Clans - Challengers League Qualifier
Tournament status: Finished Finished

[Clans] Challengers League Qualifier

Tournament status:

Finished Finished
The Challengers League features some of the best clans facing off against each other in a 14v14, tier X format! With only two confirmed teams, there are ten spots available for new teams to join!

About

  • 34 Confirmed teams
  • SE + RR Tournament bracket
  • Entry into the Challengers League Prize pool
  • US 1 Server

Tournament details

  • Team format 14 + 86 in reserve
  • Battle mode Attack/Defense
  • Vehicle tier I - X
  • Allowed total tier 140
  • Additional information Players are not allowed to bring any reward tanks. These include, but are not limited to: Clan Wars reward tanks (M60, Object 907, etc.), Rampage reward tank (T-22SR), personal msision reward tanks (T-55A, T28 concept, etc.)

Maps

Murovanka
Sand River
Siegfried Line
Himmelsdorf
Tundra
Ghost Town

Confirmed teams

Team Game server Registration option
(Team unconfirmed)

Regulations

  • Schedule
  • 14/140 Format
  • Tank Composition
  • Group Stage
  • Tiebreaker Round
  • Playoff
  • Useful Links
Schedule

Schedule

  • Group Stage Day 1
    • Sunday, March 13th @ 5 pm PT / 8 pm ET
    • Map: Sand River
  • Group Stage Day 2
    • Monday, March 14th @ 5 pm PT / 8 pm ET
    • Map: Himmelsdorf
  • Group Stage Day 3
    • Tuesday, March 15th @ 5 pm PT / 8 pm ET
    • Map: Tundra
  • Tiebreaker (if needed)
    • Wednesday, March 16th @ 5 pm PT / 8 pm ET
    • Map: Siegfried Line
  • Playoffs Round 1
    • Wednesday, March 16th @ 7 pm PT / 10 pm ET
    • Map: Siegfried Line
  • Playoffs Round 2
    • Thursday, March 17th  @ 5 pm PT / 8 pm ET
    • Map: Murovanka
  • Playoffs Round 3
    • Friday, March 18th  @ 5 pm PT / 8 pm ET
    • Map: Ghost Town
14/140 Format

14/140 Format

  • Battles will last 8 minutes max.
  • All maps are Dual-Cap Attack/Defense mode.
  • There are two sides to each map: attack and defense
    • Attacker wins if their team is able to 1) cap one enemy base or 2) kill all enemy tanks
    • Defender wins if their team is able to 1) successfully defend both bases from the attacker and survive for the full 8 minute timer or 2) kill all enemy tanks.
Tank Composition

Tank Composition

  • Teams may field up to 14 players with up to 140 tier points allowed for tank choices.
  • The maximum tier allowed is Tier X.
  • Teams must have a minimum of 12 players and 112 tier points. If a team has less than 12 players or 112 tier points, they will be disqualifed.
  • Players are not allowed to bring any reward tanks. These include, but are not limited to
    • Clan Wars reward tanks (M60, Object 907, etc.)
    • Rampage reward tank (T-22SR)
    • Personal msision reward tanks (T-55A, T28 concept, etc.)
Group Stage

Group Stage

  • Teams will play all other teams within their group.
  • Rounds begin every 24 minutes. Within a round, teams will play two maches. One match will be on defense and one match on attack.
  • Each match within a round will last 8 minutes with a 3 minute break between matches.
  • Teams will earn 3 points for a win, 1 point for a draw and 0 points for a loss.
  • Teams will be ranked based on the ratio of points earned vs. points possible, across all Group Stage rounds.
  • The top teams after all three Group Stage days will move on to the Playoffs. The exact number of teams will be decided after registration has closed.
  • Teams will be seeded into the Playoffs based on their overall Group Stage rank.
  • If there is a tie, teams will be required to play a tiebreaker round.
Tiebreaker Round

Tiebreaker Round

The tiebreaker round is ONLY needed if there is a tie in the number of teams moving on to the Playoffs.

  • If two teams are tied for points - playoff tiebreaker
    • Battles will last 8 minutes max.
    • There will be a 3 minute break between battles.
    • This will be a first to three victories out of four battles, alternating attack and defense.
    • If no team earns three victories, then the captain of each team is REQUIRED to send in screenshots of all three tabs for each after battle report as well as the replays to tournaments@wargamingamerica.com within 15 minutes of the completion of the final battle. The team with the most damage done over all battles will be the winner.
    • If teams are still tied, then no team will move on to the playoffs.
  • If 3+ teams are tied - group stage tiebreaker
    • nds begin every 24 minutes. Within a round, teams will play two maches. One match will be on defense and one match on attack.
    • Each match within a round will last 8 minutes with a 3 minute break between matches.
    • Teams will earn 3 points for a win, 1 point for a draw and 0 points for a loss.
    • The team with the most points will move on to the playoffs.
    • If there is a tie, then the captain of each team is REQUIRED to send in screenshots of all three tabs for each after battle report as well as the replays to tournaments@wargamingamerica.com within 15 minutes of the completion of the final battle. The team with the most damage done over all battles will be the winner.
    • If teams are still tied, then no team will move on to the playoffs.
Playoff

Playoff

  • The winner of each round is the first to five victories out of eight battles
  • Each battle lasts 8 minutes max with a 3 minute break between battles.
  • Teams will alternate between attack and defense.
  • If no winner is found after eight battles, teams will play a sudden death, tiebreaker match.

Sudden Death Match

  • A single tiebreaker match will be played using the Attack/Defense mode. 
  • The match will last 8 minutes max.
  • One team will be randomly chosen to select Attack or Defense.
    • A notification of the tiebreaker and the voting screen will show up in the Notification tab.
    • Each member of the team will be allowed to vote on Attack or Defense
  • After the team has finished voting, a new special battle will automatically start.
Useful Links

Useful Links

Tournament winners

Team Team Captain Captain Game server Game server Registration option Registration option

Reward

For teams that place high enough, all members, including those in reserve, will receive rewards.

Place Reward
1st - 10th Place Entry into the Challengers League, Season 2

Tournament brackets

Too many teams to create a bracket: /64

There is no information regarding this stage.

Too many teams to create a bracket: /32

There is no information regarding this stage.

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Team
Team
Battles
Battles
Victories
Victories
Defeats
Defeats
Draws
Draws
Points
Points

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