Update 1.25.1: Common Test 2 Is Available!


The second Common Test of Update 1.25.1 is here. This Test is available for technical purposes and doesn't introduce new content. However, it is the perfect opportunity to test drive all the vehicles you don't have on your account yet and experiment with various equipment setups.

How to Join the World of Tanks Common Test

The Common Test offers a sneak peek at the upcoming game version before its official release. We're eager to hear your initial thoughts on the upcoming features, new game modes, vehicles, game changes, and more. This way, we can understand how the community feels about the next update and catch issues ahead of time.

  • Quick Start Guide
  • Share Your Feedback
  • New to Testing?
  1. Requirements: Ensure you have the Wargaming.net Game Center (WGC), the latest Common Test client, and an active World of Tanks account. Your live account progress was cloned to the Common Test server on 2024-06-10 at 20:00:00 (UTC) and won't include changes made after this date.
  2. Install the Test Client:
    • Run the installer and select a different folder from your main game files.
    • Choose the test client in the WGC's drop-down menu.
  3. Dive In: Test new features with increased resources. Your feedback is invaluable!

For more details, visit the Wargaming.net Game Center guide.


Your voice matters! Share your thoughts and insights on the latest Common Test iteration and the introduced features on our dedicated Discord channel.


Your feedback directly influences the development process and helps us to shape and refine the game for the entire community. Join the conversation now and be part of the future of World of Tanks!

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.


Patch Notes


Main Changes

Onslaught Light

  • The Artillery Strike Tactical Skill has been changed:
    • Damage caused has been increased from 230 HP to 275 HP.

Role Skills:

    • Field Repairs:
      • HP restored has been increased from 45/70/100 to 60/85/115.
    • Bounty Hunter:
      • Bonus to reloading for each enemy vehicle damaged has been increased from 2% to 3%.
      • HP restored for each enemy vehicle damaged has been increased from 10/15/25 to 20/25/35.
    • One for All:
      • Bonus to the major qualification level, as well as to all skills for allied vehicles, has been increased from 4/7/10% to 5/8/12%.
    • Fire Cover:
      • Damage caused has been increased from 45/90/145 HP to 50/95/150 HP.
    • Sleight of Hand:
      • Reduction to reload time has been decreased from 30/45/60 to 30/40/55%.
    • Straight Ahead:
      • Reduction to reload time upon being hit by an enemy shell has been decreased from 4 s to 3 s.
    • Bullseye:
      • Bonus damage for a vehicle not being spotted at the moment of the shot has been decreased from 25/35/45% to 15/25/35%.
      • The number of Prestige Points required to level up the skill charge has been increased by 40/27.2/18.7%.
    • Second Wind:
      • HP restored has been increased from 50 + 35/60/85% to 60 + 35/60/85%.

Changes to Technical Characteristics of Vehicles

Fixed Issues and Improvements

    • Fixed the issue of damage caused by a player disappearing from the log after that player leaves the battle.
    • Fixed the issue of players getting stuck on the loading screen when attempting to rejoin a battle that has just ended.
    • Fixed some localization and interface issues.

Discuss on Discord