Vehicles
- Added the branch of Czechoslovakian medium tanks (tiers I–X), including the following vehicles:
- Kolohousenka
- LT vz. 35
- LT vz. 38
- ST vz. 39
- Skoda T 24
- Skoda T 25
- Konstrukta T-34/100
- TVP VTU Koncept
- Skoda T 50
- TVP T 50/51
- Added the Czechoslovakian tier I light tank Kolonousenka to all players' Garages
- Reworked 23 vehicles in HD quality:
- U.S.S.R.: LTP, SU-18, SU-152, KV-3, KV-5
- Germany: Pz.Kpfw. II Luchs
- U.S.A.: M7 Priest, T29, T30, T54E1, T95E6
- France: AMX AC mle. 48
- U.K.: Birch Gun, Cruiser I, Cruiser II, Cruiser III, Cruiser IV, Comet, AT 15A
- China: Wz-111, Chi-Ha
- Japan: Ha-Go, Ke-Ni
- Improved the visual models of the following japanese vehicles: O-I Experimental, O-I, O-Ni
- Fixed some visual model issues
- Reworked the textures of track marks for all surfaces
- Rebalanced (improved) the characteristics of 32 vehicles:
- U.S.S.R.: T-44, SU-122-54, Object 430, SU-101, KV-4, T-10
- Germany: VK 30.02 (D), Ferdinand, Tiger II, Jagdtiger, Leopard prototyp A
- U.S.A.: T69, T28, M26 Pershing, T32, T95, M46 Patton, M48A1 Patton
- France: ARL V39, AMX 12 t, AMX 13 75, AMX M4 mle. 45, Lorraine 40 t
- China: WZ-131, WZ-132, T-34-3, T-34-2, WZ-111 model 1-4, 113, 121, 59-Patton
- Japan: Type 5 Chi-Ri
Changes in Characteristics of U.S.S.R Vehicles:
T-44, T-54 first prototype, SU-100M1, T-54:
- Penetration of the UBR-412 shell for the 100 mm LB-1 gun increased from 175 mm to 183 mm
Object 430:
- Durability increased from 1,900 to 2,000 HP
- Durability of internal modules increased by 20%
SU-122-54:
- 100 mm D-54S gun:
- Reload time on the SU-122/54 turret decreased from 6.5 s to 6.3 s
- 122 mm M62-S2 gun:
- Reload time on the SU-122/54 turret decreased from 9.2 s to 8.8 s
T-10:
- T-10 suspension:
- Traverse speed increased from 28 to 30
- Dispersion on hull traverse and on the move decreased by 5%
- Crossing capacity increased by 8% on solid terrain, 7% on medium terrain and 4% on soft terrain
- T-10M suspension:
- Traverse speed increased from 30 to 32
- Dispersion on hull traverse and on the move decreased by 5%
- Crossing capacity increased by 9% on solid terrain, 15% on medium terrain and 5% on soft terrain
KV-4:
- 107mm ZiS-24 gun on the KV-4 turret:
- Aiming time reduced from 3.4 s to 3.1 s
- Reload time decreased from 11.4 s to 11 s
- 107mm ZiS-24 gun on the KV-4-5 turret:
- Aiming time reduced from 3.4 s to 2.9 s
- Reload time decreased from 11.1 s to 10.3 s
- Durability with the KV-4-5 turret increased from 1,650 to 1,700 HP
SU-101:
- Added the 122mm M62-S2 gun
Changes in Characteristics of U.S. Vehicles
M26 Pershing:
- Penetration of the AP M77 shell for the 90 mm Gun T15E2M2 increased from 180mm to 190mm
M46 Patton:
- 90mm Gun T15E2M2:
- Penetration of the AP M77 shell increased from 180mm to 190mm
- 105mm Gun T5E1M2:
- Dispersion on turret traverse decreased by 20%
T69:
- Penetration of the AP M318 shell for the 90 mm Gun T178 increased from 173mm to 181mm
T95E2:
- Penetration of the AP M318 shell for the 90 mm Gun M41E1 increased from 173mm to 181mm
M48A1 Patton:
- 105mm Gun M68:
- Aiming time on the M87 turret decreased from 2 s to 1.9 s
- Reload time on the M87 turret decreased from 8.8 s to 8.35 s
- Dispersion on turret traverse decreased by 33%
- 90mm Gun M41:
- Penetration of the AP M77 shell increased from 173mm to 181mm
T95:
- Durability increased from 1,700 to 1,800 HP
- Durability of the Ford GAFM2A1 engine increased by 20%
T28:
- Durability increased from 1,150 to 1,500 HP
- Durability of the Ford GAFM2A1 engine increased by 20%
T28 Prototype:
- Durability of the Ford GAFM2A1 engine increased by 20%
Changes in Characteristics of German Vehicles
Ferdinand:
- Reload time of the 12,8 cm Pak 44 L/55 gun for the Ferdinand turret decreased from 12 s to 11.7 s
- Durability increased from 1,200 to 1,500 HP
Leopard Prototyp A:
- Durability increased from 1,650 to 1,700 HP
- Leopard Prototyp A1 suspension:
- Dispersion on hull traverse and on the move decreased by 9%
- Leopard Prototyp A2 suspension:
- Dispersion on hull traverse and on the move decreased by 10%
- 10.5cm L7A1 gun turret:
- Aiming time on the Porsche Standardpanzer decreased from 2.3 s to 2.1 s
- Reload time on the Porsche Standardpanzer decreased from 11.1 s to 10.3 s
- Dispersion on turret traverse decreased by 12%
- Traverse speed of the Porsche Standardpanzer turret increased from 36 deg/s to 37 deg/s
Jagdtiger:
- Durability increased from 1,800 to 2,100 HP
Tiger II:
- 10.5cm Kw.K. L/52 gun:
- Dispersion decreased from 0.37m to 0.35m
- 10.5cm Kw.K. L/68 gun:
- Dispersion decreased from 0.34m to 0.31m
VK 30.02 (D):
- VK 30.02 (D) suspension:
- Traverse speed increased from 38 to 39
- Crossing capacity increased by 8% on solid terrain, 13% on medium terrain and 8% on soft terrain
- VK 30.02 (D) verstärkteketten suspension:
- Traverse speed increased from 42 to 43
- Crossing capacity increased by 9% on solid and soft terrain and 15% on medium terrain
Changes in Characteristics of French Vehicles
ARL V39:
- ARL V39 suspension:
- Crossing capacity increased by 6% on solid and medium terrain and 7% on soft terrain
- ARL V39 bis suspension:
- Crossing capacity increased by 7% on solid and soft terrain and 12% on medium terrain
- 90mm AC DCA 45 gun:
- Aiming time on the ARL V39 turret decreased from 2.6 s to 2.1 s
AMX M4 mle. 45:
- ARL 44 turret:
- Durability increased from 1,100 to 1,200 HP
- AMX M4 mle. 45 turret:
- Durability increased from 1,200 to 1,350 HP
AMX 12 t:
- AMX 12 t 1er prototype suspension:
- Dispersion on hull traverse and on the move decreased by 12%
- Crossing capacity increased by 9% on solid terrain and 8% on medium terrain
- AMX 12 t 2e prototype suspension:
- Dispersion on hull traverse and on the move decreased by 13%
- Crossing capacity increased by 10% on solid terrain and 9% on medium terrain
- 75 mm SA49 gun:
- Dispersion on turret traverse decreased by 5%
- 75 mm SA50 gun:
- Dispersion on turret traverse decreased by 10%
AMX 13 75:
- AMX 13 Type 1R suspension:
- Traverse speed increased from 38 to 40
- Dispersion on hull traverse and on the move decreased by 5%
- AMX 13 Type 2A suspension:
- Traverse speed increased from 40 to 42
- Dispersion on hull traverse and on the move decreased by 10%
- 75mm SA49 gun:
- Dispersion on turret traverse decreased by 11%
- 75 mm SA50 gun:
- Dispersion on turret traverse decreased by 12%
Lorraine 40 t:
- 100mm SA47 gun:
- Aiming time on the Lorraine 40 t turret decreased from 3 s to 2.5 s
- 90mm F3 gun:
- Aiming time on the Lorraine 40 t turret decreased from 2.7 s to 2.3 s
Bat.-Châtillon 25 t:
- 100mm SA47 gun:
- Aiming time on the Batignolles-Châtillon 25 t turret decreased from 2.7 s to 2.5 s
- 90mm F3 gun:
- Aiming time on the Batignolles-Châtillon 25 t turret decreased from 2.7 s to 2.3 s
Changes in Characteristics of Chinese Vehicles
113:
- 113 suspension:
- Dispersion on hull traverse and on the move decreased by 5%
- Crossing capacity increased by 15% on solid terrain, 14% on medium terrain and 7% on soft terrain
- 122 mm 60-122T gun:
- Aiming time on the 113 turret increased from 2.7 s to 2.8 s
- Reload time on the 113 turret decreased from 10.9 s to 10 s
- Dispersion increased from 0.36m to 0.37m
- Gun depression angle increased from 4 deg to 5 deg
121:
- 121 suspension:
- Crossing capacity increased by 12% on solid terrain and 11% on medium and soft terrain
- 122mm 60-122TG gun:
- Dispersion on turret traverse decreased by 14%
- Gun depression angle increased from 3 deg to 3.5 deg
WZ-132:
- 100mm 59-100T gun:
- Reload time on the WZ-131-1 turret decreased from 8.5 s to 8.1 s
- Reload time on the WZ-132 turret decreased from 8.3 s to 7.7 s
- 100mm 60-100T gun:
- Reload time on the WZ-132 turret decreased from 7.9 s to 7.3 s
WZ-131:
- WZ-131 suspension:
- Crossing capacity increased by 6% on soft terrain
- WZ-131 model 2 suspension:
- Crossing capacity increased by 7% on soft terrain
- 100mm 59-100T gun:
- Aiming time on the 132B turret decreased from 2.7 s to 2.6 s
- Reload time on the 132B turret decreased from 8.7 s to 8.3 s
- 85mm 64-85T gun:
- Dispersion on turret traverse decreased by 17%
WZ-111 model 1-4:
- WZ-111 suspension:
- Dispersion on hull traverse and on the move decreased by 13%
- WZ-111 model 4 suspension:
- Dispersion on hull traverse and on the move decreased by 14%
T-34-2:
- 100 mm 59-100T gun:
- Aiming time on the T-34-2 model 2 turret decreased from 2.9 s to 2.8 s
- 122 mm 37-122JT gun:
- Aiming time on the T-34-2 model 2 turret decreased from 3.4 s to 3.1 s
- Depression angle on the T-34-2 model 2 turret increased from 3 to 5 deg
T-34-3:
- Gun depression angle increased from 3 deg to 5 deg
59-Patton:
- 90 mm Gun M41:
- Penetration of the AP M318 shell increased from 173mm to 190mm
Changes in Characteristics of Japanese Vehicles
Type 5 Chi-Ri:
- Durability of internal modules increased by 15%
Maps and Objects
- Expanded the list of maps available for battles in tier IV and V vehicles
- Reduced the occurence of "Stalingrad" in Random Battles by four
- Added "Pilsen map" to the Random Battle and Rampage modes
- Removed "South Coast" from the game client
- Fixed the issue with objects suspended in the air on "Serene Coast"
- Fixed the issue with disappearance of some objects on "Berlin" when using low graphics settings
- Refined the lighting of effects on maps
- Fixed and improved some visual effects
- Fixed the issue with distorted display of shadows on some buildings
Other
- Reworked the conditions of Personal Missions for the Rampage mode
- Fixed some issues with interface in the Clan profile
- Fixed some issues with interface in the Rampage mode
- Fixed some issues with the interface of vehicle customization
- Fixed the occasional issue with the awarding of victory points in the Rampage mode
- Rental vehicles are now displayed in the vehicle carousel only when the Rampage mode is selected
- Fixed the display of the previous vehicle's name in the vehicle status panel after the player has respawned into battle in their next vehicle in the Rampage mode
- Returned the information about Industrial Resource earned by members of the Clan to the Clan profile
- Fixed the display of emblems awarded for completion of missions
- Fixed the issue with inability to go to vehicle statistics screen from the Garage
- Fixed the indication of sorting when viewing the lists of other players' vehicles
- Fixed the issues with text conditions of some Personal Missions
- Voice communication can now be disabled by pressing G instead of ALT+Q
- Fixed saving of camera position in Arcade aim between battles
- Fixed the display of additional information on the minimap upon pressing ALT
- Fixed the display of personal mission awards in Service Record's Subsequent Awards section
- Fixed the issues with the functionality of the Complain option in the Garage
- Fixed the issue with the inability to send an invitation to Platoon from the context menu in the Battle Results screen
- Fixed the issue with inability to reconnect to the server when the "Auto" setting is selected and the session has not yet expired
- Fixed the issue where the camera moved under the surface when switching between allied vehicles after the player's vehicle was destroyed
← 9.12 Update Notes