Update 7.1: List of Changes

7.1 released 1/5/12

Version 7.1 Update Notes

General

  • Added a preliminary French Tech Tree (18 vehicles):

• AMX 13 75

• AMX 13 90

• AMX 38

• AMX 40

• AMX 50 100

• AMX 50 120

• AMX 50 68 t

• AMX M4 (1945)

• AMX12 t

• ARL 44

• B1

• Bat.-Châtillon 25 t

• BDR G1B

• D1

• D2

• Hotchkiss H35

• Lorraine 40 t

• Renault FT

  • Automatic and semiautomatic guns transferred into a new system of auto-loading multi-round mechanisms
  • Maximum battle level for Type 59 increased by 1
  • Type 59 battle profitability increased by 5%
  • Maximum battle level for Tier IV and Tier V SPGs decreased by 1
  • Fixed tank armor: IS-3 (top turret front), IS-4 (hull side and 122mm BL-9 gun mantlet), T95 (hull side armor increased)
  • Fixed or reworked tank damage models: StuG III, Pz II Luchs, Pz.Kpfw. B2 740 (f), BT-SV, T95, M5 Stuart, M4 Sherman, Maus (inconsistent front hull penetration by HE rounds)
  • TD ISU-152 moved to a new armor system with 16 groups and sided armor
  • Churchill moved to a new armor system with 16 groups and sided armor
  • Fixed tank camouflage: VK 4502A, KV-220, Pz II, M26 Pershing, M3 Lee
  • Fixed bugs in tank models: T1 Cunningham, T34, Maus, Pz III, T-46, Churchill, KV-1S, Object 212, Pz VI Tiger, T32, Grille, Pz.Kpfw. II Luchs, VK3001P, Löwe
  • Fixed incorrect gunshot effects: JagdPz IV 7,5 cm StuK 42 L/70 gun, PzVI Tiger 8,8 cm Kw.K. 43L/71 gun, PzIV Ausf. G 7,5 cm Kw.K. 42 L/70 gun
  • Fixed the same gun models 7.5 cm L/70 and 8.8 cm L/56 for JagdPanther
  • Fixed bugs in burning effects of destroyed tanks
  • Fixed some errors on maps: Fjords, Marsh, Steppe, Malinovka
  • Fixed Fjords mini map
  • Fixed client-to-server synchronization upon tank destruction by ramming
  • Fixed ammunition resupply as a default setting
  • Fixed impossible-to-close windows of private chat channels
  • Added name of tank model (short) after the player's name in parentheses in battle screen for all communications (chat, information about damage and destruction, etc.)
  • Fixed cluster indicator in login queuing notification (now visible)
  • Fixed bugs in the mechanism for automatic cluster selection on login
  • Reduced "end of session" interval when switching from cluster to cluster
  • Fixed some bugs with battle replays
  • Fixed a client crash after a long loading of battle replays
  • Contact list removed from player’s battle log
  • Added an interface visibility toggle during battle replays ("v" key)
  • Fixed the red "Texture not found" square instead of a clan logo when changing settings
  • Added an alternate color scheme for a reload progress-bar and a gun marker
  • Fixed bug with not displayed new invitations for an open invite channel
  • Fixed blinking of an invite channel in the absence of active invitations
  • Fixed a Commander modifier disappearance while hovering a cursor over a crew member
  • Fixed bug of loading pre-battle room for ready but un-distributed company players
  • Fixed a system message while adding /purchasing an already existing player's tank
  • Fixed garage freezing at the game entry with a pressed "Enter" key on the login screen
  • Fixed reload indicator "freeze"
  • Fixed a tank tier indicator displacement in team lists
  • Fixed voice chat malfunction
  • Fixed voice chat animation for terminated chat connections
  • Restored "tank in company battle" indicator for company battles
  • Fixed a bug within ability to press "Ready" once a tank company is in battle
  • Fixed a rare bug in random switching to "Not ready" in company interface
  • Fixed incorrect message when mounting an "already in depot" consumable
  • Fixed a rare bug within ability to close a pop-up modal message when changing graphics settings
  • Fixed a display of "Attention to sector" message in chat from an "ignore" player
  • Reworked battle menu popping up on pressing "Esc" key
  • Added a “background” image for a number of remaining rounds
  • Fixed incorrect display of available resolutions when switching from a full screen to window mode
  • Fixed a sharp change in transparency of trees when moving in sniper mode
  • Fixed short hand names for E-series tanks
  • Fixed non-functional interface when switching between tanks in service window
  • Fixed client crash when selling modules from depot
  • Added a message notifying that a gold camouflage will be destroyed if changed

Changes to the following nations:

Germany

Vehicles:

  • Ferdinand:
    • 8.8cm PaK 43 L/71 gun reload time increased from 4.8 to 5.3 sec
  • Jagdpanther:
    • 8.8cm PaK 43 L/71 gun reload time increased from 4.8 to 5.3 sec
  • Leichttraktor:
    • Suspension traverse speed increased by 2 deg/sec
    • Dispersion from movement and suspension traversing decreased by 5%
    • I turret traverse speed increased by 10 deg/sec
    • II turret traverse speed increased by 5 deg/sec
    • I turret view range increased to 300 m
    • II turret view range increased to 350 m
  • PzKpfw 35 (t):
    • I turret view range increased to 330 m
    • II turret view range increased to 370 m
    • Ammo rack sizes changed for 3.cm Kw.K. 34t L/40 and 3.7cm Kw.K. 38t L/47 guns
  • Pz.Kpfw. 38 (t):
    • Ammo rack sizes changed for the 3.7cm Kw.K. 38t L/47 gun
    • Aim time for the II turret 4.7cm PaK 38t L/43 gun set at 1.5 sec
  • Pz.Kpfw. III:
    • I turret view range increased to 380 m

Guns:

  • 2 cm Kw.K. 30:
    • Added a multi-roundreload system with 10 shells per clip and rate of fire 280 rounds/min
    • Changed parameters for tanks: Pz.Kpfw. 35 (t), Pz.Kpfw. II
    • Penetration with standard AP shells increased to 46 mm
  • 2 cm Breda:
    • Added a multi-round reload system with 12 shells per clip and rate of fire 240 rounds/min
    • Changed basic characteristics: reload time, aim time, gun dispersion
    • Changed parameters for Leichttraktor
    • Penetration with standard AP shells increased to 30 mm
  • 2 cm Flak 38 L/112:
    • Added a multi-round reload system with 10 shells per clip and rate of fire 450 rounds/min
    • Re-adjusted the vehicle gun parameters: Pz.Kpfw. 35 (t), Pz.Kpfw. 38 nA, Pz.Kpfw. II, Pz.Kpfw. 38 (t), Pz.Kpfw. III, Pz.Kpfw. III Ausf. A, Pz.Kpfw. II Luchs, VK 1602 Leopard
  • 2 cm Kw.K. 38 L/55:
    • Added a multi-round reload system with 10 shells per clip and rate of fire 450 rounds/min
      Re-adjusted the vehicle gun parameters: Leichttraktor, Pz.Kpfw. II, Pz.Kpfw. III Ausf. A, Pz.Kpfw. II
  • Luchs
    • Penetration with a standard AP shell increased to 46 mm
  • 3,7 cm Kw.K. 34t L/40:
    • Penetration with a standard AP shell increased up to 40 mm
    • Penetration with an APCR shell increased to 69 mm
  • 3,7 cm Kw.K. 38t L/47 and 3.7 cm PaK 38t L/47:
    • Penetration with a standard AP shell increased to 41 mm
    • Penetration with an APCR shell increased to 74 mm
  • 3,7 cm Kw.K. L/46:
    • Penetration with a standard AP shell increased to 40 mm
    • Penetration with an APCR shell increased to 74 mm
  • 4,7 cm PaK 38t L/43:
    • Penetration with a standard AP shell increased to 62 mm
    • Penetration with an APCR shell increased to 115 mm

Shells:

  • Shell damage of 3.7 cm Pzgr36 increased to 36
  • Shell damage of 3.7 cm Pzgr40 decreased to 36
  • Shell damage of 4.7 cm Pzgr39t increased to 60
  • Shell damage of 4.7 cm Pzgr40t increased to 60
  • Shell damage of 4.7 cm Sprg18t increased to 75

U.S.A.

Vehicles:

  • M2 Light Tank:
    • I turret view range reduced to 300 meters
  • M5 Stuart:
    • I turret view range increased to 380 meters

Guns:

  • 12.7 mm MG HB M2:
    • Added a multi-round reload system with 40 shells per clip and rate of fire 450 rounds/min
    • Changed gun parameters for the M2 Light Tank
  • 20 mm Hispano-Suiza Birgikt Gun:
    • Added a multi-round reload system with 15 shells per clip and rate of fire 600 rounds/min
    • Changed gun parameters for the T1 Cunningham, T2 Light Tank, T2 Medium Tank, M5 Stuart, M3 Stuart, and M2 Light Tank
  • 37 mm Gun M1916:
    • Changed basic gun parameters: reload time, aim time, and dispersion
    • Penetration with a standard AP shell reduced to 28 mm
    • Penetration with an APCR shell reduced to 45 mm
  • 37 mm semiautomatic gun M1924:
    • Added a multi-round reload system with 5 shells per clip and rate of fire 120 rounds/min
    • Changed gun parameters: T2 Medium Tank and T1 Cunningham
    • Penetration with a standard AP shell reduced to 33 mm
  • 37 mm Browning Semiautomatic Gun:
    • Added a multi-round reload system with 5 shells per clip and rate of fire 120 rounds/min
    • Changed gun parameters: T2 Medium Tank and T1 Cunningham
    • Penetration with a standard AP shell reduced to 39 mm
  • 37 mm M-6 L/53 M2:
    • Dispersion reduced to 0.36
  • 37 mm Gun M5:
    • Changed reload and aim time for the M3 Stuart and T2 Medium Tank

U.S.S.R.

Vehicles:

  • BT-2:
    • II turret view range increased to 320 meters
    • Changed reload and aim time: 37 mm Hotchkiss and 37 mm B-3 guns
  • MS-1:
    • Traverse speed of both suspensions reduced by 5 deg/sec
    • Changed reload time, aim time, and ammo rack size for the 37 mm Hotchkiss and 37mm B-3 guns
  • T-26M:
    • I suspension traverse speed reduced to 52 deg/sec
    • I turret view range increased to 320 meters
    • II turret view range increased to 350 meters

Guns:

  • 20 mm TNSh:
    • Added a multi-round reload system with 20 shells per clip and rate of fire 600 rounds/min
    • Changed gun parameters for the BT-2 and MS-1
    • Penetration with a standard AP shell increased to 28 mm
  • 23 mm VYa:
    • Added a multi-round reload system with 9 shells per clip with with rate of fire 300 rounds/min
    • Changed gun parameters for the BT-2, BT-7, MS-1, and T-26M
    • Penetration with a standard AP shell reduced to 30 mm
  • 37 mm Sh-37:
    • Added a multi-round reload system with 5 shells per clip and rate of fire 170 rounds/min
    • Changed gun parameters for the А-20, Т-46, Т-50, and Т-52
  • 37 mm B-3:
    • Penetration with an APCR shell increased to 40 mm
  • 37 mm Hotchkiss:
    • Penetration with an APCR shell increased to 34 mm
  • 45 mm 20K:
    • Penetration with an APCR shell increased to 88 mm
  • 45 mm (1932):
    • Penetration with a standard AP shell increased to 51 mm
    • Penetration with an APCR shell increased to 88 mm
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