Global Map: Soldiers of Fortune Regulations

Global Map: Soldiers of Fortune Regulations

The Soldiers of Fortune event will last Jan. 21-Feb. 4.

Throughout this large-scale game event, clans and players will earn Fame Points.

Players earn Fame Points for participation in battles and at any time during the event can exchange them for personal bonuses that increase the gain of personal Fame Points. When the event is over, accumulated persons Fame Points can be exchanged for various rewards.

Clans will earn Fame Points both in battle and by completing special conditions.

At any time during the event, a clan may use a special mechanics and convert clan Fame Points into Research Points.

Research Points can be invested into various technologies that increase the gain of clan Fame Points and simplify the clan's actions on the map.

If done effectively, clans which wisely invest earned Fame Points will earn even more clan Fame Points during the battles.

The clans that achieve the best balance between earning Fame Points and investing them into technologies, while achieving good results in battles, will stand the best chance of success in the event.

1. General Rules

1.1. The Soldiers of Fortune event will be available Jan. 21 at 06:00 CT to Feb. 4 at 06:00 CT.

1.2. The event will comprise a single stage, without breaks or days off.

1.3. All clans (existing and newly created ones) will be able to participate in the event.

1.4. The map will be divided into three fronts: Basic, Advanced, and Elite. Access to the territories of the Advanced and Elite fronts is limited.

1.5. Revolts are OFF.

1.6. All battles will be played in the absolute format, 15vs15 in Tier IX-X vehicles.

1.7. The battle duration will be 15 minutes. 

1.8. “Fog of War” is ON.

1.9. Penalties for no-show in battle are ON.

1.10. Province income in Gold is OFF. During the Soldiers of Fortune event, a province will provide 1 to 3 special bonuses to its owner.

1.11. The province owner does not participate in tournaments on landing provinces, in landing auctions, or in tournaments among challengers in attacks by land on their own provinces.

1.12. Clans can submit applications for landing tournaments on the territory of the Basic front and for landing auctions of the Advanced and Elite fronts, if they own any territories on any fronts.

1.13. Clans cannot attack landing provinces on the territory of the Basic front by land.

1.14. Clans can attack landing auctions on the territories of the Advanced and Elite fronts by land.

1.15. The Headquarters are OFF. Divisions can be created on any province.

1.16. Division creation and upkeep are free.

1.17. Division modules are ON but limited. All created divisions will automatically be equipped with the Engineer Battalion module that decreases the movement restriction between owned provinces by 50%.

1.18. Landing provinces within the territory of the Basic front are dynamic and change their location when landing battles are over.

1.19. The maximum number of participants within a landing tournament is 32.

1.20. On the first day of the "world re-division," the maximum possible number of participants in landing tournaments is 16.

1.21. Auction provinces within the territory of the Advanced and Elite fronts are dynamic and change their location when battles are over.

1.22. The maximum number of participants within a landing auction on the territory of the Advanced front is 16, and on the territory of the Elite front is 8.

1.23. The maximum number of applications (available to a clan within a turn on the Global Map) for landing on the territory of the Basic front is 6. 

1.24. Battle shift of 15 minutes is ON for 50% of provinces.

1.25. Vehicle lock is ON in battles for provinces of the Elite front. Basic lock duration is 144 hours.

1.26. Ghost Clan Rule is ON

1.27. Maps for Soldiers of Fortune: 

Abbey Ensk Karelia Mines Redshire
Airfield Fisherman's Bay Lakeville Mountain Pass Ruinberg
Cliff Fjords Malinovka Murovanka Sand River
El Halluf Himmelsdorf Mannerheim Line Prokhorovka Steppes

Special Rules

Within Soldiers of Fortune, various complex mechanics and conditions (that are similar to those of Arms Race) will be used.  Below is a brief glossary to clarify the mechanics that are described in the document:

  • Fronts: the playing field is divided into three fronts, each having different access conditions and mechanics. Each subsequent front has fewer provinces, tougher competition, and better rewards.
  • Bonuses: clan boosts that are available from provinces and received by the clans that own them.
  • Technologies: special advantages received by clans through investment of previously earned Fame Points.
  • Lab: vendor of technologies. Technologies can be purchased for Research Points.
  • Investment: a special mechanic to exchange clan Fame Points to Research Points (required for purchasing technologies). When using the Investment functionality, if a clan owns provinces on the Event Fronts, that clan will be automatically removed from the map.
  • Landing auction: a hybrid of landing and auction, where a part of a clan makes landing  bids in clan Fame Points and the other part participates in an auction  via bonuses and technologies.
  • Clan tasks: tasks that allow the earning of clan Fame Points, Research Points, and various technologies.
  • Personal bonuses: special boosts received by players in exchange for personal Fame Points.
  • Reward bonuses: various rewards that can be received by players in exchange for accumulated personal Fame Points when the event is over.

2. Playing Field

2.1. All time zones of Soldiers of Fortune will play on a single playing field, without division into regions.

2.2. The playing field is divided into three fronts: Basic, Advanced, and Elite. 

2.3. Prime time of the event: Basic and Advanced front from 18:00 to 22:00 CT, inclusively. Elite fronts from 19:00 to 22:00 CT, inclusively.

3. Fronts

There are three fronts with different access conditions, gain of personal and clan Fame Points, and strategic mechanics.

Each province of the Global Map has 1-2 bonuses that provide strategic advantages to the clan that owns them.

The bonus distribution at the provinces remains unchanged throughout the event.

3.1. Basic Front

3.1.1. On the Basic front, Fame Points can be earned only for battles.

3.1.2. Applications for landings at the territory of the Basic front are available to any clan of at least 15 members, who have a Tier X vehicle.

3.1.3. Dynamic landings are available at the territory of the Basic front; at the same time, applications for landing at this front can submitted by clans that already own provinces at any front.

3.1.4. The Basic front consists of 123 provinces, prime time from 18:00 to 22:00 CT.

3.2. Advanced Front

3.2.1. On the Advanced front, Fame Points can be earned both for battles and for owning provinces.

3.2.2. There are four (4) ways to receive access to provinces of the Advanced front:

  • Capture a province that provides the "application for a landing auction at the Advanced front".
  • Purchase the "application for a landing auction at the Advanced front" technology from the Lab.
  • Make a bid (in Fame Points) for a landing auction. The minimum bid at the Advanced front is 100 clan Fame Points (see section 6 of the Regulations).
  • Complete the "Experienced Raider" clan tasks (see section 8 of the Regulations).

3.2.3. Provinces of the Advanced front provide a 10% bonus to Fame Points that are earned in battles (as compared to the Basic front, see section 7 of the Regulations).

3.2.4. Owning a province at the Advanced front is rewarded with Fame Points; their number decreasing for each day of ownership. Fame Points are added during the calculation of the next turn, when battles at the province are over. If a clan leaves the map before the turn calculation, it will not receive these clan Fame Points.

Time of owning a province of the Advanced front by a clan (play days)

Clan Fame Points

1

4,000

2

3,000

3

2,000

4

1,000

5+

0

Therefore, if a clan captures a province of the Advanced front for the first time, it receives 4,000 clan Fame Points. If the clan owns the province for the second day, it receives 3,000 clan Fame Points; owning the province for the third day will be rewarded with 2,000 clan Fame Points, etc.

3.2.5. When a province is captured repeatedly (excluding capture after Investment), the bonus remains unchanged, as if a clan owns it. For example, a clan owns a province for three days, then loses it and re-captures it on the following day. In this case, the clan will receive 1,000 clan Fame Points for the first day of repeated ownership and 0 clan Fame Points for the following day. 

3.2.6. Investment resets the counter of owning a province, and if it is captured repeatedly, the income starts anew.

3.2.7. The Advanced front consists of 62 provinces; the prime time is from 18:00 to 22:00 CT.

3.3. Elite Front

3.3.1. On the Elite front, clan Fame Points can be earned for battles, for owning provinces, and for the number of owned provinces.

3.3.2. There are two ways of receiving access to Elite front provinces:

  • Purchase the "application for a landing auction at the Elite front" technology from the Lab.
  • Make a bid (in Fame Points) for a landing auction. The minimum bid at the Elite front is 10,000 clan Fame Points (see section 6 of the Regulations).

3.3.3. Provinces of the Elite front provide 20% bonus to Fame Points that are earned in battles (as compared to the Basic front, see section 7 of the Regulations).

3.3.4. Owning a province rewards clans with clan Fame Points, by analogy with provinces of the Advanced front, section 3.2.4, also decreased for each day of ownership. Fame Points are added during the calculation of the next turn, when battles at the province are over.

Time of owning a province of the Elite front by a clan (play days)

Clan Fame Points

1

6,000

2

4,500

3

3,000

4

1,500

5+

0

3.3.5. Clans that own groups of provinces at the territory of the Elite front earn clan Fame Points. At the end of a playing day, clans that own four (4) or more provinces at the territory of the Elite front are rewarded with clan Fame Points depending on the number of provinces owned when all battles on the provinces are over: 

Number of provinces owned on the Elite front

Reward in clan Fame Points

1

0 points

2

0 points

3

0 points

4

9,000 points

5

9,000 points

6

18,000 points

7

18,000 points

8+

45,000 points

  • Clan Fame Points received for owning groups of provinces are added at the end of a playing day (approximately at 03:00 CT). However, if a clan starts Investment while owning a group of provinces at the Elite front, it will receive Research points in full, for all clan Fame Points, including the reward for owning a group of provinces.
  • If a clan retains ownership of its provinces to the end of the battles at the provinces and then leaves the Global Map (not by starting Investment), it will receive clan Fame Points.

3.3.6. Vehicle lock is ON in battles for provinces of the Elite front:

  • Vehicles destroyed in any battle at the territory of the Elite front get locked for 144 hours, excluding the battle against the province owner. When winning a battle against the province owner, vehicles get locked for 72 hours.
  • The vehicle lock time can be decreased using a special technology.
  • Locked vehicles can be used in battles at the territory of the Basic and Advanced fronts.

3.3.7. The Elite front consists of 15 provinces; the prime time is from 19:00 to 22:00 CT.

4. Improvements for Clans

A clan can use various bonuses and technologies to accelerate the acquisition of Fame Points.

These are divided into two groups: Technologies that can be purchased from the Lab for Research Points or received as reward by completing clan tasks, and Bonuses that can be received by capturing and owning provinces that provide such bonuses. The effects of bonuses and technologies stack, see more details in sections 4.3 and 4.4 of the Regulations.

4.1. Research Points and Investment

4.1.1. Investment is a special mechanic to exchange clan Fame Points for Research Points (at a particular exchange rate). The exchange rate can be improved using particular technologies.

4.1.2. Accumulated clan Fame Points can be exchanged in full or in parts. The more clan Fame Points that are exchanged, the higher the exchange rate. The number of clan Fame Points to be exchanged can be set when starting Investment.

4.1.3. When using this mechanic all made (pending) auction bids are canceled and the clan leaves the Global Map; all accumulated clan Fame Points are exchanged for Research Points. Only the clan leader or Executive Officers can use the Investment functionality.

4.1.4. Basically, the exchange of Fame Points for research Points is performed after the calculation for the nearest turn.

4.1.5. Investment cannot be started if the prime time has begun at the provinces, where the clan has appointed battles.

4.1.6. Once Investment is fulfilled, the possibility of earning the full bonus from provinces of the Advanced and Elite fronts is restored (sections 3.2 and 3.3 of the Regulations).

4.1.7. The exchange of Fame Points for Research Points is irreversible; i.e. Research Points cannot be exchanged for Fame Points. Be attentive, especially at the end of the event.

4.2. Lab

4.2.1. The Lab is a special store where Research Points can be spent on various technologies.

4.2.2. All currently active improvements of the clan can be viewed in the Lab.

4.3. Clan Bonuses

4.3.1. Each province on the event map features up to two different bonuses.

4.3.2. Bonuses are activated once a clan occupies a province and terminated when the clan stops owning the province.

4.3.3. If a clan owns several provinces that provide the same bonus, the bonus effect is not multiplied. A clan gets the effect only from the most effective bonus. For example, a clan owns two provinces. One of them provides a bonus of +3% to earned clan Fame Points, while the other province provides a bonus of +10% to earned clan Fame Points. In total, the clan will only get +10% to Fame Points they earn.

4.4. Technologies

4.4.1. A technology is received once within the event and remains in effect until it is over.

4.4.2. A technology starts working just after being purchased in the Laboratory or after a clan receives it for completing the clan task.

4.4.3. The effect of several technologies of the same type stacks. Therefore, if a clan gets a technology that provides +5% to earned clan Fame Points, and later gets a technology that provides +10% to earned clan Fame Points, the clan will receive a bonus of +15% to clan Fame Points they earn.

4.4.4. The cost of a technology may change dynamically depending on the number of clans that purchase the technology. The more clans that get a particular technology, the less expensive it is for clans that do not yet have it.

4.5 Summary table of bonuses and technologies available during the event stages

EFFECT

Technologies

Bonuses

Increased number of clan Fame Points earned in battles

+

+ Fronts: Basic, Advanced, Elite

Increased number of clan Fame Points for owning provinces of the Advanced and Elite fronts

+

+ Fronts: Basic, Advanced, Elite

An application for the auction of the Advanced front

+

+ Basic front

An application for the auction of the Elite front

+

 -

Increased reward for owning provinces at the Elite front territory

+

  + Elite Front

Increased effect of bonuses provided by provinces

+

  -

Decreased duration of vehicle lock

+

  -

Increased rate of exchanging clan Fame Points into Research Points

+

  -

Increased bonus for winning against an opponent who has more clan Fame Points

+

-

5. Personal Bonuses

5.1. Players can exchange personal Fame Points for personal bonuses that speed up the earning of personal Fame Points.

5.2. A personal bonus for personal Fame Points is activated is soon as it is received by the player:

  • Please note that the abovementioned exchange is irreversible, so consider your time and efforts carefully.
  • Making the correct choice will allow you to earn more Fame Points and rank high in the event, while errors in calculations could lead to a ranking lower than you would expect.

6. Landing Auctions at Provinces of the Advanced and Elite Fronts

6.1. Players need to use landing auctions to get to the Advanced and Elite fronts.

6.2. There are two ways of participating in an auction:

  • Get access to an auction via a technology or bonus
  • Make a bid in clan Fame Points.

6.3. The main feature of landing auctions is that there can be more than one winner in an auction. Afterwards, the auction winners meet at the tournament. The tournament winner faces the province owner. The maximum number of auction winners depends on a front, with 16 winners for the Advanced and 8 for the Elite, and the number may be increased if necessary.

6.4. Eight (8) applications for the Advanced front landing auction and four (4) applications for the Elite front landing auction are reserved for clans that get access by capturing a province with the corresponding bonus or by purchasing this bonus in the Laboratory.

6.5. Until auction application time end (one turn before battles start), all clans can make bids in clan Fame Points to the landing auction or submit landing applications with the clan bonuses and technologies they have.

6.6. One turn before the battle starts, the tournament grid is created. It includes clans that apply for a landing auction with bonuses and technologies, clans that make the highest bids in clan Fame Points, and clans that land on the province "by land."

Example: Twenty-three (23) clans applied for a landing auction of the Advanced front. Two (2) clans own provinces that provide the corresponding bonus, and four (4) clans have purchased the application in the Lab. Fourteen (14) clans have made bids in clan Fame Points, and three (3) clans have landed on the province "by land." One turn before battles start, the tournament bracket is created. It will include six (6) clans that have the corresponding bonuses (two (2) clans that own the provinces and four (4) clans that have purchased the technology), 10 clans that have made the highest bids in clan Fame Points, and 3 clans that have landed on the province "by land." The four (4) clans that have made the smallest bids do not participate in the tournament.


6.7. If several clans make identical bids, the clan that makes the bid earliest gets priority.

Example: Ten (10) clans have made identical bids for a landing auction of the Elite front. In addition, two clans that own the corresponding technology have applied for this auction. In this case, eight (8) clans will win the auction — two (2) clans that own the technology and six (6) clans that have made the bids earlier than the other clans.


6.8. All unsuccessful bids are returned to the clan.

6.9. Battles between the auction winners and clans that land on the auction province "by land" are fought according to the standard rules applied to tournaments among challengers. In addition, the x5 multiplier is applied to personal and clan Fame Points earned in battles against province owner.

7. Fame Points

7.1. Within the Soldiers of Fortune, clans compete for Fame Points to claim the most valuable rewards of the event.

7.2. Both clans and players earn Fame Points in battles.

7.3. In one battle, all players of a team earn the same amount of Fame Points that is affected by the coefficient of a Personal Bonus that is individual for each player.

The formula for calculating Fame Points earned in battles:

Where:

Fame_Points Fame Points earned in battle.
Fame_points_base Basic number of Fame Points at the Basic front equals 1,500.
Battle_type_c Battle type multiplier.
Event_value_c Game event multiplier (1).
Еlo_c Elo rating multiplier, corresponds to the front Elo rating for Tier X vehicles.
Team_XP The amount of experience the team has earned in the battle.
Battle_XP The total amount of experience the teams have earned in the battle.
Team_size The set team size (15 players).
Bonus_р The multiplier provided by active bonuses for Fame Points earned in battles (different for clans and players).
Technology_р The multiplier provided by active technologies for Fame Points earned in battles (for clans only).

Battle type multiplier (Battle_type_c): 

Battle Type

Multiplier

Tournament among challengers at the landing province of the Basic front

1

Tournament among challengers at a regular province of any front and tournament among challengers at the landing auction of the Advanced or Elite front

5

Battle with the owner at all fronts

5

Elo rating multipliers (Elo_c):

Elo rating of the opposing clan

Elo_c

<=1,000

1.0

1,001–1,050

1.1

1,051–1,100

1.2

1,101–1,150

1.3

1,151–1,200

1.4

1,201–1,250

1.5

1,251–1,300

1.6

1,301–1,350

1.7

1,351–1,400

1.8

1,401–1,450

1.9

>=1,451

2.0

7.5. Personal Fame Points

7.5.1. Within the event, personal Fame Points can be earned only in battles.

7.5.2. During the event, personal Fame Points can be exchanged for Personal Bonuses.

7.5.3. Once the event is over, personal Fame Points can be exchanged for reward bonuses.

7.6. Clan Fame Points

Clan Fame Points can be earned by fighting in battles and completing special conditions at the Advanced and Elite fronts.

7.6.2. The log of earning clan Fame Points is available in the clan profile on the clan portal.

7.6.3. If a clan that has fewer clan Fame Points beats a clan that has more  clan Fame Points (including bids that have already been made but not  played), 1% of the difference in clan Fame Points (including bids that  have already been made but not played) is transferred from the defeated clan to the winning clan. Technologies can increase this amount to 5% of the difference in clan Fame Points.

Example: Two (2) clans fought a battle. The winning clan has 1,000 clan Fame Points, while the defeated clan has 101,000 clan Fame Points at the end of the battle. The difference in the number of their clan Fame Points is 100,000: 1% of this number is 1,000. Thus, the defeated clan will lose 1,000 clan Fame Points that will be transferred to the winning clan.


7.6.4. Clan Fame Points can be spent for a landing auction at the Advanced or Elite fronts. The auction system is explained in section 5 of the Regulations.

7.6.5. Clan Fame Points can be exchanged for Research Points, completely or partially, using the Investments mechanic.

7.6.6. Clan Fame Points considering the invested points are displayed on the Global Map, which allows evaluation of opponents regarding the number of Fame Points they spend on technologies and regarding their speed of earning clan Fame Points.

7.7. Fixed battles are prohibited by the Regulations. Clans and players that violate the rules will lose all their Fame Points (both clan and personal), and their game accounts will be banned.

7.8. In contradictory cases related to adding Fame Points (suspicion of fixed battles, etc.), the administration reserves the right to demand the battle be replayed, and screenshots, and other related information be provided. If the requested information is not provided, the administration will make a decision at their own discretion. We strongly recommend to Enable Battle Recording in the game settings.

8. Clan Tasks

8.1. During the Soldiers of Fortune event, clans can complete clan tasks.

8.2. The tasks will be rewarded with technologies, Research Points, and clan Fame Points.

8.3. All clan tasks, their conditions, and rewards are available in the Global Map UI.

Mission title

Reward

Task Conditions

Number of Completions

Striking Power

5,000 Research Points

Win a battle at the Elite front (including battles within landing auctions)

2

Test Strike

100 Research Points

Capture a province of the Basic front

3

Bypass Strike

5,000 clan Fame Points

Capture a province of the Advanced front

3

Finishing Strike

Technology: +20% to clan Fame Points in battles

Capture a province of the Elite front

1

Experienced Raider

Technology: free application for the Advanced front

Capture 10 provinces of the Advanced front

1

Well-Aimed Fire

50 Research Points

Destroy 50 enemy vehicles at any front

2

 9. Special Offers

Clans will be provided with options to invest clan Fame Points into Research Points with a special, increased exchange rate, provided certain conditions have been met: If a clan played battles for at least five (5) days in the event and has never performed Investment, it will receive a special Investment offer with 50% more Research Points. The offer remains available for 24 hours and is made to a clan once per event.

10. Soldiers of Fortune Flow

10.1. Before the start of the event, all clans receive 15 Research Points, and can spend them on technologies in the Laboratory.

10.2. On the first day of the event, all provinces on the Basic front will be landing. The maximum number of landing applications is 16.

10.3. Upon the end of battles on landings, dynamic landings provinces on the Basic front will be enabled. The maximum number of applications for this type of landing is 32.

10.4. On the second day of the event, dynamic landing auctions are opened on the territories of the Advanced and Elite fronts.

10.5. On the last day of the event (Feb. 4), after the end of battles on landing tournaments, new dynamic landings and auctions are not created.

10.6. Feb. 4 at 04:00 CT, the map will freeze, the event will end, and finalization of results of the Soldiers of Arms event will begin.

10.7. The process of receiving awards and opening access to Bonds exchange for vehicles will begin on Feb. 7. Note: The date to receive rewards may change.

11. Special Penalties for No-Show in Battle

11.1 The total value of penalties will be calculated from the total amount of clan Fame Points, including the bids that were made but not won.

11.2. Clan Fame Points are removed from the clan's account. Therefore, following the penalties and auctions results, the clan account can display a negative quantity of clan Fame Points.

Number of No-Show in Battle
within a reference period

Maximum number of
landing applications

Clan Fame Points

Reference period

1

6

Penalties shall not apply

3 days

2

5

-10%

3

3

-10%

4

1

-10%

12. Rewards

Rewards within the Soldiers of Fortune event are divided into personal and clan rewards and received for taking a position in the corresponding Alleys of Fame; moreover, all event participants who earned personal Fame Points can exchange them for reward bonuses.

Only players and clans that have managed to enter the Alley of Fame will be included in the calculation of the percentage of players that receive the final rewards.

To enter the Alley of Fame, a player or a clan has to play at least five (5) battles within the event.     

12.1. Personal Leaderboard

12.1.1. Players can receive Bonds, badges, medals as rewards for the personal leaderboard.

12.1.2. Distribution of Bonds by personal leaderboard:

From

To

Bonds

 0%

1%

1,000

 1%

2%

950

 2%

3%

900

 3%

5%

850 

 5%

10%

800 

 10%

15%

750 

 15%

20%

700 

 20%

25%

600 

 25%

50%

500 

 50%

75%

250 

Please note the total amount of Bonds provided above are affected by a coefficient based on a clan's position. As a result, the reward can be increased up to seven (7) times!

12.1.3. Soldiers of Fortune Event Medals And Their Receiving Conditions

Winner of Soldiers of Fortune
(Reward to members of the clan that took the first position in Soldiers of Fortune)

Be a member of the winning clan at the end of the event

Fight at least five (5) battles in Soldiers of Fortune for the clan after the last application to this particular clan.

Soldiers of Fortune Top 10
(Reward to the members of the clans that made it to the Top-10 in Soldiers of Fortune)

Be a member of a Top-10 clan at the end of the event

Fight at least five (5) battles in Soldiers of Fortune for the clan after the last application to this particular clan.

Not credited if the Winner of Soldiers of Fortune award is received

Soldiers of Fortune Top 100
(Reward to the members of the clans that made it to the Top-100 in Soldiers of Fortune)

Be a member of a Top-100 clan at the end of the event

Fight at least five (5) battles in Soldiers of Fortune for the clan after the last application to this particular clan.

Not credited if the Winner of Soldiers of Fortune or Soldiers of Fortune Top 10 award is received

Participant of Soldiers of Fortune
(Commemorative award for active participation in the Soldiers of Fortune event)

Fight at least five (5) battles in the Soldiers of Fortune event

Epic Win
(Reward to the members of the clan that has the longest series of victories)

Be a member of the clan that has the longest series of victories (at the end of the event)

Fight at least five (5) battles in Soldiers of Fortune for the clan after the last application to this particular clan.

12.1.4. Soldiers of Fortune Badges and Their Receiving Conditions

Legend of Global Map
(Received for outstanding achievements on the Global Map)

Be among the top 1% of players on the personal leaderboard and be a member of a clan that belongs to the top 1% of clans following the results of the event.

Fight at least 50% of Arms Race battles for the clan that is among the top 1% of clans.

Hero of Soldiers of Fortune
(Rewarded for finishing in the top 10% of players in Soldiers of Fortune)

Be a member of the top 10% of clans at the end of the event

Fight at least five (5) battles in Arms Race for the clan after the last application to this particular clan.

12.2. Reward Bonuses

12.2.1. Players who earned personal Fame Points during the event can exchange them for Personal Bonuses.

12.2.2. Once the Soldiers of Fortune event is over, the cost of the reward vehicles is displayed in personal Fame Points. The cost will be equal to the amount of personal Fame Points earned by a player who took position 2,700 of the Alley of Fame. In addition to personal Fame Points, to receive a reward vehicle, a player will need 4,000 Bonds.

12.2.3. Only a vehicle that the player does not have in their Garage can be selected.

12.2.4. All reward vehicles come with the Veteran customization set; if the player ended up among top-10%, the vehicles come with the Lightning style that corresponds to the nation of the selected vehicle.

12.2.5. Option of exchanging Fame Points to reward bonuses will last until Feb. 21 at 04:00 CT, inclusively.

12.2.6 All reward bonuses will be available in the Global Map interface when the event is over.

12.3. Clan Leaderboard

IMPORTANT!

Please note that some mechanics of the event are irreversible, and can affect the clan progress in the event in case any unfair actions are performed by clan officers or any accounts are  hacked. Please take responsibility for your security and consider these three hints before starting the event:

  • For clan commanders: Be cautious when selecting players who have the access to officer’s permissions and operating on the map; it is a  good idea to limit the number of such players for the duration of the event
  • Never transfer your account to any third party — it is not secure and violates the game rules.
  • We strongly recommend changing the account password before the start of the event.


12.3.1. Depending on clan position in the clan leaderboard, the total amount of Bonds of players in this clan is affected by the following multiplier: 

From

To

Clan Multiplier

0%

1%

7

1%

2%

6.5

2%

3%

6

3%

5%

5.5

5%

10%

5

10%

20%

4.5

20%

30%

4

30%

40%

3.5

40%

50%

2

50%

75%

1.5

Thus, if a player is among the top 7% of players by personal Fame Points in the region, and the clan is among the top 7% of clans in the same region, the player receives 800 Bonds (by personal leaderboard) *5 (clan multiplier) = 4,000 Bonds.

12.3.2. A player receives a clan multiplier only from the clan to which this player belongs at the moment of the end of the event, and in case the following conditions have been met: Fought at least five (5) battles within the event as a part of this clan.

12.3.3. Unlike other rewards, Gold shall be distributed for a determined position, not for being among a percentage of players. The total prize pool of 3,025,000 Gold will be distributed among clans in the following way:

13. Bond Auction

13.1. Players who ended up in the Alley of Fame, but failed to make it to top 2,700 and did not receive the option to exchange Bonds for vehicles, can take part in the Bond Auction and try to win one of six clan vehicles (T95/FV4201 Chieftain, М60, VK 72.01 (K), Object 907, 121В, or Т95Е6).

13.2. The auction starts with the opening of the window to exchange Bonds for vehicles on Feb. 6 (Note: starting date of the action may change, it ends on Feb. 21 at 06:00 CT).

13.3. Players who entered the Alley of Fame, but did not finish in the top 2,700, have a chance to make a bid in Bonds of at least 4,500. Note: Personal Fame Points can be exchanged for Bonds and used for an auction.

13.4. A player can cancel the bid at any moment and make another bid.

13.5. At the end of the auction, the players who made the highest 250 bids will receive the vehicle selected by them in the bid window.

13.6. If there are several players who made the smallest winning bid, the players who made the earliest winning bid will receive the vehicles.

13.7. Bids that were made but did not win shall be returned to the players who made these bids.

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