Updated: 04/12/2013
CONTENTS |
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Content Changes
- Added new branch of German medium and light tanks:
- VK 20.01 (D) tier IV medium tank
- VK 30.02 (D) v1 tier VI medium tank
- Aufklarerpanzer Panther tier VII light tank
- Indien Panzer tier VIII medium tank
- Prototype der Arbeitsgruppe A tier IX medium tank
- Leopard 1 tier X medium tank
- Added new branch of U.S.S.R. light tanks:
- T-60 tier II light tank
- T-70 tier III light tank
- T-80 tier IV light tank
- Added new map: Pearl River
- Changes and improvements for after-battle statistics screen
- Added notification for automatic conversions after version releases (change of shells, modules,vehicles, etc.)
- Added new inscriptions for five nations: U.S.S.R., Germany, U.S.A., France, and United Kingdom
- Updated the description of the Situational Awareness skill
- Added a display of team status as a list of vehicle types icons at the top of the screen
Gameplay and Game Mechanics
- Added gameplay and visual fixes for the following maps: Redshire, El-Halluf, Karelia, Prohorovka, and Sand River
- Added improvements for Assault mode for the following maps: Malinovka, Karelia, and Sand River
- Premium consumables (med kits, repair kits, etc.) are now available for credits (according to gold/credits exchange rate similar to that of premium shells)
- Creation of platoons for 3 players is now available for basic accounts
- Creation of tank companies is now available for basic accounts
- Added new Match Maker rule for the balancing of light tanks:
- All vehicles marked as Scout will be balanced according to the currently existing SPG rule: balance weight of Scouts in both teams won’t differ on more than +/-20 balance weight points
- The following vehicles will be marked as Scouts:
- China
- 59 16
- M5A1 Stuart
- WZ 131
- WZ 132
- France
- AMX 12t
- AMX 13 75
- AMX 13 90
- ELC AMX
- Germany
- Auf_Panther
- Luchs
- Pz38nA
- VK 16.02
- VK 28.01
- U.S.A.
- M24 Chaffee
- T21
- T71
- U.S.S.R.
- T-50
- T-50-2
- Reduced credit cost for temporary camouflages, emblems, and inscriptions
- Reduced terrain resistance when driving a tank on some destroyed objects
Graphics
- Improved visual models for the following vehicles: IS-3, Valentine AT, Pz V Panther, Pz IV/V, Object 263, VK 3001H, Conqueror, IS-4, Matilda Black Prince, IS-7, ARL-44, and Black Prince
- Reworked graphics for the following maps: Siegfried Line, South Coast, and Malinovka
- Increased the resolution for Inscriptions on vehicles and places where such changes were possible
- Optimized vehicle motion effects for dust and dirt that kicks out from under a vehicle's treads
- Reworked multiple object destruction effects
Awards and Achievements Changes
Changed the mechanics of how Expert and Expert Per Nation achievements work:
- Those who received the medal earlier (and the medal is greyed out) will get back the respective medal as active
- Neither Expert nor Expert Per Nation achievements will fade after new vehicle introduction in new update
- The rest will get the greyed medal (Expert and Expert Per Nation) that on mouse-over will show, which tanks should be destroyed to obtain the medal
- Fixed description of following achievements: Raider, Reaper, Dumitru’s Medal, de Langlade's Medal, and Lion of Sinai
Vehicle Parameter Changes
China
- Changed the Renault M26/27 engine price from 300 to 0 credits
France
- Changed the Lorraine39 L AM tracks price from 1,730 to 590 credits
Germany
- E-100
- Changed the ammo capacity of the 12,8 cm KwK 44 L/55 gun from 42 to 72 shells
- Changed the ammo capacity of the 15 cm KwK 44 L/3 gun from 28 to 50 shells
- JagdPz-E-100
- Raised the travel speed of all shells from 850 to 925 meters/second
- Maus
- Changed the DB 603 A2 engine type from diesel to gasoline
- VK 28.01
- Changed the research price from 52,100 to 28,500 experience
- Reduced the repair price by 60%
- Changed the declination angle from 8 to 10 grades
- VK 30.02 (D)
- Changed the suspension traverse mechanism of the VK 30.02 (D)
- Changed the suspension traverse speed of the VK 30.02 (D) from 36 to 38
- Changed the verstärkteketten suspension traverse mechanism of the VK 30.02 (D)
- Changed the verstärkteketten suspension traverse speed of the VK 30.02 (D) from 40 to 42
- Changed the MB 507 engine horse power from 750 to 720
- Added the Maybach HL 230 TRM P30 engine
- Fixed the VK 30.02 (D) Schmalturm and VK 30.02 (D) turrets armoring errors
- Slightly rebalanced all of the guns
- Raised the elevation and declination angles
- Changed the VK 30.02 (D) Schmalturm turret view range from 370 to 380 m
- Changed the VK 30.02 (D) turret view range from from 350 to 370 m
- Changed the VK 30.02 (D) Schmalturm turret traverse speed from 30 grad/sec to 24 grad/second
- Changed the VK 30.02 (D) turret traverse speed from 46 grad/sec to 32 grad/second
- Changed the VK 30.02 (D) HP from 1,180 to 1,150
- VK 36.01 (H)
- Shell penetration value of Pzgr. 41 HK of gun 7,5 cm KwK 41 L/58 Konisch changed from 225 mm to 221 mm
- Damage, made by shell Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch, changed from 65 to 165
- Shell penetration value of Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch changed from 167 mm to 157 mm
United Kingdom
- Price of QF 2-pdr Mk. X gun changed from 3,000 to 6,000 credits
- Price of 75 mm Vickers HV gun changed from 63,000 to 50,000 credits
- Price of OQF 77 mm Gun Mk. II gun changed from 50,000 to 63,000 credits
- Price of OQF 17-pdr Gun Mk. VII gun changed from 60,000 to 70,000 credits
- Conqueror
- Price of Centurion Mk. III turret changed from 50,500 to 42,000 credits
- Centurion Mk. I
- Price of Centurion Mk. I turret changed from 15,000 to 20,000 credits
- Price of Centurion Mk. III turret changed from 32,000 to 42,000 credits
- AT 15
- Research price of engine Rolls-Royce Meteor changed from 1,900 to 1,500 experience
U.S.A.
- M4A2E4 Sherman
- Elevation level of the 75 mm Gun M3 L/37 gun increased from 20 deg to 25 deg
- T25/2
- Level of suspension T25/2T4 changed from 7 to 8
- Price of suspension T25/2T4 changed from 19,200 to 32,720 credits
- T82
- Price of suspension T82T55E2 changed from 1,850 to 740 credits
- Price of suspension T82T55E4 changed from 740 to 1,480 credits
U.S.S.R.
- Cost of 37 mm ZIS-19 gun changed from 2,560 to 4,250 credits
- Cost of 122 mm U11 gun changed from 59,920 to 45,920 credits
- Cost of 85 mm F-30 gun changed from 41,000 to 48,000 credits
- Cost of 76 mm S-54 gun changed from 41,480 to 40,130 credits
- Cost of B-2CH engine changed from 17,000 to 34,000 credits
- Cost of 85 mm S-31 gun changed from 42,200 to 49,200 credits
- Cost of 57 mm ZiS-4 changed from 40,130 to 41,480 credits
- T-20, T-46, T-50-2
- Damage dealt by UBR-243SP shell of 45 mm BT-42 gun changed from 49 to 55
- Damage dealt by UBR-243SPA shell of 45 mm BT-42 gun changed from 49 to 55
- Armor penetration of UBR-243SPA shell of 45mm BT-42 gun changed from 95 mm to 110 mm
- Damage dealt by UOF-243 shell of 45mm BT-42 gun changed from 63 to 65
- SU-85B
- Added M-80 engine
- Removed GAZ-203F engine
- IS-7
- Max speed changed from 50 km/h to 59.6 km/h
- SU-76
- Turning speed of SU-76 suspension changed from 32 to 38
- Turning speed of SU-76M suspension changed from 32 to 38
France
- 18 Juin 1940
- Aramis
- Athos
- Bombarde
- Bonaparte
- Foch
- Fort Boyard
- France
- Nostradamus
- Olivier
- Porthos
Germany
- Berlin
- Greif
- Hummel
- Mammut
- Marder
- München
- Ragnarök
- Teutone
U.K.
- Ace
- Achilles
- Ali Baba
- Apollo
- Battleaxe
- Betty Boop
- Centaur
- Cossack
- Donkey's Serenade
- Dragon
- Elusive
- Gnome
- Iron Duke
- Jumbo
- Junior
- Panda
- Rob Roy
- Scorpion
- Squirrel
- Talisman
- The Old Firm
- The Princess
- Viper
- Warspite
- Wherezatiger
U.S.A.
- Apocalypse
- Bambino
- Black Jack
- Boomerang
- Damn Yankee
- Dot dot dot dash
- Geronimo
- Hothead
- Kilroy was here
- Lead Magnet
- Lulubelle
- Mickey Mouse
- Popeye
- The Babe
- The Flying Scot
U.S.S.R.
- Даёшь Берлин
- Для разгрома тигров
- За Радянську Украïну
- За Советскую Белоруссию
- Ленинградец
Fixes
- Added fixes for collision models for the PanzerJager I and JagdPz E-100
- Fixed minor errors in the names of vehicles and modules
- Fixed issue where large vehicles would get stuck under hanging elements of map objects (e.g. bridges, etc.)
- Fixed rare bug when shell with a "small damage to modules" parameter disappears after it hits enemy gun of higher strength
- Fixed bug when HE shells don't cause full HE damage to the external module after penetration
- Fixed behavior of HE shell after hitting crew of a destroyed tank with an open-topped compartment
- Fixed bug of showing shells exploding in the air
- Fixed indication of damage to the fuel tank when it's destroyed in some rare cases
- Destroyed vehicles no longer absorb damage caused by HE shells. They are always exploding on the surface of these vehicles
- Fixed bug that didn't cause damage to lighter vehicles when located on top of heavy vehicles
- Partially fixed issue of emblems and inscriptions vanishing on vehicles after Alt-Tab or adjusting AA settings
- Fixed the wording on memory leak warning messages
- Fixed errors when creating a private chat channel (e.g. not displaying channel creator, freezing of chat window when closing, etc.)
- Fixed appearance of premium vehicles’ modules in the in-game shop
- Fixed description of consumables 100-octane Gasoline and 105-octane Gasoline
- Fixed minor bugs in the battle tutorial
- Fixed the loss of camouflage net and binocular telescope effects when attempting to move a vehicle with a damaged track
- Fixed Sixth Sense indicator that may have stopped working after rapid re-spotting
- Fixed the display of lag indicator with green color when server operational load is close to 100%
- Fixed the display of the tank collision effect when tanks are at a different height
- Fixed some ambient object models