A NEW GENERATION OF AMERICAN MEDIUMS

Meet the New Ares Line

Meet the Ares family⁠—four brand-new American medium tanks starting from Tier VIII and topped by a Tier XI, all equipped with distinctive Thermal Overheat Control autocannons. These autocannons fire continuously without a traditional reload cycle. Each shot is fired the moment you press the trigger⁠—no clip reloads, no interruptions. You set the tempo yourself. Tap to maintain tighter control over temperature, or hold to unleash sustained burst fire.
Every shot generates heat, no matter how slowly you fire, and that heat gradually reduces the gun's effectiveness. If you fire rapidly or for too long, the weapon eventually reaches a critical temperature. At that point, the Thermal Overheat Control system activates and temporarily blocks firing to prevent damage, re-enabling the gun only after it cools back down.
XI
Ares 90 C
X
Ares 90
IX
Ares 85
VIII
Ares 75
 

Precision at Range

The Ares line rewards steady, well-managed firing cycles that let you keep the gun temperature⁠—and your performance⁠—under control. Fire short bursts or single rounds to keep the heat low and maintain higher accuracy. As long as the gun stays cool, each shot lands precisely, allowing you to pressure opponents at mid-range without risking overheating. Stay in control⁠—stay effective!
 

Full Burst in Close Combat

When the fight gets close, just hold the trigger and unleash your full damage output. The gun will heat rapidly; accuracy will drop, but at close range every shell may find its mark. Sustain the fire until the gun overheats, then fall back while it cools down. Still, avoiding critical overheating is crucial⁠—high temperatures steadily reduce your effectiveness, and once the gun reaches its safety limit, it temporarily locks until it cools down. The Ares line excels in these clinch engagements where raw DPM and an instant burst can turn the tide.
 

Ares 90 C⁠—Tier XI Hotshot With Exclusive Upgrade Nodes

The new line culminates in the Ares 90 C, a top-tier medium tank. Its powerful autocannon, decent stabilization, and reserve track system make it one of the most flexible Tier XI mediums in the game.
Unlike the lower-tier vehicles in the line, which use Field Modification, the Ares 90 C has access to an exclusive Tier XI upgrade system. Explore its full stat profile below.
XI
Ares 90 C
 Thermal Overheat Control Autocannon
video poster

The gun can fire continuously without the need for reloading. Each shot generates heat. The higher the gun's temperature, the more some of its parameters change. Continuous firing will cause the gun to overheat, preventing further firing until it cools down.

Upgrades
Overview
Firepower
Survivability
Mobility
Average Damage
       
Average Penetration
       
Hit Points
   
Top Speed / Reverse Speed
     
Average Damage
       
Average Penetration
       
Dispersion at 100 m
   
Dispersion at 100 m (Fully Heated Gun)
   
Aiming Time
   
Gun Depression / Elevation Angles
     
Damage per Second
   
Rate of Continuous Firing
   
Continuous Firing Before Overheat
   
Overheated Gun Cooling Time
   
Fully Heated Gun Cooling Time
   
Cooling Delay Time
   
Heat per Shot
   
View Range
   
Hit Points
   
Hull Armor
       
Turret Armor
       
Engine Power
   
Specific Power
   
Hull Traverse Speed
   
Top Speed / Reverse Speed
     
 

From Ares 75 to Ares 90⁠—Evolving Power

The lower-tier vehicles⁠—the Ares 75 (Tier VIII), Ares 85 (Tier IX), and Ares 90 (Tier X)⁠—introduce the same core mechanic but with gradually improving damage potential and statistics. Each tank changes how quickly the gun heats up⁠—lower-tier Ares vehicles generate less heat per shot and can fire longer before reaching critical temperature, while higher-tier ones hit harder but heat up faster. This creates clear progression toward Tier XI.
 
X
Ares 90
Ares 90
Average Damage
       
Average Penetration
       
Hit Points
   
Top Speed / Reverse Speed
     
Dispersion at 100 m
   
Dispersion at 100 m (Fully Heated Gun)
   
Aiming Time
   
Gun Depression / Elevation Angles
     
Damage per Second
   
View Range
   
Hull Armor
       
Turret Armor
       
Turret Traverse Speed
   
Engine Power
   
Specific Power
   
Hull Traverse Speed
   
IX
Ares 85
Ares 85
Average Damage
       
Average Penetration
       
Hit Points
   
Top Speed / Reverse Speed
     
Dispersion at 100 m
   
Dispersion at 100 m (Fully Heated Gun)
   
Aiming Time
   
Gun Depression / Elevation Angles
     
Damage per Second
   
View Range
   
Hull Armor
       
Turret Armor
       
Turret Traverse Speed
   
Engine Power
   
Specific Power
   
Hull Traverse Speed
   
VIII
Ares 75
Ares 75
Average Damage
       
Average Penetration
       
Hit Points
   
Top Speed / Reverse Speed
     
Dispersion at 100 m
   
Dispersion at 100 m (Fully Heated Gun)
   
Aiming Time
   
Gun Depression / Elevation Angles
     
Damage per Second
   
View Range
   
Hull Armor
       
Turret Armor
       
Turret Traverse Speed
   
Engine Power
   
Specific Power
   
Hull Traverse Speed
   
 

Prepare to Meet the New U.S. Medium Tanks!

The Ares line arrives alongside two new Tier XI vehicles in existing branches and rebalance changes. Check out the Tier XI article below for all the details!