Crew Rework Complete: New Perks and Final Improvements

Commanders! Over the past few years, the crew system in World of Tanks has gone through a series of important and meaningful changes. With Update 2.2, this long-term evolution reaches its final stage.

Ten new perks and several quality-of-life improvements complete the crew rework we've been developing for a couple of years. Now we're bringing the entire system in line with the vision we set out with: tactically rich, flexible, intuitive, and convenient for every commander—without changing its familiar core.

Discover the New Perks!

Update 2.2 introduces 10 brand-new perks—two for each major qualification. Check them out.

Interactive image. Click through the tabs to view the crew perks available in-game. The effectiveness values are given for perks trained to 100%.
 — new perk.   — reworked perk.
 
COMMANDER
 
GUNNER
 
DRIVER
 
LOADER
 
RADIO OPERATOR
Commander
Recon
Increases view range by 2% and reduces the penalty to damaged observation devices by 20%.
Emergency
Perk with a situational effect
Increases the crew efficiency bonus by 5% for 15 s after taking enemy damage. The effect does not stack up.
Mentor
Increases the amount of XP earned by 20% for all crew members. Enables the Commander to replace knocked-out members with 65% effectiveness.
Coordination
Perk with a situational effect
Increases aiming speed by 12.5% for 15 s after you spot an enemy vehicle. The effect does not stack up.
Sound Detection
Perk with a situational effect
Issues an alert about enemy SPG fire with a 0.1 s delay and identifies the direction of the shot. Decreases the negative effect of stunning by 10%.
Practicality
Decreases consumable cooldown time by 15%.
Hold the Line
Perk with a situational effect
Increases the crew efficiency bonus by 5% while the enemy team has at least three more vehicles in battle than yours.
Stay Sharp
Perk with a situational effect
Increases the crew efficiency bonus by 5% for 15 s after using a First Aid Kit. Allows a First Aid Kit to be used even if no crew members are injured.
Gunner
Snap Shot
Decreases gun dispersion during turret rotation by 7.5%.
Deadeye
Increases the chance of critically damaging enemy vehicle modules and injuring enemy crew members with all types of shells by 3%.
Designated Target
Perk with a situational effect
Increases the time before an enemy vehicle is no longer visible inside the Gunner's viewing area by 2 s. Enables identification of damaged modules with a 0.5 s delay.
Concentration
Perk with a situational effect
Decreases the gun dispersion of a stationary vehicle by 3.5%. The effect starts 3 s after the vehicle stops.
Quick Aiming
Increases aiming speed and turret rotation speed by 2.5%.
Armorer
Reduces the range of potential damage and penetration to ±5%. Decreases gun dispersion by 1.5%.
Point Blank
Perk with a situational effect
Increases maximum potential penetration by 5% when firing at enemy vehicles less than 50 m away.
Lone Wolf
Perk with a situational effect
Decreases gun dispersion and increases aiming speed by 5% while there are no allied vehicles within a 300 m radius.
driver
Clutch Braking
Increases hull traverse speed by 5%.
Smooth Ride
Decreases gun dispersion when firing on the move by 4%.
Off-Road Driving
Reduces speed loss on moderately soft terrain by 5% and makes speed loss on soft terrain equal to 100% of the resulting value.
Reliable Placement
Increases HE shell damage absorption by 15%. Reduces the chance of engine fire by 15% and damage to your suspension by 15%.
Controlled Impact
Increases ramming damage to enemy vehicles by 20%. Reduces ramming damage to your vehicle by 25% and to your suspension by 50%.
Engineer
Increases the top forward and reverse speed of your vehicle by 1 km/h. Reduces the penalty to a damaged engine by 20%.
Field Support
Perk with a situational effect
Increases suspension repair speed by 15% at distances of less than 50 m from an allied vehicle.
Bulletproof
Perk with a situational effect
Increases the crew efficiency bonus by 5% if the amount of damage you block exceeds your vehicle's initial hit points.
Loader
Adrenaline Rush
Perk with a situational effect
Decreases gun loading time by 5% if your vehicle has under 25% of its hit points left.
Safe Stowage
Increases ammo rack durability by 25%.
Intuition
Decreases the time of changing shell types in a loaded gun by 60%.
Perfect Charge
Increases shell velocity by 10%.
Close Combat
Perk with a situational effect
Decreases gun loading time by 2.5% at distances of 50 m or less from the enemy vehicle.
Ammo Tuning
Increases minimum potential damage and minimum potential penetration by 2%.
Second Chance
Perk with a situational effect
Reduces gun loading time by 2.5% for the next shell if the previous shot did not cause damage to an enemy vehicle.
Mag Mastery
Decreases magazine reload time by 2.5%.
Radio Operator
Situational Awareness
Increases view range by 3%.
Side by Side
Perk with a situational effect
Increases the crew efficiency bonus by 2.5% at distances of 50 m or less from an allied vehicle of the same type.
Jamming
Decreases the time your vehicle remains spotted by the enemy by 1 s.
Signal Interception
Decreases the time to determine whether your vehicle has been spotted by the enemy by 0.75 s.
Communications Expert
Perk with a situational effect
Increases the crew efficiency bonus by 2.5% if the amount of damage you assist exceeds your vehicle's initial hit points.
Firefighting
Increases fire extinguishing speed by 80%.
Battle Tempered
Each time the vehicle's crew is stunned, decreases the negative effect of stunning by 7.5%, up to a maximum of 30%.
Threat Search
Perk with a situational effect
Increases view range by 2% for 5 s after receiving the Sixth Sense alert.
GROUP PERKS
Brothers in Arms
When fully trained for all crew members, increases the crew efficiency bonus of the entire crew by 5%.
Concealment
When fully trained for all crew members, increases vehicle concealment by 80%.
Repairs
When fully trained for all crew members, increases the repair speed of the vehicle's damaged modules by 80%.

New Perks: The Basics

Every role now gains new tactical tools designed to shine in real combat situations. All perks are built around:

  • Critical moments in battle
  • Situational advantages and smart decision-making
  • Different playstyles and vehicle classes
For example, Commanders can boost crew efficiency when the team is outnumbered or gain a temporary advantage after using a First Aid Kit—creating perfect windows for counterplay. Other crew roles bring their own strengths, ensuring that every crew member contributes meaningfully to victory.

All existing perks remain unchanged, with the exception of a significant improvement to Reliable Placement. The new perks are considered final, though some values may still be fine-tuned in the future.

Quality of Life Improvements

Alongside the new perks, we're delivering several quality-of-life improvements that make crew management faster, simpler, and more convenient.

Removal of Unneeded Crew Members

A dedicated button in the Barracks lets you permanently dismiss crew members who don't have enough experience to learn their first perk, freeing up space. Note: This action is optional, clearly confirmed, and cannot be reverted.

Perk Reset for Credits

Reset perks in the Tank Academy without losing XP for 100,000—now you don't have to spend gold.

Crew Book Training for Premium Vehicle Crews

Train crews directly in Premium vehicles using Crew Books, with no need to move them to researchable tanks that the crew was trained for.

Perk Notification Control

Customize which perk notifications you see—keep what matters, disable the rest.

Perks Visible in Vehicle Comparison

Evaluate how perks affect vehicle characteristics before spending resources.


Experiment with new perks, create dedicated builds for different vehicles, adapt your crew to your playstyle—and take your tanks into battle fully prepared for victory!

Roll Out!

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