
  • US 1 Server

Tournament details

  • Team format 5 + 2 substitutes
  • Battle mode Encounter battle
  • Vehicle tier I - V
  • Allowed total tier 24
  • Additional information Map Pool - A map is randomly chosen for each round.

Maps

Prokhorovka
Lakeville
Ensk
Ruinberg

Confirmed teams

Team Game server Registration option
(Team unconfirmed)

Regulations

  • Schedule
  • Victory Conditions - Group Stage
  • Victory Conditions - Playoffs
  • Reporting Technical Victory/Defeat
  • Reporting Disputes
  • Registration Rules
  • Useful Links
Schedule

Schedule

  • Group Stage Round 1 - Monday, June 6 @ 1900 PT / 2200 ET
  • Group Stage Round 2 - Tuesday, June 7 @ 1900 PT / 2200 ET
  • Group Stage Round 3 - Wednesday, June 8 @ 1900 PT / 2200 ET
  • Playoff Round of 16 - Friday, June 10 @ 1900 PT / 2200 ET
  • Quarterfinals - Saturday, June 11 @ 1900 PT / 2200 ET
  • Semifinals - Sunday, June 12 @ 1600 PT / 1900 ET
  • Finals - Sunday, June 12 @ 1900 PT / 2200 ET

Curious what time this is in your region? Use this handy Tim e Zone Converter to help you out!

Victory Conditions - Group Stage

Victory Conditions - Group Stage

  • Battles begin every 10 minutes and last 7 minutes max.
  • Three points are granted for a win, one point for a tie, no points for a loss.
  • Standings, across all groups, are measured by total points earned against total points possible.
  • Overall standings are cumulative.
  • The bottom 5% of teams will be eliminated after all group stage rounds are complete. Teams are eliminated based on the culumative group stage standing. Eliminated teams will not participate in the playoffs.
  • Teams are seeded in the playoffs based on the final group stage standings.
    • Alpha Playoffs: Teams from the Top 20% will be seeded against each other.
    • Bravo Playoffs: Teams from the Top 21 - 50% will be seeded against each other.
    • Charlie Playoffs: Teams from the bottom 50% will be seeded against each other.
Victory Conditions - Playoffs

Victory Conditions - Playoffs

  • Playoff brackets are built with a maximum of 16 teams per bracket.
  • Each battle lasts 7 minutes max.
  • There will be a 2 minute break in between battles for each round.
  • The winner of each round will be determined as the first to three victories out of a maximum of 10 battles.
  • If no winner is found at the end of 10 battles, neither team will move on to the next round.
Reporting Technical Victory/Defeat

Reporting Technical Victory/Defeat

  • Captains are encouraged to report any complete technical victories during the Group Stage Rounds and Playoffs.
  • Group Stage: Any team that that is reported for four valid technical defeats during the Group Stage rounds will be disqualified from the remainder of the tournament.
  • Alpha and Bravo Playoffs ONLY:
    • The team that received a technical defeat for Friday's Round of 16 will not receive any prizes for the Alpha or Bravo Playoffs. They will still receive prizes for competing in the Group Stage.
    • The team with the technical victory will be awarded 250 gold plus the prizes earned based on their final position
  • To report a technical victory:
    1. Send an email to tournaments@wargamingamerica.com immediately after the round has ended.
    2. Subject: Technical Defeat
    3. Your in-game name as team captain
    4. Your team name
    5. The opposing team name
    6. Screenshot showing the complete Technical victory. A partial Technical Victory will not count.
Reporting Disputes

Reporting Disputes

A dispute is a claim against an illegitimate result by an opponent’s violation of a written Tournament rule.

Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration.

  • Disputes must be submitted immediately after the round has concluded.
  • Disputes must be emailed to tournaments@wargamingamerica.com
  • The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute.
  • Disputes may only be filed by the team captain or any team member listed under team’s contact details.

Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration:

  • In-game name of the player submitting the dispute
  • Name of the Tournament
  • Your team’s name with a link to your team’s page created for you during registration
  • Your opponent’s team name and a link to your opponent’s team page created during registration
  • Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.”
  • An attached replay of the disputed battle(s)

Additional notes:

  • Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed.
  • Captains are responsible for monitoring their PM inbox.
  • Three upheld disputes during a group stage reverses all scores from the offending team for that round.
  • One upheld dispute during playoffs disqualifies the offending team from that round.
  • Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to:
    • Disregarding the dispute
    • Immediate team disqualification
    • Removal of offending player from the event
Registration Rules

Registration Rules

  • Registration ends Monday, June 6 at 7 am PT / 10 am ET
  • Teams may only include clan names/tags in their name if at least one member is directly affiliated with that clan.
  • Teams may only use WGLNA team names if they are directly affiliated with that team.
  • Keep all team names alpha-numeric. Any teams that are not alpha-numeric may be changed at any time.
  • WG reserves the right to change inappropriate team names.
  • By participating, you agree to abide by all of the terms and conditions, as stated above and by the official tournament rules.
Useful Links

Useful Links

Don't have time to play all week? Check out Weekend Warrior VIII - a weekend playoff tournament that follows the same rules and plays at the same time as the Skirmish!

Tournament winners

Team Team Captain Captain Game server Game server Registration option Registration option

Reward

Place Reward
Group Stage - prizes calculated daily, based on overall rank
Top 10% of teams 1,000 gold + Crew Experience reserve
Top 11-20% of teams 700 gold + Crew Experience reserve
Top 21-30% of teams 500 gold + Crew Experience reserve
Group Stage: Top 31-40% of teams 200 gold + Crew Experience reserve
Group Stage: Top 41-50% of teams 100 gold + Crew Experience reserve
Group Stage: Top 51-65% of teams Crew Experience reserve
Alpha Playoffs - Top 20% of teams from Group Stage
1st Place 8,000 gold + 1,000 Free XP, 7 days Premium time
2nd Place 7,000 gold + 1,000 Free XP, 7 days Premium time
3rd - 4th Place 5,000 gold + 800 Free XP, 7 days Premium time
Alpha Playoff: 5th - 8th Place 3,500 gold + 750 Free XP, 7 days Premium time
Alpha Playoff: 9th - 16th Place 2,500 gold + 700 Free XP, 7 days Premium time
Bravo Playoffs - Top 21-50% of teams from Group Stage 
1st Place 4,000 gold + 800 Free XP, 7 days Premium time
2nd Place 3,500 gold + 800 Free XP, 7 days Premium time
3rd - 4th Place 2,500 gold + 750 Free XP, 7 days Premium time
5th - 8th Place 1,500 gold + 650 Free XP, 7 days Premium time
9th - 16th Place 1,000 gold + 600 Free XP, 7 days Premium time
Charlie Playoffs - Bottom 50% of teams from Group Stage
1st Place 2,500 gold + 650 Free XP, 5 days Premium time
2nd Place 1,000 gold + 650 Free XP, 5 days Premium time
3rd - 4th Place 500 gold + 400 Free XP, 5 days Premium time
5th - 8th Place 250 gold + 250 Free XP, 5 days Premium time

Tournament brackets

Too many teams to create a bracket: /64

There is no information regarding this stage.

Too many teams to create a bracket: /32

There is no information regarding this stage.

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Team
Team
Battles
Battles
Victories
Victories
Defeats
Defeats
Draws
Draws
Points
Points

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