Release Notes 1.26

Main Changes

New Czechoslovakian Light Tank Branch

A new branch of Czechoslovakian light tanks has been added to the Tech Tree. Most of them feature automatic cannons with a new mechanic that provides extremely high shooting rates, allowing them to cause a large amount of damage in a short time.

The following vehicles have been added:

  • Tier VII: Škoda T 17
  • Tier VIII: Vz. 64 Blesk
  • Tier IX: LPT-67 Šelma
  • Tier X: Vz. 71 Tesák

Battle Pass

The event will be inspired by the Waffenträger story and will feature new customization elements created in the atmosphere of the Waffenträger event.

The final reward for each Chapter has been changed: instead of progressive 3D styles, players can now receive 3D styles.

Some minor technical improvement have been made.

Crew: New Perk System

  • Perk limit: Each crew member can train up to 6 perks for their major qualification (including zero perks). All XP invested in perks after the sixth is accumulated into a pool for each nation, then divided by 4.5. National Crew Books will be given as compensation based on the resulting number.
  • New and rebalanced perks: Choose from 6 individual perks and 3 group perks for each major qualification.
  • Bonus perks: Crew members with additional qualifications train a chosen individual perk at 50% speed alongside their main perks. No extra XP is needed and up to 3 bonus perks are available.
  • Efficiency requirement: For perks to be 100% effective, all crew members with the same major qualification (e.g. multiple Loaders) must fully train the same perk.
  • Extra XP: Crew members with 6 fully trained perks will keep earning Crew XP, which converts into Universal Guides after reaching certain thresholds (starting at 100,000 XP), with no limit.
  • UI improvements have been made, with additional elements added to crew profile windows.
  • All perks have been added to the vehicle comparison window.
  • The qualifications of crew members of certain vehicles have been changed to avoid unnecessarily duplicated roles. XP from each removed perk can be used to train other perks. Full lists for each nation are given in the Vehicles section.
  • Two mechanics for free perk resets have been implemented: 30 days after the release of the update with limited activation time and one free perk reset for each tanker with no time limit.
  • Two new buttons have been added to the Barracks for the 30-day free perk reset period: Reset All Perks of All Crews and Train All Crews With Default Perks.

Map Changes

Outpost

Changes have been made to make gameplay more comfortable. New positions have been added to the map, giving heavy tanks more diverse options in the city. New positions have also been added to allow medium tanks to get closer to enemies on the hillside.

  • New positions for heavy tanks have been added in squares B1-B2, C1-C2, and A3-B3. This will allow vehicles to move more actively in this direction.
  • A building has been added in square B3, which blocks shot lines from the castle zone in the center.
  • In squares K7-K8 and H0, new positions for medium tanks have been added. These positions will allow mediums to get closer to opponents on hills.
  • In squares A7-B7 and F1-F2, the flora has been moved.

Oyster Bay

In the heavy tank direction in squares G6-G7 and F6-F7, the main firing positions used to be far apart, while possibilities for rapprochement were fraught with great risk, making gameplay in the direction somewhat stagnant. The changes aim to expand opportunities for convergence in the direction, as well as to diversify positions at close range. Additional opportunities for playing in the central and north-western parts of the map have also been added.

  • The upper HT subdirection in square F6 has been redesigned. Protected positions at various distances can now be pushed through, reducing the distance toward enemies.
  • The central HT direction squares G6-F7 have also become safer to advance—the shelter in its center will allow you to gradually reduce the distance to the enemy.
  • The upper and central HT subdirections in square F6 have been connected by a cave, providing more options for gameplay there.
  • In the runway area in squares E3-C5 and F4-D6, terrain undulations, hills, and bushes have been added to improve the quality of gameplay for light tanks.
  • In the shoreline squares D3, C3, and C4, the terrain has been reworked and cover has been added to improve opportunities for playing and approaching medium tanks.

Mannerheim Line

The coastline has been slightly improved. Some distant lines of fire have been reduced and the west team's to the main battle point has been made safer. The shore of the slope has also been modified to make it easier to get out of the water, as well as make it easier for the eastern team to push in that direction. The LT positions in the middle of the map have been made equal for both teams, while some overly powerful east base defense positions have been weakened, making it easier to push through.

  • The shape of the shoreline squares K6 and J7 has been modified, making the western team's firing points and the eastern team's advancement after winning the direction safer.
  • The underwater slope in square J8 has been improved to make it easier to get out of the water without drowning.
  • The firing line over the rocks and through the bushes in the HT direction in square G4 has been closed, meaning TDs must expose their hull.
  • The northern base's LT is now better positioned in the middle D5 square. The square is now safer and comparable to the western team's LT position in E4. A firing line has also been opened on the western team's MT route.
  • When going upward, eastern team players had the chance to take damage from the TD position in the F4 square. The rock was shifted slightly deeper, making it feasible to drive beyond the draw circle in this direction.
  • The north base's powerful defense position, which blocked a way to the enemy's base, has been weakened. The trees near the cliff's edge have been removed in square B8. The dragon's teeth have been partially destroyed, allowing for more comfortable travel toward the north base along the cliff's edge.
  • The highly dislodged position in A0, which prevented a breakthrough to the enemy base, has been weakened. The bushes have been pushed closer to the red line, making spotting more likely in the position.

Steppes

Southern team players mainly occupied the eastern direction of the map, while opportunities for rapprochement and advancement on the flank were limited. The changes aim to align the direction for both teams, with the addition of opportunities for diverse play at various distances.

  • The HT direction in squares G1, H1, and H2 has been changed to provide new and equal opportunities for teams.
  • The bushes in squares E1 and J2 that made it difficult to pass into the corner of the map and along the riverbed have been removed. Now it will be easier to spot the vehicles and determine the number of opponents in the direction.
  • A new position has been added for the southern team in the H3 square, mirroring the stone in the F2 square. Additionally, the northern team's position has been enhanced.

Lakeville

The distant positions in the mountain gorge on the map, which had a significant impact on the main heavy vehicle engagement point, have been altered.

  • In B1, flora that made it difficult to detect artillery has been removed, as this position provided a great advantage for the north base team.
  • The terrain in squares C2-D2 has been lowered to make it simpler for the south base to spot and attack vehicles in this position.
  • A new position with bushes has been added square K2 to reduce the chances of taking damage in the mountain gorge due to not being able to detect vehicles at long range.

Tundra

Minor changes have been made to enhance gameplay comfort. The southern team's route to the eastern direction has been covered from unwanted firing lines.

  • The firing line from square D5 to the roadway in square G9 has been removed. The firing line allowed damage to be inflicted on the southern team's vehicles during their roll maneuver.

Studzianki

Minor changes have been made to improve the west base and fix a vehicle detection issue.

  • The terrain in the K6 square has been raised to minimize shooting at vehicles from the west team base.
  • A position in C6 has been modified to prevent the spotting of vehicles in A5 through the windows of a building.

Abbey

A minor change has been made to enhance gameplay comfort.

  • Flora has been removed in С1. This position made it possible to spot and damage the southern team's vehicles in square G1 without risk.

WoT Plus

The Equipment Assistant benefit has been added to WoT Plus.

Players can view Equipment Assistant from the equipment screen, and see the three most commonly used equipment setups for their selected vehicle.

Equipment Assistant is available only for vehicles that can be used in Random Battles.

Onslaught

Main changes

  • The Year of the Manticore has been added.
  • New Annual Rewards have been added.
  • The Season of the Azure Manticore has been added.
  • A new item of improved equipment, Stealth Exhaust Unit, has been added to the Onslaught Shop.
  • The Stinger Tier X American heavy tank Stinger has been added.
  • Ammo, equipment, and directives can now be used for free in Onslaught Team Training.

New content for the Season of the Azure Manticore:

  • Progressive Hybrid Beast (Azure) style with a new set of decals, emblems, inscriptions, and camouflage patterns.
  • Dog Tag Backgrounds: Iron, Bronze, Silver, Gold, Champion, and Legend
  • Nickname stripe: Wind of Change
  • Badges: Get Over Here!, Rock You Like a Hurricane
  • Medal: Venomous Sting
  • Rental vehicles: E 50 Ausf. M 7х7, Object 277 7x7, WZ-113G FT 7x7

Ranked System:

  • The base number of Rating Points earned in the Iron, Bronze, and Silver ranks has been increased.

Prestige Points system:

  • Changes have been made to the system for accruing Prestige Points.

Role Skills:

  • Straight Ahead:
    • The skill has been replaced by the new Juggernaut skill.
  • Juggernaut:
    • For 12/15/20 s: 
      • Incoming damage is reduced by 15/22.5/30%
      • Top forward speed is increased by 10 km/h
      • Top reverse speed is increased by 10 km/h
      • Engine power is increased by 35%
      • Damage from ramming to enemy vehicles is increased by 30%
      • When this Role Skill is active, the player's tracks can be destroyed by a single shot. 
      • At the beginning of battle, the Role Skill's charge level is 1.
  • Recon Flight:
    • The skill becomes available 3 seconds after the battle starts.
    • A special icon is displayed for a player detected by the skill.

Onslaught modifiers changes:

  • Vehicle durability: +25% changed to +650 HP.
  • Time remaining visible: 3 s changed to 4 s.

New Onslaught modifiers:

  • Range of potential damage: +/-12%.
  • Inner module damage reduction: 50%.
  • Engine fire chance: 0%.

Other changes:

  • New maps have been added: Murovanka and Live Oaks.
  • Himmelsdorf has been returned.
  • New vehicles available in Onslaught:
    • Hurricane 
    • WZ-111 QL
    • 113 BO
    • Monkey King
    • Obj. 268/5
    • M60
    • Foch 155
    • 121B

Random Events

Random Events have been added to three maps:

  • Pilsen
    • Roof collapse in the central hangar. This event creates additional cover (E4-F4), allowing the center of the map to be used for flanking attacks or changing directions.
    • Train movements. Trains have been added to the map, crossing it from north to south and from south to north. The trains move at a speed of around 30 km/h, making them usable as moving cover.
  • Malinovka
    • Plane crash at the windmill. A crashed plane on Malinovka Hill creates a large amount of new cover (A0), allowing tanks to play more actively in this area.
  • Karelia
    • Bombardment and destruction of the bunker. A powerful explosion caused by shelling destroys the bunker and part of the mountain. The rockfall blocks the main lines of fire and creates new cover (H8) for advancing in this direction.

Simple Consumables

  • Small Repair Kit and Small First Aid Kit mechanics have been changed:
    • Small Repair Kits now repair all damaged modules. Cooldown time is 90 s.
    • Small First Aid Kits now treat all injured crew members and remove the stun effect. Cooldown time is 90 s.
  • Cooldown time for large consumables has been reduced:
    • Large Repair Kit cooldown has been reduced from 90 s to 60 s.
    • Large First Aid Kit cooldown has been reduced from 90 s to 60 s.
    • Automatic Fire Extinguisher cooldown has been reduced from 90 s to 60 s.
    • Standard Large Repair Kit cooldown has been reduced from 90 s to 60 s. (For vehicles with a built-in Large Repair Kit as part of their standard configuration)
  • 2 new consumables have been added: Quality Fuel and Excellent Fuel.
    • Quality Fuel:

      • Adds +5% to engine power and to turret rotation speed.
      • Is suitable for all classes of vehicles of all nations.
      • Has no restrictions on engine types (diesel or gasoline).
      • Price: 5,000 credits.
    • Excellent Fuel:
      • Adds +10% to engine power and to turret rotation speed.
      • Is suitable for all classes of vehicles of all nations.
      • Has no restrictions on engine types (diesel or gasoline).
      • Price: 20,000 credits.
  • 100-octane Gasoline, Lend-Lease Oil, and Quality Oil have been replaced with Quality Fuel in the Depot, Store, and in vehicles' consumables slots.
  • 105-octane Gasoline has been replaced with Excellent Fuel in the Depot, Store, and in vehicles' consumables slots.
  • Lend-Lease Oil, 100-octane Gasoline, 105-octane Gasoline, and Quality Oil have been removed from the game.
  • Speed Governor has been removed from the game. All Speed Governors removed from players' accounts will be compensated.

Personal Exchange Rates

  • Credit and XP exchange interfaces have been changed.
  • A functionality displaying applied discounts on exchanges has been added.

Map Training

The Steppes map has been temporarily excluded from the Topography game mode.

Vehicles

Along with the rebalancing of high-tier vehicles, the quantity and assortment of vehicle modules and upgrade paths in these three branches will be revised starting from Tier V (Tier VI for the K-91 branch). Less useful modules have been removed or replaced, and some new modules have been introduced to enhance gameplay comfort. Some improvements to the stock configurations across the rebalanced branches have also been made.

China

The qualifications of certain crew members in the following vehicle have been changed:

  • M5A1 Stuart

Changes to the technical characteristics of the following vehicles have been made:

59-Patton

  • Dispersion on gun traverse for the 90 mm Gun M41 in the 59-Patton turret has been decreased by 40%
  • Aiming time of the 90 mm Gun M41 in the 59-Patton turret has been changed from 1.9 to 1.7 s
  • Damage of the AP M318 shell for the 90 mm Gun M41 has been changed from 240 to 280 HP
  • Damage of the HEAT-T M348 shell for the 90 mm Gun M41 has been changed from 240 to 280 HP
  • Damage of the HE T91E3 shell for the 90 mm Gun M41 has been changed from 320 to 370 HP

WZ-111 model 6

  • Dispersion during movement of the WZ-111 model 6 suspension has been decreased by 13%
  • Dispersion on hull traverse with the WZ-111 model 6 suspension has been decreased by 13%
  • Traverse speed of the WZ-111 model 6 suspension has been changed from 26 to 30 deg/s
  • Aiming time of the 105 mm Type 81-I gun in the WZ-111 model 6 turret has been changed from 2.8 to 2.6 s
  • Traverse speed of the WZ-111 model 6 turret has been changed from 24 to 28 deg/s
  • Penetration of the Chuan bei-81-I shell for the 105 mm Type 81-I gun has been changed from 218–198 to 227–204 mm

Czechoslovakia

The following vehicles have been added: Škoda T 17, Vz. 64 Blesk, LPT-67 Šelma, Vz. 71 Tesák, Vz. 68 Squall

France

The qualifications of certain crew members in the following vehicles have been changed:

  • AMX 50 100
  • AMX 50 120
  • AMX 50 B
  • Char Futur 4
  • Bat.-Châtillon Bourrasque
  • Char Mle. 75
  • AMX 13 (FL 11)
  • AMX 12 t
  • AMX 13 75
  • AMX 13 90
  • Bat.-Châtillon 25 t
  • Lorraine 40 t
  • Somua S35
  • AMX 13 57
  • AMX 13 57 GF
  • Bat.-Châtillon 25 t AP
  • Somua SM
  • M4A1 FL 10
  • Bat.-Châtillon 12 t
  • AMX 13 105
  • ELC EVEN 90

Changes to the technical characteristics of the following vehicles have been made:

AltProto AMX 30

  • Traverse speed of the AltProto-AMX-30 suspension has been changed from 34 to 40 deg/s
  • Dispersion on gun traverse for the 100 mm SA47-58 gun in the AltProto-AMX-30 turret has been decreased by 40%
  • Reloading time of the 100 mm SA47-58 gun in the AltProto-AMX-30 turret has been changed from 10 to 9 s
  • Traverse speed of the AltProto-AMX-30 turret has been changed from 38 to 42 deg/s

AMX 12 t

  • Dispersion of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 0.42 to 0.4 m
  • Aiming time of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 2.5 to 2.3 s
  • Penetration of the Frt.Prf. mle. 1940 shell for the 75 mm SA49 gun has been changed from 148–122 to 174–147 mm
  • Penetration of the Frt.Prf. mle. 1926 shell for the 75 mm SA49 gun has been changed from 108–98 to 133–115 mm
  • Shell capacity of the 75 mm SA49 gun in the AMX 12 t turret has been changed from 36 to 44
  • Shell capacity of the 75 mm SA50 gun in the AMX 12 t turret has been changed from 36 to 44
  • Power of the AMX B 271 engine has been changed from 250 to 290 h.p.

AMX 13 75

  • Dispersion of the 75 mm SA49 gun in the FL 10 Type C turret has been changed from 0.42 to 0.38 m
  • Aiming time of the75 mm SA49 gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
  • Penetration of the Frt.Prf. mle. 1940 shell for the 75 mm SA49 gun has been changed from 148–122 to 174–147 mm
  • Penetration of the Frt.Prf. mle. 1926 shell for the 75 mm SA49 gun has been changed from 108–98 to 133–115 mm
  • Shell capacity of the 75 mm SA49 gun in the FL 10 Type C turret has been changed from 44 to 48
  • Shell capacity of the 75 mm SA50 gun in the FL 10 Type C turret has been changed from 36 to 48
  • Power of the Baudouin 6F 11 SRY T engine has been changed from 300 to 350 h.p.

Bat.-Châtillon 25 t

  • The 90 mm F3 gun for the Batignolles-Châtillon 25 t turret has been removed
  • The 100 mm SA47 gun with 42 shell capacity for the Batignolles-Châtillon 25 t turret has been removed
  • Dispersion during movement of the Batignolles-Châtillon 25 t suspension has been decreased by 18%
  • Dispersion on hull traverse with the Batignolles-Châtillon 25 t suspension has been decreased by 18%
  • Dispersion of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 0.38 to 0.35 m
  • Dispersion on gun traverse for the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been decreased by 38%
  • Dispersion after firing of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been decreased by 25% 
  • Aiming time of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 2.7 to 2.4 s
  • Shell capacity of the 105 mm mle. 57 (D. 1504) gun in the Batignolles-Châtillon 25 t turret has been changed from 30 to 50

AMX ELC bis

  • The 75 mm SA32L gun for the AMX ELC bis turret has been removed
  • Dispersion of the 75 mm SA44L gun in the AMX ELC bis turret has been changed from 0.4 to 0.38 m
  • Aiming time of the 75 mm SA44L gun in the AMX ELC bis turret has been changed from 2.1 to 2 s

Bat.-Châtillon 25 t AP

  • The 90 mm F3 gun for the Batignolles-Châtillon 25 t AP turret has been removed
  • Dispersion of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 0.38 to 0.36 m
  • Dispersion on gun traverse for the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 29%
  • Dispersion on gun traverse for the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 29%
  • Dispersion after firing of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 14%
  • Dispersion after firing of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been decreased by 14%
  • Aiming time of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 2.7 to 2.1 s
  • Aiming time of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been changed from 2.5 to 2.1 s
  • Shell capacity of the Canon de 90 mm Vo 930 m/s gun in the Batignolles-Châtillon 25 t AP turret has been changed from 42 to 60
  • Shell capacity of the 100 mm SA47 gun in the Batignolles-Châtillon 25 t AP turret has been changed from 42 to 60
  • Tier of the Maybach HL 230 F engine has been changed from VI to IX
  • Tier of the Moteur moderne 3M.27.1.01 engine has been changed from VI to VIII
  • Purchase cost of the Maybach HL 230 F engine has been changed from 26,800 to 75,000 credits
  • Purchase cost of the Moteur moderne 3M.27.1.01 engine has been changed from 24,600 to 49,200 credits

Bat.-Châtillon 12 t

  • Dispersion on gun traverse for the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been decreased by 17%
  • Dispersion on gun traverse for the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been decreased by 17%
  • Reloading time of the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been changed from 24 to 21 s
  • Reloading time of the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been changed from 20 to 17 s
  • Aiming time of the Canon de 75 mm Vo 920 m/s gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
  • Aiming time of the Canon de 75 mm Vo 1000 m/s gun in the FL 10 Type C turret has been changed from 2.3 to 2 s
  • Penetration of the Frt.Prf. mle. 1944A shell for the Canon de 75 mm Vo 920 m/s gun has been changed from 182–159 to 198–167 mm
  • Penetration of the Prf. mle. 1930A shell for the Canon de 75 mm Vo 920 m/s gun has been changed from 144–128 to 159–137 mm
  • Power of the Mathis 210 engine has been changed from 320 to 350 h.p.

AMX Canon d'assaut 105

  • Dispersion during movement of the AMX Canon d'assaut de 105 suspension has been decreased by 23%
  • Dispersion on hull traverse with the AMX Canon d'assaut de 105 suspension has been decreased by 23%
  • Reloading time of the 105 mm CN 105 gun in the AMX Canon d'assaut de 105 turret has been changed from 11.5 to 10.6 s
  • Aiming time of the 105 mm CN 105 gun in the AMX Canon d'assaut de 105 turret has been changed from 2 to 1.8 s
  • Vehicle durability has been changed from 1,000 to 1,200 HP

Germany

The qualifications of certain crew members in the following vehicles have been changed:

  • Spähpanzer SP I C
  • Rheinmetall Panzerwagen
  • HWK 12
  • KPz 3 Projekt 07 HK
  • KJPZ TIII Jäger

Changes to the technical characteristics of the following vehicles have been made:

M48A2 Räumpanzer

  • Penetration of the AP M77 shell for the 9 cm Kanone M41 gun has been changed from 205–183 to 212–199 mm
  • Damage of the AP M77 shell for the 9 cm Kanone M41 has been changed from 240 to 280 HP
  • Damage of the HE M71 shell for the 9 cm Kanone M41 has been changed from 320 to 380 HP
  • Damage of the HVAP M304 shell for the 9 cm Kanone M41 has been changed from 240 to 280 HP
  • Power of the Continental AVI-1790-8 engine has been changed from 650 to 750 h.p.

Italy

The qualifications of certain crew members in the following vehicle have been changed:

  • Rinoceronte

The following vehicles have been added: Toro, Felice

Sweden

The qualifications of certain crew members in the following vehicles have been changed:

  • Strv m/42-57 Alt A.2
  • Strv 103-0
  • Strv 103B
  • Kranvagn
  • Emil II
  • Emil I
  • UDES 03
  • Strv S1
  • EMIL 1951
  • UDES 16
  • UDES 15/16
  • UDES 14 Alt 5
  • UDES 03 Alt 3
  • Bofors Tornvagn

U.K.

The qualifications of certain crew members in the following vehicles have been changed:

  • FV1066 Senlac
  • LHMTV
  • GSOR3301 AVR FS
  • GSR 3301 Setter
  • GSOR 1008
  • A25 Harry Hopkins I
  • Concept No. 5
  • GSOR 1010 FB
  • Staghound Mk. III
  • AEC Armoured Car
  • FV601 Saladin
  • FSV Scheme A
  • Charioteer Nomad
  • Charioteer

U.S.A.

The qualifications of certain crew members in the following vehicles have been changed:

  • T71 DA
  • T1 HMC
  • T56 GMC
  • ASTRON Rex 105 mm
  • ARMT
  • T82 HMC

Changes to the technical characteristics of the following vehicles have been made:

M4A1 Sherman

  • The 75 mm Gun M3A1 has been added for the D51066 turret
  • The 75 mm Gun M3A1 has been added for the D51072 turret
  • The Wright Continental R-975EC2A1 gasoline engine has been added
  • The 75 mm Gun M3 for the D51066 turret has been removed
  • The 105 mm M4 for the D51066 turret has been removed
  • The 75 mm Gun M3 for the D51066 turret has been removed
  • The Wright Continental R-975C1 gasoline engine has been removed
  • The Wright Continental R-975EC2 gasoline engine has been removed
  • Dispersion during movement of the T41 suspension has been decreased by 15%
  • Dispersion during movement of the T42 suspension has been decreased  by 17%
  • Dispersion on hull traverse with the T41 suspension has been decreased by 15%
  • Dispersion on hull traverse with the T42 suspension has been decreased by 17%
  • Dispersion on gun traverse for the 76 mm Gun M1A1 in the D51072 turret has been decreased by 22%
  • Reloading time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 4.8 to 4.3 s

M4A3E8 Sherman

  • The 76 mm Gun M1A2E8 has been added for the D51080 turret
  • The 75 mm Gun M3 for the D51066 turret has been removed
  • The 105 mm M4 gun for the D51072 turret has been removed
  • The 75 mm Gun M3 for the D51080 turret has been removed
  • The 76 mm Gun M1A2 for the D51080 turret has been removed
  • The 105 mm M4 gun for the D51080 turret has been removed
  • The Wright Continental R-975C1 gasoline engine has been removed
  • Dispersion of the 76 mm Gun M1A1 in the D51072 turret has been changed from 0.43 to 0.39 m
  • Dispersion of the 76 mm Gun M1A1 in the D51080 turret has been changed from 0.43 to 0.38 m
  • Dispersion on gun traverse for the 76 mm Gun M1A1 in the D51072 turret has been decreased by 25%
  • Reloading time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 4.2 to 3.6 s
  • Reloading time of the 76 mm Gun M1A1 in the D51080 turret has been changed from 4.2 to 3.5 s
  • Aiming time of the 76 mm Gun M1A1 in the D51072 turret has been changed from 2.3 to 2.1 s
  • Aiming time of the 76 mm Gun M1A1 in the D51080 turret has been changed from 2.3 to 2.0 s
  • View range with the D51072 turret has been changed from 330 to 360 m
  • Vehicle durability with the D51072 turret has been changed from 892 to 890 HP

T20

  • The 76 mm Gun M1A1E20 has been added for the T20D1 turret
  • The 76 mm Gun M1A1E20 has been added for the T20D2 turret
  • The 76 mm Gun M1A1 for the T20D1 turret has been removed
  • The 76 mm Gun M1A2 for the T20D1 turret has been removed
  • The 76 mm Gun M1A1 for the T20D2 turret has been removed
  • The 76 mm Gun M1A2 for the T20D2 turret has been removed
  • The 105 mm M4 gun for the T20D2 turret has been removed

M48A5 Patton

  • The Continental AVDS-1790-2D gasoline engine has been added
  • The Continental AV-1790-7B gasoline engine has been removed
  • Dispersion of the 105 mm Gun M68 in the M48A5 Patton turret has been changed from 0.36 to 0.35 m
  • Aiming time of the 105 mm Gun M68 in the M48A5 Patton turret has been changed from 1.9 to 1.8 s
  • Top speed has been changed from 45 km/h to 48 km/h

M4A3(76)W Sherman

  • Penetration of the AP M62 shell for the 76 mm Gun M1A2 has been changed from 128–110 to 143–126 mm
  • Penetration of the HVAP M93 shell for the 76 mm Gun M1A2 has been changed from 177–158 to 185–164 mm

M26 Pershing

  • The 90 mm Gun M3E26 has been added for the M26M67 turret
  • The 90 mm Gun M3E26 has been added for the M26M71 turret
  • The Ford GAN M gasoline engine has been added
  • The 76 mm Gun M1A1 for the M26M67 turret has been removed
  • The 76 mm Gun M1A2 for the M26M67 turret has been removed
  • The 90 mm Gun M3 for the M26M67 turret has been removed
  • The 76 mm Gun M1A1 for the M26M71 turret has been removed
  • The 76 mm Gun M1A2 for the M26M71 turret has been removed
  • The 90 mm Gun M3 for the M26M71 turret has been removed
  • The 105 mm M4 gun for the M26M71 turret has been removed
  • The Ford GAN gasoline engine has been removed
  • Dispersion during movement of the M26T80E1 suspension has been decreased by 15%
  • Dispersion on hull traverse with the M26T80E1 suspension has been decreased by 15%
  • Dispersion of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 0.37 to 0.35 m
  • Reloading time of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 8.2 to 8 s
  • Reloading time of the 90 mm Gun T15E2M2 in the M26M71 turret has been changed from 6.8 to 7.6 s
  • Aiming time of the 90 mm Gun T15E2M2 in the M26M67 turret has been changed from 2.3 to 2.1 s

M46 Patton

  • The 90 mm Gun M3 for the M46M73 turret has been removed
  • The 90 mm Gun T15E2M2 for the M46M73 turret has been removed
  • The 90 mm Gun M3 for the M46T119 turret has been removed
  • The 90 mm Gun T15E2M2 for the M46T119 turret has been removed
  • The 105 mm M4 gun for the M46T119 turret has been removed
  • The Ford GAN gasoline engine has been removed
  • Dispersion of the 90 mm Gun M36 in the M46M73 turret has been changed from 0.38 to 0.34 m
  • Dispersion of the 105 mm Gun T5E1M2 in the M46M73 turret has been changed from 0.4 to 0.37 m
  • Dispersion of the 90 mm Gun M36 in the M46T119 turret has been changed from 0.38 to 0.33 m
  • Dispersion of the 105 mm Gun T5E1M2 in the M46T119 turret has been changed from 0.39 to 0.36 m
  • Reloading time of the 90 mm Gun M36 in the M46M73 turret has been changed from 7.6 to 7 s
  • Reloading time of the 105 mm Gun T5E1M2 in the M46M73 turret has been changed from 10 to 9.6 s
  • Reloading time of the 90 mm Gun M36 in the M46T119 turret has been changed from 7.6 to 6.7 s
  • Aiming time of the 105 mm Gun T5E1M2 in the M46T119 turret has been changed from 2 to 1.9 s
  • Aiming time of the 90 mm Gun M36 in the M46T119 turret has been changed from 2 to 1.9 s

U.S.S.R.

The qualifications of certain crew members in the following vehicles have been changed:

  • IS-3A
  • T-100 LT
  • LT-432
  • Object 780
  • Object 590

Changes to the technical characteristics of the following vehicles have been made:

T-34

  • Velocity of the UBR-354MP shell for the 76 mm F-34 gun has been increased by 25%
  • Velocity of the UBR-354A shell for the 76 mm F-34 gun has been increased by 22%
  • Penetration of the UBR-354MP shell for the 76 mm F-34 gun has been changed from 102–92 to 147–138 mm
  • Penetration of the UBR-354A shell for the 76 mm F-34 gun has been changed from 86–75 to 108–99 mm

Object 430 Version II

  • Dispersion of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 0.38 to 0.36 m
  • Dispersion of the 100 mm D-54U gun during traverse of the Object 430 Version II turret has been decreased by 25%
  • Reloading time of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 8 to 7.1 s
  • Reloading time of the 100 mm M-63 gun in the Object 430 Version II turret has been changed from 7.6 to 7.2 s
  • Reloading time of the 100 mm D-54U gun in the Object 430 Version II enhanced turret has been changed from 7.5 to 6.9 s
  • Reloading time of the 100 mm M-63 gun in the Object 430 Version II enhanced turret has been changed from 7.6 to 7.1 s
  • Aiming time of the 100 mm D-54U gun in the Object 430 Version II turret has been changed from 2.9 to 2.1 s
  • Aiming time of the 100 mm M-63 gun in the Object 430 Version II turret has been changed from 2.3 to 2.1 s
  • Aiming time of the 100 mm M-63 gun in the Object 430 Version II enhanced turret has been changed from 2.3 to 2 s
  • Penetration of the UBR-412D shell for the 100 mm M-63 gun has been changed from 201–181 to 216–196 mm
  • Traverse limits of the 100 mm D-54U gun in the Object 430 Version II turret have been changed from -90 90 to -180 180 deg
  • Traverse limits of the 100 mm M-63 gun in the Object 430 Version II turret have been changed from -90 90 to -180 180 deg
  • Traverse limits of the 100 mm D-54U gun in the Object 430 Version II enhanced turret have been changed from -90 90 to -180 180 deg
  • Traverse limits of the 100 mm M-63 gun in the Object 430 Version II enhanced turret have been changed from -90 90 to -180 180 deg

IS-5

  • Dispersion during movement of the IS-5 (Object 730) suspension has been decreased by 15%
  • Dispersion on hull traverse with the IS-5 (Object 730) suspension has been decreased by 15%
  • Dispersion of the 122 mm D-25TA gun in the IS-5 (Object 730) turret has been changed from 0.46 to 0.42 m
  • Dispersion of the 122 mm D-25TA gun during traverse of the IS-5 (Object 730) turret has been decreased by 20%
  • Aiming time of the 122 mm D-25TA gun in the IS-5 (Object 730) turret has been changed from 3.2 to 2.7 s

K-91

  • Reloading time of the 100 mm D-46T gun in the K-91 turret has been changed from 6.3 to 5.7 s
  • Traverse limits of the 100 mm D-46T gun in the K-91 turret have been changed from -110 110 to -180 180 deg

A-43

  • The 76 mm S-54A gun has been added for the A-43 turret
  • The 76 mm S-54A gun has been added for the A-44 turret
  • The V-2-34-43 diesel engine has been added
  • The 76 mm S-54 gun for the A-43 turret has been removed
  • The 76 mm S-54 gun for the A-44 turret has been removed
  • The V-2-34 diesel engine has been removed
  • Dispersion of the 76 mm F-34 gun in the A-43 turret has been changed from 0.46 to 0.4 m
  • Dispersion of the 76 mm F-34 gun in the A-44 turret has been changed from 0.46 to 0.38 m
  • Reloading time of the 76 mm F-34 gun in the A-43 turret has been changed from 3.6 to 3.3 s
  • Aiming time of the 76 mm F-34 gun in the A-43 turret has been changed from 2.3 to 2 s
  • Velocity of the UBR-354A shell for the 76 mm F-34 gun has been increased by 22%
  • Velocity of the UBR-354MP shell for the 76 mm F-34 gun has been increased by 25%
  • Penetration of the UBR-354A shell for the 76 mm F-34 gun has been changed from 86–75 to 108–99 mm
  • Penetration of the UBR-354MP shell for the 76 mm F-34 gun has been changed from 102–92 to 147–138 mm

A-44

  • The 57 mm ZiS-4-44 gun has been added for the A-44 turret
  • The 57 mm ZiS-4-44 gun has been added for the A-44 shielded turret
  • The V-2-34-43 diesel engine has been added
  • The 57 mm ZiS-4 gun for the A-44 turret has been removed
  • The 76 mm F-34 gun for the A-44 turret has been removed
  • The 76 mm S-54 gun for the A-44 turret has been removed
  • The 57 mm ZiS-4 gun for the A-44 shielded turret has been removed
  • The 76 mm F-34 gun for the A-44 shielded turret has been removed
  • The 76 mm S-54 gun for the A-44 shielded turret has been removed
  • The V-2-34 diesel engine has been removed
  • Dispersion of the 107 mm ZiS-6 gun in the A-44 turret has been changed from 0.43 to 0.41 m
  • Dispersion of the 107 mm ZiS-6 gun in the A-44 shielded turret has been changed from 0.43 to 0.4 m
  • Aiming time of the 107 mm ZiS-6 gun in the A-44 turret has been changed from 2.9 to 2.5 s
  • Aiming time of the 107 mm ZiS-6 gun in the A-44 shielded turret has been changed from 2.9 to 2.4 s
  • Traverse speed of the A-44 shielded turret has been changed from 38 to 40 deg/s
  • Elevation angles of the 107 mm ZiS-6 gun in the A-44 turret have been changed from 15 to 20 deg
  • Elevation angles of the 107 mm ZiS-6 gun in the A-44 shielded turret have been changed from 15 to 20 deg
  • Depression angles of the 107 mm ZiS-6 gun in the A-44 turret have been changed from –3 to –4 deg
  • Depression angles of the 107 mm ZiS-6 gun in the A-44 shielded turret have been changed from –3 to –4 deg

Object 416

  • Dispersion of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 0.39 to 0.36 m
  • Dispersion of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 0.39 to 0.35 m
  • Reloading time of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 8.7 to 6.8 s
  • Reloading time of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 8 to 6.5 s
  • Aiming time of the 100 mm D10T gun in the Object 416 mod. 1952 turret has been changed from 2.3 to 2.1 s
  • Aiming time of the 100 mm D10T gun in the Object 416 mod. 1953 turret has been changed from 2.3 to 2 s
  • Penetration of the UBR-412D shell for the 100 mm M-63 gun has been changed from 201–181 to 216–196 mm
  • Depression angles of the 100 mm D10T gun in the Object 416 mod. 1952 turret have been changed from –3 to –4 deg
  • Depression angles of the 100 mm M-63 gun in the Object 416 mod. 1952 turret have been changed from –3 to –4 deg
  • Depression angles of the 100 mm D10T gun in the Object 416 mod. 1953 turret have been changed from –3 to –4 deg
  • Depression angles of the 100 mm M-63 gun in the Object 416 mod. 1953 turret have been changed from –3 to –4 deg

Known Issues

  • In some cases the gun reticle does not follow the center marker when aiming at a building at close range (~15 meters) and slowly moving the camera down.
  • Replays crash on attempts to rewind or restart them.
  • Battle chat is frozen for all team members while the Supreme Commander Animated Dog Tag is displayed during the pre-battle countdown.
  • Vehicles' outlines are not completely filled if they are behind an object.
  • Clan chat does not work on the Combat Intelligence screen.
  • The fuel tank on the vehicle's diagram in the damage panel does not turn red after it is destroyed.
  • The command wheel does not disappear once activated in some cases.
  • The drown timer is not displayed when a vehicle is overturned in water.
  • Some objects are not outlined in certain cases in Sniper mode.
  • A random vehicle is selected when the player enters the Vehicles section of the Service Record.
  • Some vehicles are missing from the Hall of Fame.
  • There is an issue with correct performance of operations in a crew member's personal file (such as learning and resetting perks, retraining, etc.) if you disconnect from the server without closing the personal file. To ensure the operations are performed correctly, do not disconnect from the server when performing these operations, or log back in to the game client if a disconnection occurs.

Fixed Issues and Improvements

  • Fixed the issue of the repair button being disabled and the equipment being unavailable for interaction on the TS-54 when the WoT Plus subscription has expired.
  • Fixed the issue of the WoT Plus subscription not taking into account the regional date/time format specifics.
  • Fixed the issue of enemy vehicle outlines not being displayed after Random Events on some maps (Safe Haven, Ruinberg, Himmelsdorf).
  • Fixed the issue of no XP being lost when resetting perks (via Rapid Courses and Regimental School) for crew members with all perks trained.
  • Fixed the issue of the game client freezing when selecting certain vehicles in the Garage.
  • Fixed the issue of Bounty Ventilation not being displayed in the Equipment and Consumables category in the crew efficiency infotip.
  • Fixed the issue of HP bars not taking into account equipment loadouts changed during the countdown before battle. 
  • Fixed the issue of the damaged suspension icon not being displayed on the module panel in some cases.
  • The visual models of the following vehicles have been improved: BZ-75, Tiger II, Ferdinand.
  • The terrain and certain objects on Himmelsdorf, Klondike, Pilsen, Serene Coast, Karelia, Abbey, Oyster Bay, and El Halluf have been adjusted, in particular to prevent players driving into and getting stuck in areas not intended for playing.
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