Season 16 Playoffs
Status do Torneio: Finalizado Finalizado

Season 16 Playoffs

Status do Torneio:

Finalizado Finalizado

Sobre

  • 40 Equipes confirmadas
  • SE + RR Chave do torneio
  • Gold, Bonds, Industrial resources Prêmio total
  • US 3 Servidor

Detalhes do torneio

  • Formato 1 + 99 substitutos
  • Nível do veículo VIII - X
  • Nível total permitido 150

Equipes confirmadas

Time Servidor do jogo Opção de registro
(Equipe não confirmada)

Regulamentos

  • SCHEDULE
  • Tournament structure and seeding rules
  • Group stage rules
  • Playoff rules
  • Tournament mega-thread
SCHEDULE

SCHEDULE

The matches will start at 18:00 PT | 20:00 CT | 21:00 ET on the following days:

Monday, July 12th - First Group Stage

Tuesday, July 13th - Second Group Stage

Thursday, July 15th - Playoff (Round of 16)

Friday, July 16th - Playoff (Quarterfinals)

Saturday, July 17th - Playoff (Semifinals)

Sunday, July 18th - Playoff (Final)

Tournament structure and seeding rules

Tournament structure and seeding rules

Top 8 teams by season rank advance to playoff automatically.

The remaining 32 teams will go through two group stages. Those 32 teams will be split into 8 groups based on the rank that they finished the season, the group will be balanced to include teams from higher and lower ranks. Two top teams of each group advance into the 2nd group stage.

16 teams that advance to the second Group Stage will be seeded into 4 groups based on results in the first Group Stage. Teams will get opponents from nearby groups, so they don't play against the same Clan again. Two top teams of each group advance to the playoff.

8 teams that advance to Playoff from second Group Stage will be matched with the season’s top 8 teams according to Group Stage standings.

Group stage rules

Group stage rules

Official maximum battle time will be 15 minutes with 3 minutes between battles.

All battles will be on the map voted by the participants.

All maps are Standard Battles w/ one Cap on each side.

Teams will play two battles against every other Clan.

Each round of the group stages will consist of one map, where you will play each clan in your group two times, once on each side of the map.

Three (3) Points for a Victory, 1 Point for a Draw, 0 Points for a Loss:

  • If two or more teams finish the group stage with the same number of points, the winners will be determined by the personal encounter (how you did against the team that you're tied with).
  • If the personal encounter does not determine a winner, the number of overall victory battles will be counted for each team. Whoever has more - wins.
  • If a winner is not determined after this, we will pick one based on season standings.

Players can choose any tank that was allowed in the season.

We are going to allow mods from the mod portal:

Using mods outside the portal will result in disqualification.

Players must set replays to 'record all'. Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to Wargaming or risk forfeiture of the match and/or round.

All battles will be on USC server

Teams must play all battles for which they are scheduled in order to receive prizing. Any team that drops out before completing all their battles will be disqualified from the end results and receive no individual or team prizes.

If you have multiple accounts in multiple Clans you are only allowed to play for one Clan.

Playoff rules

Playoff rules

Official maximum battle time will be 15 minutes with 3 minutes between battles.

All maps are Attack/Defense w/ one Cap on each side.

Teams will play one battle on the attack and one battle on defense within each round.

There are two sides to each map: attack and defense.

Attacker wins if their team is able to 1) cap the enemy base or 2) destroy all enemy tanks.

Defender wins if their team is able to 1) successfully defend the bases from the attacker and survive for the full 15-minute timer or 2) destroy all enemy tanks.

We are going to allow mods from the mod portal; using mods outside the portal will result in disqualification.

Players must set replays to "record all." Wargaming reserves to right to request replays and/or python logs at any time. Players are required to submit those to Wargaming or risk forfeiture of the match and/or round.

Both team captains are allowed to make changes in their vehicle setup after each battle.

All battles will be on the USC server.

Teams must play all battles for which they are scheduled in order to receive prizing. Any team that drops out before completing all their battles will be disqualified from the end results and receive no individual or team prizes.

All the rounds in playoff will be played BO9, except the Final, which will be BO13.

Tournament mega-thread

Tournament mega-thread

For the latest updates and stream links feel free to visit the tournament Mega-thread.

Vencedores do torneio

Time Time Capitão Capitão Servidor do jogo Servidor do jogo Opção de registro Opção de registro

Prêmio

Colocação Prêmio
1st place 150,000 Gold + 150,000 Bonds + 80,000 Industrial Resources + Gold Fist Bump Name badge
2nd place 100,000 Gold + 100,000 Bonds + 70,000 Industrial Resources + Silver Fist Bump Name badge
3rd & 4th places 75,000 Gold + 75,000 Bonds + 60,000 Industrial Resources + Bronze Fist Bump Name badge
5th - 8th places 50,000 Gold + 50,000 Bonds + 50,000 Industrial Resources
9th - 16th places 25,000 Gold + 25,000 Bonds + 30,000 Industrial Resources
3rd & 4th places in Group Stage #2 10,000 Bonds + 20,000 Industrial Resources
3rd & 4th places in Group Stage #1 20,000 Industrial Resources

Chaves do torneio

Muitas equipes para criar uma chave: /64

Não existem informações sobre esta etapa.

Muitas equipes para criar uma chave: /32

Não existem informações sobre esta etapa.

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Se você está registrado para um torneio, acesse para conferir a agenda das partidas.

Se você está registrado para um torneio, acesse para conferir a agenda das partidas.

Se você está registrado para um torneio, acesse para conferir a agenda das partidas.

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