9.13 Update Notes

Vehicles

  • Added the branch of Czechoslovakian medium tanks (tiers I–X), including the following vehicles:
    • Kolohousenka
    • LT vz. 35
    • LT vz. 38
    • ST vz. 39
    • Skoda T 24
    • Skoda T 25
    • Konstrukta T-34/100
    • TVP VTU Koncept
    • Skoda T 50
    • TVP T 50/51
  • Added the Czechoslovakian tier I light tank Kolonousenka to all players' Garages
  • Reworked 23 vehicles in HD quality:
    • U.S.S.R.: LTP, SU-18, SU-152, KV-3, KV-5
    • Germany: Pz.Kpfw. II Luchs
    • U.S.A.: M7 Priest, T29, T30, T54E1, T95E6
    • France: AMX AC mle. 48
    • U.K.: Birch Gun, Cruiser I, Cruiser II, Cruiser III, Cruiser IV, Comet, AT 15A
    • China: Wz-111, Chi-Ha
    • Japan: Ha-Go, Ke-Ni
  • Improved the visual models of the following japanese vehicles: O-I Experimental, O-I, O-Ni
  • Fixed some visual model issues
  • Reworked the textures of track marks for all surfaces
  • Rebalanced (improved) the characteristics of 32 vehicles:
    • U.S.S.R.: T-44, SU-122-54, Object 430, SU-101, KV-4, T-10
    • Germany: VK 30.02 (D), Ferdinand, Tiger II, Jagdtiger, Leopard prototyp A
    • U.S.A.: T69, T28, M26 Pershing, T32, T95, M46 Patton, M48A1 Patton
    • France: ARL V39, AMX 12 t, AMX 13 75, AMX M4 mle. 45, Lorraine 40 t
    • China: WZ-131, WZ-132, T-34-3, T-34-2, WZ-111 model 1-4, 113, 121, 59-Patton
    • Japan: Type 5 Chi-Ri

Changes in Characteristics of U.S.S.R Vehicles:

T-44, T-54 first prototype, SU-100M1, T-54:

  • Penetration of the UBR-412 shell for the 100 mm LB-1 gun increased from 175 mm to 183 mm

Object 430:

  • Durability increased from 1,900 to 2,000 HP
  • Durability of internal modules increased by 20%

SU-122-54:

  • 100 mm D-54S gun:
    • Reload time on the SU-122/54 turret decreased from 6.5 s to 6.3 s
  • 122 mm M62-S2 gun:
    • Reload time on the SU-122/54 turret decreased from 9.2 s to 8.8 s

T-10:

  • T-10 suspension:
    • Traverse speed increased from 28 to 30
    • Dispersion on hull traverse and on the move decreased by 5%
    • Crossing capacity increased by 8% on solid terrain, 7% on medium terrain and 4% on soft terrain
  • T-10M suspension:
    • Traverse speed increased from 30 to 32
    • Dispersion on hull traverse and on the move decreased by 5%
    • Crossing capacity increased by 9% on solid terrain, 15% on medium terrain and 5% on soft terrain

KV-4:

  • 107mm ZiS-24 gun on the KV-4 turret:
    • Aiming time reduced from 3.4 s to 3.1 s
    • Reload time decreased from 11.4 s to 11 s
  • 107mm ZiS-24 gun on the KV-4-5 turret:
    • Aiming time reduced from 3.4 s to 2.9 s
    • Reload time decreased from 11.1 s to 10.3 s
  • Durability with the KV-4-5 turret increased from 1,650 to 1,700 HP

SU-101:

  • Added the 122mm M62-S2 gun

Changes in Characteristics of U.S. Vehicles

M26 Pershing:

  • Penetration of the AP M77 shell for the 90 mm Gun T15E2M2 increased from 180mm to 190mm

M46 Patton:

  • 90mm Gun T15E2M2:
    • Penetration of the AP M77 shell increased from 180mm to 190mm
  • 105mm Gun T5E1M2:
    • Dispersion on turret traverse decreased by 20%

T69:

  • Penetration of the AP M318 shell for the 90 mm Gun T178 increased from 173mm to 181mm

T95E2:

  • Penetration of the AP M318 shell for the 90 mm Gun M41E1 increased from 173mm to 181mm

M48A1 Patton:

  • 105mm Gun M68:
    • Aiming time on the M87 turret decreased from 2 s to 1.9 s
    • Reload time on the M87 turret decreased from 8.8 s to 8.35 s
    • Dispersion on turret traverse decreased by 33%
  • 90mm Gun M41:
    • Penetration of the AP M77 shell increased from 173mm to 181mm

T95:

  • Durability increased from 1,700 to 1,800 HP
  • Durability of the Ford GAFM2A1 engine increased by 20%

T28:

  • Durability increased from 1,150 to 1,500 HP
  • Durability of the Ford GAFM2A1 engine increased by 20%

T28 Prototype:

  • Durability of the Ford GAFM2A1 engine increased by 20%

Changes in Characteristics of German Vehicles

Ferdinand:

  • Reload time of the 12,8 cm Pak 44 L/55 gun for the Ferdinand turret decreased from 12 s to 11.7 s
  • Durability increased from 1,200 to 1,500 HP

Leopard Prototyp A:

  • Durability increased from 1,650 to 1,700 HP
  • Leopard Prototyp A1 suspension:
    • Dispersion on hull traverse  and on the move decreased by 9%
  • Leopard Prototyp A2 suspension:
    • Dispersion on hull traverse and on the move decreased by 10%
  • 10.5cm L7A1 gun turret: 
    • Aiming time on the Porsche Standardpanzer decreased from 2.3 s to 2.1 s
    • Reload time on the Porsche Standardpanzer decreased from 11.1 s to 10.3 s
    • Dispersion on turret traverse decreased by 12%
  • Traverse speed of the Porsche Standardpanzer turret increased from 36 deg/s to 37 deg/s

Jagdtiger:

  • Durability increased from 1,800 to 2,100 HP

Tiger II:

  • 10.5cm Kw.K. L/52 gun:
    • Dispersion decreased from 0.37m to 0.35m
  • 10.5cm Kw.K. L/68 gun:
    • Dispersion decreased from 0.34m to 0.31m

VK 30.02 (D):

  • VK 30.02 (D) suspension:
    • Traverse speed increased from 38 to 39
    • Crossing capacity increased by 8% on solid terrain, 13% on medium terrain and 8% on soft terrain
  • VK 30.02 (D) verstärkteketten suspension:
    • Traverse speed increased from 42 to 43
    • Crossing capacity increased by 9% on solid and soft terrain and 15% on medium terrain

Changes in Characteristics of French Vehicles

ARL V39:

  • ARL V39 suspension:
    • Crossing capacity increased by 6% on solid and medium terrain and 7% on soft terrain
  • ARL V39 bis suspension:
    • Crossing capacity increased by 7% on solid and soft terrain and 12% on medium terrain
  • 90mm AC DCA 45 gun:
    • Aiming time on the ARL V39 turret decreased from 2.6 s to 2.1 s

AMX M4 mle. 45:

  • ARL 44 turret:
    • Durability increased from 1,100 to 1,200 HP
  • AMX M4 mle. 45 turret:
    • Durability increased from 1,200 to 1,350 HP

AMX 12 t:

  • AMX 12 t 1er prototype suspension:
    • Dispersion on hull traverse and on the move decreased by 12%
    • Crossing capacity increased by 9% on solid terrain and 8% on medium terrain
  • AMX 12 t 2e prototype suspension:
    • Dispersion on hull traverse and on the move decreased by 13%
    • Crossing capacity increased by 10% on solid terrain and 9% on medium terrain
  • 75 mm SA49 gun:
    • Dispersion on turret traverse decreased by 5%
  • 75 mm SA50 gun:
    • Dispersion on turret traverse decreased by 10%

AMX 13 75:

  • AMX 13 Type 1R suspension:
    • Traverse speed increased from 38 to 40
    • Dispersion on hull traverse and on the move decreased by 5%
  • AMX 13 Type 2A suspension:
    • Traverse speed increased from 40 to 42
    • Dispersion on hull traverse and on the move decreased by 10%
  • 75mm SA49 gun:
    • Dispersion on turret traverse decreased by 11%
  • 75 mm SA50 gun:
    • Dispersion on turret traverse decreased by 12%

Lorraine 40 t:

  • 100mm SA47 gun:
    • Aiming time on the Lorraine 40 t turret decreased from 3 s to 2.5 s
  • 90mm F3 gun:
    • Aiming time on the Lorraine 40 t turret decreased from 2.7 s to 2.3 s

Bat.-Châtillon 25 t:

  • 100mm SA47 gun:
    • Aiming time on the Batignolles-Châtillon 25 t turret decreased from 2.7 s to 2.5 s
  • 90mm F3 gun:
    • Aiming time on the Batignolles-Châtillon 25 t turret decreased from 2.7 s to 2.3 s

Changes in Characteristics of Chinese Vehicles

113:

  • 113 suspension:
    • Dispersion on hull traverse and on the move decreased by 5%
    • Crossing capacity increased by 15% on solid terrain, 14% on medium terrain and 7% on soft terrain
  • 122 mm 60-122T gun:
    • Aiming time on the 113 turret increased from 2.7 s to 2.8 s
    • Reload time on the 113 turret decreased from 10.9 s to 10 s
    • Dispersion increased from 0.36m to 0.37m
  • Gun depression angle increased from 4 deg to 5 deg

121:

  • 121 suspension:
    • Crossing capacity increased by 12% on solid terrain and 11% on medium and soft terrain
  • 122mm 60-122TG gun:
    • Dispersion on turret traverse decreased by 14%
  • Gun depression angle increased from 3 deg to 3.5 deg

WZ-132:

  • 100mm 59-100T gun:
    • Reload time on the WZ-131-1 turret decreased from 8.5 s to 8.1 s
    • Reload time on the WZ-132 turret decreased from 8.3 s to 7.7 s
  • 100mm 60-100T gun:
    • Reload time on the WZ-132 turret decreased from 7.9 s to 7.3 s

WZ-131:

  • WZ-131 suspension:
    • Crossing capacity increased by 6% on soft terrain
  • WZ-131 model 2 suspension:
    • Crossing capacity increased by 7% on soft terrain
  • 100mm 59-100T gun:
    • Aiming time on the 132B turret decreased from 2.7 s to 2.6 s
    • Reload time on the 132B turret decreased from 8.7 s to 8.3 s
  • 85mm 64-85T gun:
    • Dispersion on turret traverse decreased by 17%

WZ-111 model 1-4:

  • WZ-111 suspension:
    • Dispersion on hull traverse and on the move decreased by 13%
  • WZ-111 model 4 suspension:
    • Dispersion on hull traverse and on the move decreased by 14%

T-34-2:

  • 100 mm 59-100T gun:
    • Aiming time on the T-34-2 model 2 turret decreased from 2.9 s to 2.8 s
  • 122 mm 37-122JT gun:
    • Aiming time on the T-34-2 model 2 turret decreased from 3.4 s to 3.1 s
    • Depression angle on the T-34-2 model 2 turret increased from 3 to 5 deg

T-34-3:

  • Gun depression angle increased from 3 deg to 5 deg

59-Patton:

  • 90 mm Gun M41:
    • Penetration of the AP M318 shell increased from 173mm to 190mm

Changes in Characteristics of Japanese Vehicles

Type 5 Chi-Ri:

  • Durability of internal modules increased by 15%

Maps and Objects

  • Expanded the list of maps available for battles in tier IV and V vehicles
  • Reduced the occurence of "Stalingrad" in Random Battles by four
  • Added "Pilsen map" to the Random Battle and Rampage modes
  • Removed "South Coast" from the game client
  • Fixed the issue with objects suspended in the air on "Serene Coast"
  • Fixed the issue with disappearance of some objects on "Berlin" when using low graphics settings
  • Refined the lighting of effects on maps
  • Fixed and improved some visual effects
  • Fixed the issue with distorted display of shadows on some buildings

Other

  • Reworked the conditions of Personal Missions for the Rampage mode 
  • Fixed some issues with interface in the Clan profile 
  • Fixed some issues with interface in the Rampage mode 
  • Fixed some issues with the interface of vehicle customization 
  • Fixed the occasional issue with the awarding of victory points in the Rampage mode 
  • Rental vehicles are now displayed in the vehicle carousel only when the Rampage mode is selected 
  • Fixed the display of the previous vehicle's name in the vehicle status panel after the player has respawned into battle in their next vehicle in the Rampage mode 
  • Returned the information about Industrial Resource earned by members of the Clan to the Clan profile 
  • Fixed the display of emblems awarded for completion of missions 
  • Fixed the issue with inability to go to vehicle statistics screen from the Garage 
  • Fixed the indication of sorting when viewing the lists of other players' vehicles 
  • Fixed the issues with text conditions of some Personal Missions 
  • Voice communication can now be disabled by pressing G instead of ALT+Q 
  • Fixed saving of camera position in Arcade aim between battles 
  • Fixed the display of additional information on the minimap upon pressing ALT 
  • Fixed the display of personal mission awards in Service Record's Subsequent Awards section 
  • Fixed the issues with the functionality of the Complain option in the Garage 
  • Fixed the issue with the inability to send an invitation to Platoon from the context menu in the Battle Results screen 
  • Fixed the issue with inability to reconnect to the server when the "Auto" setting is selected and the session has not yet expired 
  • Fixed the issue where the camera moved under the surface when switching between allied vehicles after the player's vehicle was destroyed

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