The Object 277 is considerably faster than other heavies. It stands somewhere near the IS-7 in terms of top speed, and even beats the “old fellow” in acceleration. Capable of keeping up with its medium teammates, the tank plays an important role in supporting early rushes to strategic points on the battlefield. Decent maneuverability allows you to remain effective in one-on-one encounters against rival mediums.
As a successor to the T-10, the Object 277 gives you everything you’re used to — accuracy, high armor penetration a good firing rate. The alpha is lower, compared to its Soviet “classmates,” which sets your play style away from dropping bombs towards frequent damage dealing. With that in mind, try to avoid hills, as the machine won’t be at its best on this terrain, with its -5.5 degrees of gun depression.
Carrying a well-armored turret, the Object is best used when its hull gets good cover. The upper frontal armor can withstand Tier VIII weapons, but the chances of being penetrated by more advanced guns are high. Its relatively thin side armor plates are especially vulnerable, so try to either hide them, or angle your tank to reach appropriate effective armor thickness.
If you’re an assault tank, the ability to detect your enemies before they see you is crucial. The Object’s 400 meters of view range, coupled with high top speed, make it an extremely effective machine for this role.
The best DPM rate among all Tier X mediums says it all. On top of that, the K-91 has good armor penetration, giving you more confidence in its rapid-firing gun. Now it’s up to your timing and sense of rhythm.
Another record among medium tanks. Train camouflage for your crew, and you’ll get a steel ninja that can deal significant damage to enemies before getting noticed.
One of the main downsides, the tank’s armor will force you to avoid open encounters, acting from cover and relying on your low silhouette.
The K-91 can’t boast great speed and agility and won’t be the first to reach a crucial position, so don’t try to drag-race your teammates to close-range fights. Your speed will be just enough to take sniping points and hunt enemies down.
Excellent side depression can give a critical advantage, when it comes to hill fights.