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Skirmish XXXVIII: The Deep Freeze


It's a cold day on the battlefield in this week's skirmish. The harsh and unforgiving winter sets the stage for a 9-on-9 showdown on Arctic Region. Your team will need to stay cool under fire or see their chances at victory slowly slip away. Let the wargames begin!

Registration Begins: Open Now!

Registration Ends: 16:00 PDT (19:00 EDT) on September 27, 2013

Skirmish XXXVIII: The Deep Freeze

Team & Tier Limit Rules

With a maximum of 9 players per battle, a team (maximum 12 players per team) must field a selection of tanks based on maximum tier limits below:
  • Heavy: VII
  • Medium: VII
  • TD: VII
  • Light: IV
  • SPG: V
  • 54 points maximum
  • Map: Arctic Region

Victory Conditions

  • Winner of each round will be determined as the first to three victories on the given map
  • Each battle will last 10 minutes
  • The Standard battle mode will be used for this tournament

Only 64 teams will be allowed to participate, and teams will be accepted on a first come, first served basis


The full schedule will be provided at the close of registration, once the final team count has been determined. Rounds will begin at 19:30 PDT (22:30 EDT, 02:30 UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!

  • Round 1: Sept. 30
  • Round 2: Oct. 1
  • Round 3: Oct. 2
  • Round 4: Oct. 3
  • Round 5: Oct. 4
  • Round 6: Oct. 5

There will be two minute break in between battles for each round.


The following prizes will be provided to each member of the respective winning team, including reserves:

  • First Place: 5,000
  • Second Place: 2,000
  • Third Place: 1,000
  • Fourth Place: 1,000


There will only be one map used during Skirmish XXXXVIII: Arctic Region