Ranked Battles 2018: Season 2 Regulations

1. Definitions

Season is a time period, when the Ranked Battles are available. Each separate season may differ in regulations and rewards.

Stage: a season can be divided into stages; each one has a particular duration. Following the end of a stage, the results of the Season Leaders are saved, while the ranks get reset. 

Rank is a progress element within a season. Ranks are earned for an account: they do not depend on vehicles used for earning them.

Chevron is a progress element that determines the “distance” to the next rank or vehicle rank point. Depending on the battle results, a player can earn, lose, or retain a chevron. The number of chevrons between ranks and vehicle rank points may vary.

Rank that can be lost: a rank a player can lose (go to a lower rank) when losing a chevron.

Permanent rank: a rank that is secured and a player cannot lose it (within the current stage) even if a chevron is lost.

Points: each new rank or vehicle rank point earns a particular number of points; the total number of points determines the position of the player among the Season Leaders.

Season Leaders is a leaderboard that distributes the participants of the Ranked Battles depending on the earned points and other performance indexes. To get placed on the Season Leaders, a player should earn a particular number of points within the current season.

League: the leaderboard of Season Leaders divided into three leagues that correspond to players' battle performance.

Ceasefire: a particular period of day, when the Ranked Battles mode is unavailable on the current server.

Crates with rewards are crates that contain the rewards received upon opening them.

Prime Time is a particular period of day, when the Ranked Battles mode will be available for playing on particular servers.

Ranked Battles Efficiency is the ratio of battles where a chevron was received to the total number of Ranked Battles fought within a season.

Ranked Battles Calendar displays the Prime Time and Stage periods on servers.

Base Experience is experience that is earned in battle without Premium Account, Clan and Personal Reserves. It is displayed in the Team Result tab in the battle results.

Rank Shield is a functionality that allows retaining particular ranks even in case of losing a chevron (the shields have durability).

2. How to Participate

  • The Ranked Battles Season 2 will be available from July 23
  • To participate in the mode, any Tier X vehicle is required
  • To play in the Ranked Battles mode, players need to select it in the battle mode selector in the Garage
  • The Ranked Battles are available only within the Prime Time on particular servers that can be changed during the season: 
    •  Weekdays:
      • 18:00-23:00 PT | 20:00-01:00 CT | 21:00-02:00 ET
    • Weekends:
      • 17:00-23:00 PT | 19:00-01:00 CT | 20:00-02:00 ET

3. Format and Duration

Format

  • The Ranked Battles are played by seasons
  • The Ranked Battles are played 15x15 (Standard battle)
  • Battle duration is 15 minutes
  • Victory conditions: destroy all enemy vehicles or capture the enemy base
  • The matchmaker works similarly to the matchmaker in Random Battles; additionally, it considers ranks, when assembling teams
  • Available maps: Abbey, Airfield, Arctic Region, Cliff, El Halluf, Ensk, Fisherman's Bay, Glacier, Himmelsdorf, Karelia, Lakeville, Love Oaks, Malinovka, Murovanka, Paris, Prokhorovka, Redshire, Serene Coast, Siegfried Line, Steppes, Tundra, and Westfield
  • Platoons are not available in the mode
  • The economy in the mode is similar to that of the Random Battles

Season

  • The second season will last 21 days and will not be divided into stages
  • The mode is available from July 23, 06:00 PT | 08:00 CT | 09:00 ET until August 13, 06:00 PT | 08:00 CT | 09:00 ET
  • The exact schedule of the mode availability can be found in the WoT client

Chevrons

  • Places I–III on the winning team will earn 2 chevrons
  • Places IV–X on the winning team and place I on the losing team will earn 1 chevron
  • Places XI–XV on the winning team and places II–V on the losing team will retain a chevron
  • Places VI–XV on the losing team will lose a chevron
  • A draw game is considered to be lost by both teams
  • If several players earned the same amount of experience, all of them earn/retain a chevron (i.e. the players with the same amount of earned experience)
  • In case of extremely low battle performance (the amount of the earned experience is 0) a chevron will be lost irrespective of the battle outcome

Ranks

  • 15 ordinary ranks are available
  • Rank 1 and 15 are permanent
  • Number of chevrons between the ranks: 

Ranks

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

Chevrons

1

2

2

2

3

3

4

4

4

5

5

6

6

6

7

Chevrons in other regions:

 

Ranks

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

NA

Chevrons

 1

2

2

2

2

3

3

3

4

4

4

5

5

6

6

Shields

  • If the current rank is shielded and the shield has sufficient durability, the player can retain the rank even when losing a chevron
  • The shield durability is decreased after losing a chevron in a battle
  • An earned chevron will completely restore the shield durability
  • At rank 5, the shield will completely lose durability after three battles, in which the rank should have been lost
  • At rank 10, the shield will completely lose durability after two battles, in which the rank should have been lost
  • At rank 13, the shield will completely lose durability after one battle, in which the rank should have been lost

Matchmaker

  • The matchmaker attempts to assemble the teams with the maximum difference of two ranks. If the conditions cannot be met, the rank threshold is extended
  • Teams will always consist of an equal number of players of a particular rank
  • When assembling the teams, the matchmaker does not consider the points  
  • If the matchmaker is unable to assemble the teams during 5 minutes, the battle will not be created and the players will be sent to the Garage

Points

  • Each new rank earns 1 point
  • Each new vehicle rank earns 1 point
  • A point is received only for a new rank. If the same rank is achieved repeatedly, a point will not be received

Vehicle rank points

  • Upon achieving rank 15, players are able to earn vehicle rank points.
  • Vehicle rank points are unlimited.
  • After earning a vehicle rank point, the chevron progress starts anew at the same rank.
  • Vehicle rank points are not bound to a particular vehicle; they are shared by all vehicles.
  • The number of chevrons between the vehicle rank points is five.

Season Leaders

  • Player's position on the Season Leaders depends on the total number of points earned within a season
  • If several players have the same number of points, other parameters are successively compared: 
    • Ranked Battles Efficiency
    • Average damage in the mode
    • Average experience (considering the Premium Account)
    • Damage caused with player's assistance
  • If all five parameters are equal, all players will belong to the league of the highest shared position
  • The leaderboard of the Season Leaders will be available in the game client and on the portal on July 23, 06:00 PT | 08:00 CT | 09:00 ET
  • The leaderboard will be built, if at least 10 players joined it
  • The leaderboard will be updated daily
  • To get placed on the leaderboard 5 points should be earned
  • The Season Leaders will be divided into four groups: 
    • League I: top 10% of players
    • League II: next 15% of players
    • League III: next 25% of players
    • Players not among the Season Leaders

4. Rewards

Rewards for the ranks

  • Rank 1:
    • 50,000 Credits
    • 1xManual Fire Extinguisher
    • 1xSmall First Aid Kit
    • 1xSmall Repair Kit
    • 1x Personal Reserves: +200%Free XP (2 hours)
  • Rank 2:
    • 50 Bonds
    • 100,000 Credits
    • 2xManual Fire Extinguishers
    • 2xSmall First Aid Kits
    • 2xSmall Repair Kits
    • 1x Personal Reserves: +100%Crew XP (2 hours)
  • Rank 3:
    • 100 Bonds
    • 100,000 Credits
    • 3xManual Fire Extinguishers
    • 3xSmall First Aid Kits
    • 3xSmall Repair Kits
    • 2x Personal Reserves: +200%Free XP (2 hours)
  • Rank 4:
    • 100 Bonds
    • 150,000 Credits
    • 3xManual Fire Extinguishers
    • 3xSmall First Aid Kits
    • 3xSmall Repair Kits
    • 2x Personal Reserves +100%Crew XP (2 hours)
  • Rank 5:
    • 150 Bonds
    • 150,000 Credits
    • 1 DayPremium Time
    • 1xGarage Slot
  • Rank 6:
    • 200,000 Credits
    • 1xAutomatic Fire Extinguisher
    • 1xLarge First Aid Kit
    • 1xLarge Repair Kit
    • 1x Personal Reserves: +50%Credits (2 hours)
  • Rank 7:
    • 300 Bonds
    • 1xAutomatic Fire Extinguisher
    • 1xLarge First Aid Kit
    • 1xLarge Repair Kit
    • 1x Personal Reserves: +50%XP (2 hours)
  • Rank 8:
    • 350 Bonds
    • 250,000 Credits
    • 1xAutomatic Fire Extinguisher
    • 1xLarge First Aid Kit
    • 1xLarge Repair Kit
    • 2x Personal Reserves: +50%Credits (2 hours)
  • Rank 9:
    • 400 Bonds
    • 1xAutomatic Fire Extinguisher
    • 1xLarge First Aid Kit
    • 1xLarge Repair Kit
    • 2x Personal Reserves: +50%XP (2 hours)
  • Rank 10:
    • 450 Bonds
    • 250,000 Credits
    • 1 DayPremium Time
    • 1xGarage Slot
  • Rank 11:
    • 300,000 Credits
    • 3xAutomatic Fire Extinguishers
    • 3xLarge First Aid Kits
    • 3xLarge Repair Kits
    • 5x Personal Reserves: +50%XP (2 hours)
  • Rank 12:
    • 500 Bonds
    • 3xAutomatic Fire Extinguishers
    • 3xLarge First Aid Kits
    • 3xLarge Repair Kits
    • 5x Personal Reserves: +50%Credits (2 hours)
  • Rank 13:
    • 600 Bonds
    • 350,000 Credits
    • 5x Personal Reserves: +50%Credits (2 hours)
    • 5x Personal Reserves: +50XP (2 hours)
    • 5x Personal Reserves: +200%Crew XP (2 hours)
  • Rank 14:
    • 500,000 Credits
    • 5x Personal Reserves: +50%Credits (2 hours)
    • 5x Personal Reserves: +50%XP (2 hours)
    • 5x Personal Reserves: +200%Crew XP (2 hours)
    • 5x Personal Reserves :+300%Free XP (2 hours)
  • Rank 15:
    • 1,000 Bonds
    • 1,000,000 Credits
    • 3 DaysPremium Time
    • 1xGarage Slot
    • 5x Personal Reserves: +50%Credits (2 hours)
    • 5x Personal Reserves: +50%XP (2 hours)

The reward is received after achieving the rank for the first time within the stage.

Mission: Reward for Commitment

  • 50,000 Credits

The mission can be completed 3 times a day in the Ranked Battles only. To complete a mission, be among the top 10 players on your team by experience earned in 7 battles.

Award and Conditions for Receiving It

Medal

Conditions of Receiving

Ranked Battles Hero

Achieve the top rank in Ranked Battles Season 2.

Received upon completion of Ranked Battles Season 2.

For achieving all ranks.

The medal will be credited upon completion of Season 2, together with the Prize League rewards.

Rewards for the vehicle rank points

At rank 15, when earning a vehicle rank point, the player will earn additional 25 Bonds. 

Season Rewards

The season rewards will be credited within 14 days after the end of the Season, when the violators of the Game Rules are excluded. To receive the reward, log into the game no later than 180 days after the Season end.

  • League I:
    • 3,500 Bonds
    • Ranked Battles League I style
    • Gold Season 2 badge
    • 7 DaysPremium Time
    • 2,000 Gold
    • 10x Personal Reserves: +50%Credits (2 hours)
  • League II:
    • 1,750 Bonds
    • Ranked Battles League II style
    • Silver Season 2 badge
    • 7 DaysPremium Time
    • 1,000 Gold
    • 5x Personal Reserves +50%Credits (2 hours)
  • League III:
    • 1,000 Bonds
    • Ranked Battles League III style
    • Bronze Season 2 badge
    • 1 DayPremium Time
    • 500 Gold
    • 5x Personal Reserves: +50%Credits (2 hours)

5. Violation of the Game Rules and Penalties

The Ranked Battles are subject to the same rules that are applied to Random Battles, all penalties are imposed according to the Game Rules and End User License Agreement.

If a player violates the Game Rules or the End User License Agreement, they will be excluded from the leaderboard throughout, after Season 2 is over, or before receiving the season rewards.

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