Are you ready to prove that you are the best of the best, Commanders?
Steel Hunter, one of the most exciting modes in World of Tanks, is returning to the game with a series of important changes. Instead of several separate Stages, Steel Hunter will run for a whole month and kick off immediately after the release of Update 1.17. A fresh map, three brand-new tanks with unique abilities, and a completely reworked economy—but still only one winner! Welcome to Steel Hunter 2022!
Steel Hunter 2022
May 31 at 04:00 PT | 06:00 CT | 07:00 ET until June 30 at 03:00 PT | 05:00 CT | 06:00 ET
You are one of 20 players fighting for victory. It’s every Steel Hunter for themselves!
Choose to fight solo or join one of 10 two-player Platoons.
Your main goal is to survive at all costs and become the last Steel Hunter standing.
Collect special objects (loot) that randomly spawn on the map. These objects contain resources, Combat XP, and combat ability charges. You can also pick up loot fromdestroyed vehicles (Spoils of War), which are now depicted on the minimap.
The most valuable loot type is the Airdrop. Many players will want to get their hands on Airdrops, so you'll have to push yourself to the limit to get to them first.
You'll be able to upgrade your vehicles while in battle and get stronger with each new tier.
Battles will unfold on three huge maps (including a fresh one), the playable areas of which will shrink with time. Escape the Destruction Zones that will gradually cause damage until your vehicle is destroyed.
The total battle time is 15 minutes. Before each battle, you can choose from several spawn points on the map.
You’ll also be able to earn Battle Pass Points when playing Steel Hunter.
Steel Hunter will have its own in-game currency—Steel Seals—for renting mighty event vehicles. You can also earn credits and bonds for completing special daily missions available in the mode.
You will receive Steel Hunter Tokens for completing certain daily missions. Use them to redeem three stunning 2D styles exclusive to Steel Hunter.
How to Start Playing
In your Garage, choose “Steel Hunter” in the mode-selection menu to the right of the “Battle!” button.
2. You can also enter battles as a two-player Platoon.
Maps and Reworked Danger Zone Mechanics
In addition to the two existing maps, Dreamland and Arzagir 4.04, we’re adding a new map called Firnulfir with a different setting and unique game atmosphere. This unforgiving yet picturesque Scandinavian tundra will enchant you with its northern landscapes, frozen ponds, and small abandoned settlements. Despite the cold, you’re sure to stay warm while driving nonstop to avoid strikes from other Steel Hunters. Firnulfir will offer players a fresh gameplay experience and many opportunities to experiment with all kinds of tactics.
Dreamland minimap
Arzagir 4.04 minimap
Firnulfir minimap
We’ve also reworked the Danger Zone mechanics. These zones will now close faster, depending on the number of players on the battlefield. So, the fewer the players, the quicker you’ll have to move to escape the Danger Zones. All three maps shrink with time, leaving less space to play and survive. If you’re in an area that turns orange, that means it is about to become a Danger Zone and you need to leave it as soon as possible. When a Danger Zone turns red, it becomes a Destruction Zone. You will have very little time to escape from it, as shown in a countdown. Once the countdown ends, your vehicle will receive continuous damage until it is destroyed or until you have left the Destruction Zone.
RED: CLOSED ZONE
In a closed zone, your vehicle will receive continuous damage. You will have little time to leave the red zone.
YELLOW: THIS ZONE WILL CLOSE SOON
In a yellow zone, your vehicle does not receive damage. But beware: A yellow zone can close at any moment. Think about your escape routes.
Airdrops
The most valuable loot type. Contains a larger amount of Combat XP, restores HP, and repairs damaged modules. Also gives you one charge for all your Abilities. Remember that collecting this loot takes 7 seconds. Marked by blue smoke.
Enemy inside the Vision Cone
Another hunter entered your Vision Cone! Note: enemy vehicles and loot points become visible only when they are inside your Vision Cone.
Vision Cone
You can only see enemy vehicles that are inside the Vision Cone of your vehicle.
Airdrops
The most valuable loot type. Contains a larger amount of Combat XP, restores HP, and repairs damaged modules. Also gives you one charge for all your Abilities. Remember that collecting this loot takes 7 seconds. Marked by blue smoke.
Enemy spotted with Radio Detection
A hunter you spotted with Radio Detection. Be aware that using Radio Detection will reveal your current position on the minimap at the time of activation to all players within Radio range of your position.
Consumables
Restores HP, contains Combat XP and shells. You can also obtain one Recovery charge with a certain drop chance. Marked by green smoke.
Supplies
Repairs damaged modules, contains Combat XP, but less than in Consumables. Also gives you a Repair Kit or one Ability charge. Marked by yellow smoke.
Supplies
Repairs damaged modules, contains Combat XP, but less than in Consumables. Also gives you a Repair Kit or one Ability charge. Marked by yellow smoke.
Consumables
Restores HP, contains Combat XP and shells. You can also obtain one Recovery charge with a certain drop chance. Marked by green smoke.
Spoils of War
Contains half of the resources of a destroyed vehicle, repairs damaged modules, and restores some of your HP. Collecting this loot only takes 2 seconds, but now all players will be able to see Spoils of War on their minimaps. Marked by red smoke.
Enemy spotted with Radio Detection
A hunter you spotted with Radio Detection. Be aware that using Radio Detection will reveal your current position on the minimap at the time of activation to all players within Radio range of your position.
Enemy spotted with Radio Detection
A hunter you spotted with Radio Detection. Be aware that using Radio Detection will reveal your current position on the minimap at the time of activation to all players within Radio range of your position.
Radio Detection. This system displays loot points and enemy vehicles on the minimap within its coverage area. Be aware that using Radio Detection will reveal your current position if you are within range of another player's Radio Detection.
Special Vehicles and Their Upgrade System
In addition to the five vehicles from last year...
U.S.A.
Raven
Germany
Walküre
U.S.S.R.
Varyag
U.K.
Harbinger Mk. IV
France
Arlequin
...three brand-new tanks with unique abilities (more on them below) will also join the hunt in 2022:
The Beowulf
A menacing Swedish tank
The Huragan
A versatile Polish tank
The Bái Láng
A speedy Chinese tank
All eight special vehicles available in Steel Hunter have different tactics, gameplay, and Abilities. Each of them can be upgraded from Tier I to Tier VII while in the heat of battle. Three of the vehicles will be available from the start, and the remaining ones will be available for rent.
To earn XP for these upgrades, you’ll need to collect loot and damage enemies. There are different modules available for each vehicle, and players can choose from two options at each tier.
Varyag (U.S.S.R.)
Walküre (Germany)
Raven (U.S.A.)
Harbinger Mk. IV (U.K.)
Arlequin (France)
Bái Láng (China)
Huragan (Poland)
Beowulf (Sweden)
Varyag (U.S.S.R.)
Reset
Reset
Reset
Reset
Reset
Reset
Reset
Reset
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Engine
Engine Power
h.p.
Top Speed
km/h
Radio
Detection Radius
m
Radio Detection Cooldown
s
Hull
Hit Points
HP
Hull Armor
mm
Turret
Hit Points
HP
Armor
mm
Gun
Penetration
mm
Damage
HP
Damage per Minute
HP/min
Dispersion at 100 m
Vehicle Combat Abilities
There are two Combat Abilities that are common for all vehicles:
Recovery:Gradually recovers a fixed percentage of the vehicle’s HP, but stops working if you take damage.
Repair Kit:Repairs vehicle modules (analogous to Large Repair Kits) and reduces stun duration.
Each vehicle also has one regular and one ultimate Combat Ability unique to it:
Sweden
Poland
China
U.S.S.R
Germany
U.K.
U.S.A.
France
Beowulf
Ring of Fire
Envelops the enemy vehicle in a fiery aura that causes damage and reduces vehicle mobility within the ability's area of effect.
Adaptive Armor
Instantly restores a portion of the vehicle's hit points. Throughout the ability's duration, all incoming damage from shells and combat abilities will be accumulated and converted into hit points. Once the ability runs out, it will restore a portion of the player's and allied vehicles' hit points within a certain radius, which depends on the damage received.
Huragan
Electric Discharge
Creates a zone where a series of electric discharges strike with high frequency. Each discharge causes damage and reduces vehicle mobility within the ability's area of effect.
Surging Fervor
As the aiming and stabilization values decrease for a certain period of time, each penetrating hit increases damage done to enemy vehicles with shells. Damage can be increased up to five times. Hits with no damage and misses reset the damage parameter to its base value.
Bái Láng
Acid Shell
Adds corrosive properties to the shell. Upon causing damage to an enemy's vehicle, the shell applies a temporary effect to it, causing additional damage over time. Repair Kit removes the effect.
Battlefield Robot
Calls in an autonomous tank equipped with an Identification Friend or Foe system that will pursue and attack the nearest enemy. This tank can be destroyed.
Varyag
Minefield
Deploys an active minefield in the selected area for a certain period of time. Enemies can destroy your mines by shooting them.
Recovery Zone
Creates an area around the vehicle. Within this area, both the player and Platoon members restore a certain percentage of their vehicle's hit points each second.
Walküre
Turbocharger
Temporarily increases the engine power, top speed, and traverse speed of your vehicle.
Repair Zone
Creates a temporary static area that repairs all damaged modules, removes the stun effect, and restores hit points.
Harbinger Mk. IV
Corrosive Mist
Adds a concealment bonus to all vehicles within range of the consumable. Also damages all vehicles within its range.
Berserker
Significantly boosts your vehicle characteristics and penetration, but deducts the hit points of your vehicle for a certain period of time.
Raven
Target Tracking
Temporarily reduces gun dispersion and aiming time, improves gun stabilization and fire rate.
Trap
Creates an area that reduces the dynamic characteristics of enemy vehicles.
Arlequin
Airstrike
Stuns enemy vehicles and causes damage with bomb explosions in the selected area.
Fireball
Deploys a self-propelled mine that will chase the nearest enemy and cause damage to it upon detonation. Enemies can destroy your Fireball by shooting it.
Vision/Aiming Mechanics
The vision system uses Vision Cones. Here’s how it works:
Enemy vehicles only become visible when they appear inside your Vision Cone, which is depicted on the minimap. This does not change when activating the Sixth Sense perk, as you will still only be able to see enemies inside of your Vision Cone.
If enemies are within 50 meters of you, they will automatically become visible.
When enemies are within sight, their markers and HP bars are displayed.
When aiming at an enemy, the vehicle’s silhouette is also displayed.
Radio Detection Mechanics
All vehicles in Steel Hunter are equipped with Radio Detection, which displays loot points (Consumables and Supplies), enemy tanks, and loot from destroyed vehicles (Spoils of War) on the minimap within its coverage area. To activate it, press the X key. Remember that when you activate Radio Detection, your current position will be revealed on the minimap to all players within Radar range of your position.
You can only be detected if you are within the area of another player's Radio Detection. The detection radius of a specific vehicle depends on the characteristics of the modules installed.
Looting
To upgrade your vehicle, you need to search for special loot points on the map. Once you reach these points, you will be able to collect loot that may contain Battle XP, shells, and charges for your Abilities.
There are four types of loot available:
Ammunition:
Consumables:
Spoils of War:
Airdrops:
Loot from destroyed vehicles (Spoils of War) is now depicted on the minimap. Collecting this loot will be riskier than before, but you'll also be able to take someone else's loot a lot faster (in two seconds) and more often. You can also collect two or more pieces of loot at the same time.
Crew
Crew members are exclusive to the vehicle they come in and can’t be dismissed, injured, or sent to the Barracks. They do not earn Crew XP, and they each have Sixth Sense as a zero perk. In addition, the following perks will be fixed for the Commanders of each vehicle:
Sweden
Designated Target
Intuition
Poland
Smooth Ride
Snap Shot
China
Deadeye
Eagle Eye
U.S.A.
Smooth Ride
Snap Shot
U.K.
Smooth Ride
Snap Shot
Germany
Designated Target
Intuition
France
Deadeye
Eagle Eye
U.S.S.R.
Designated Target
Intuition
Economy in Steel Hunter
We have completely reworked the mode's economy. In 2022, Steel Hunter will have its own in-game currency: Steel Seals. These can be earned based on your position in the post-battle ranking or for completing special daily missions. In this launch of Steel Hunter, you can only use Steel Seals to rent mighty event vehicles. The higher you place, the more Steel Seals, credits, and Combat XP you earn. And don’t forget that you can convert Combat XP into Free XP!
Steel Hunter will also have a permanent bonus to credits and Combat XP from WoT Premium Account and allow you to earn 50% more Steel Seals. Additionally, you can now take advantage of the following:
Personal and Clan Reserves for extra Combat XP and credits
A 15% bonus to credits and XP when playing in a Platoon
Three of the eight event vehicles—the Varyag, the Raven, and the Arlequin—will always be available in your Steel Hunter Garage. The remaining five special tanks will be available for rent. You can rent each of these tanks for a free test drive, but each subsequent rental will cost you a certain number of Steel Seals. The rental time is seven days.
Vehicle:
Rent Cost:
Walküre
650
Harbinger Mk. IV
650
Bái Láng
1,200
Huragan
1,200
Beowulf
1,200
Complete Special Missions to Get Unique Styles!
In 2022, Steel Hunter will still be closely connected to Battle Pass, and the Battle Pass Points you earn will depend on your position in the post-battle ranking.
Special daily missions will also be available in Steel Hunter. These missions can only be completed in Steel Hunter once per day, and successful missions will reward you with credits and Steel Seals. You can also complete additional daily missions for mastery and be rewarded with bonds.
You will also receive Steel Hunter Tokens for completing certain daily missions in the mode. Collect them to redeem three cool 2D styles available exclusively in Steel Hunter.
"Steel Hunter" 2D Style
1 / 8
"Sword of Devana" 2D Style
1 / 8
"Sword of Ullr" 2D Style
1 / 8
Steel Hunter Statistics
In the new Season, you’ll be able to track your battle effectiveness in Steel Hunter via the Service Record → Statistics tab in your Garage. Select “Steel Hunter” from the dropdown menu of available game modes to see the number of vehicles you’ve destroyed, as well as your average damage per battle, number of wins, and other stats.
Soundtrack
Steel Hunter will have a brand-new soundtrack to accompany the new map, Firnulfir. Its captivating tunes will instantly immerse you in the mysterious and picturesque Scandinavian landscape.
Andrey Kulik and Aleksey Vanchuk - Firnulfir (battle) : Andrey Kulik and Aleksey Vanchuk - Firnulfir (battle)
Andrey Kulik and Aleksey Vanchuk - Firnulfir : Andrey Kulik and Aleksey Vanchuk - Firnulfir
Get Steel Seals with Twitch Drops
Available from May 31 at 23:00 PT | June 1 at 01:00 CT | 02:00 ET until June 6 at 23:00 PT | June 7 at 01:00 CT | 02:00 ET
In addition to earning Steel Seals through daily missions, as explained above, you can also collect up to 650 Steel Seals by watching streams on Twitch. The official NA, Brazil, and LATAMWorld of Tanks channels and all of our community contributors will have these Steel Hunter Twitch Drops enabled. The longer you watch one of the participating channels, the more rewards you can claim. Make sure not to miss out on these opportunities:
90 Minutes:
180 Minutes:
200 Steel Seals
450 Steel Seals
Steel Seals are used to rent mighty Steel Hunter event vehicles.
New to Twitch Drops? Check out the Twitch Drops Guide for more details on how to connect accounts, claim Drops, and more.
Performance in Steel Hunter
Steel Hunter will require more system resources than regular Random Battles. This is due to several key factors that are specifically related to Steel Hunter, including the large map sizes and the significant number of objects on them. Players with 32-bit operating systems and low RAM may experience some performance issues while running this mode. To avoid any problems and ensure you play with maximum comfort, change the graphics settings of your game client in accordance with the capabilities of your CPU and graphics card.
Good hunting, Commanders! Platoon up with your friends or go solo, and be the last hero standing!