Paysafecard Community League

We'd like to announce the next season of Community League, sponsored by paysafecard!

The format for this season will be 6v6 battles with two Reserves. Only Tier X Vehicles will be allowed. The battles will be attack/defense with two caps.

Important Dates

Event Start Date End Date
Registration Monday, August 23
17:30 PT | 19:30 CT | 20:30 ET
Sunday, September 5
20:59 PT | 22:59 CT | 23:59 ET
Qualifiers Monday, September 6
17:30 PT | 19:30 CT | 20:30 ET
Friday, September 10
17:30 PT | 19:30 CT | 20:30 ET
Season Monday, September 20
17:30 PT | 19:30 CT | 20:30 ET
Friday, October 29
17:30 PT | 19:30 CT | 20:30 ET
Playoffs Monday, November 1
17:30 PT | 19:30 CT | 20:30 ET
Friday, November 5
17:30 PT | 19:30 CT | 20:30 ET

NOTE: Dates are not final and subject to change

The Season has started, here are the teams that will be playing in the Major League:
 

Tomatitos

Jack is AFK

FHS_

Team Flare

No Hard Feelings

catJAM

AngryApes

Burbology

Fantasy Tanks has returned. Test your metal and pick the best team to win weekly prizes. First time, check out the guide.

Watch the game LIVE to earn twitch drops

  Game days Start time Streamer
Major League games 

Monday

Wednesday

Friday

19:30 CT 

SmyleeRage 

Jerm

PapaRagein  (Spanish)

RAP0S0_ (Portuguese)

Minor League 

Tuesday

Thursday

20:00 CT

TheLoveHitman 

scott_sterling 

Main Features

  • Monetary Reward to one (1) person on the winning teams
  • Only Tech Tree vehicles can participate, not reward vehicles
  • Major and Minor Leagues

paysafecard – The Gateway to Play!

paysafecard is the worldwide leading online prepaid payment method. No credit card? No problem.
 
With paysafecard you can pay cash on World of Tanks without the need for a bank account or credit card. Simply buy a gift card from any physical CVS pharmacy or Dollar General store, select to pay with “Gift Cards” at checkout, and enter the 16 digit card number and PIN when prompted. Or, you can purchase a paysafecard from your local sales outlet and enter the 16 digit code when prompted.

Pay Online Using Gift Cards From Our Partners

How to pay cash with gift cards:

Step 1: Purchase a gift card from CVS pharmacy or Dollar General.

Step 2: Select the "Gift Cards" payment button at checkout.

Step 3: You'll be redirected to enter your payment method to complete your purchase.

Prizes

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Prizes

Top 4 Major League teams will receive prize fund sponsored by paysafecard:

  • One (1) player on the First Place Team

    • $8,000

  • One (1) player on the Second Place Team

    • $4,000

  • One (1) player on the Third Place Team -

    • $2,000

  • One (1) player on the Fourth Place Team

    • $1,000

*Exclusions apply—please read the regulations for more details.

In-Game Prizes

Major League Prizing Per Player
position main prize Gold Bonds Camo AWARDED
1

Player's choice between:

A Tier VIII Premium Tank
or
6,000 Gold

10,000  8,000  YES
2

Player's choice between:

A Tier VIII Premium Tank
or
6,000 Gold

10,000  8,000  YES
3

Player's choice between:

A Tier VIII Premium Tank
or
6,000 Gold

10,000  8,000  YES
4

Player's choice between:

A Tier VIII Premium Tank
or
6,000 Gold

10,000  8,000  YES
5

Player's choice between:

A Tier VII Premium Tank
or
2,000 Gold

10,000  7,000  YES
6

Player's choice between:

A Tier VII Premium Tank
or
2,000 Gold

10,000  7,000  YES
7

Player's choice between:

A Tier VI Premium Tank
or
1,500 Gold

9,000  6,000  YES
8

Player's choice between:

A Tier VI Premium Tank
or
1,500 Gold

9,000  6,000  YES
Minor League Prizing Per Player
Position Gold Bonds
1 10,000  5,000 
2 6,000  4,000 
3 5,000  3,500 
4 4,500  3,000 
5 4,000  2,500 
6 4,000  2,250 
7 3,500  2,000 
8 3,000  2,000 
9 3,000  2,000 
10 2,500  2,000 
11 2,500  2,000 
12 1,750  2,000 
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paysafecard Community League Rules

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Paysafecard Community League Qualifier

Fall 2021 Season - Official Rulebook

 

Last updated August 18, 2021

Any amendments will be documented and listed at the end of this document.

 

Table of Contents

  1. Description 
  2. Agreement 
  3. In Good Standing 
  4. Code of Conduct 
  5. Schedule
  6. Captain and Player Responsibilities 
  7. Roster information 
  8. Mods
  9. In-Game Prizes
  10. Qualifier Information
  11. Qualifier Format
  12. Continuing Major League Registration
  13. Continuing Minor League Registration
  14. Monetary Prizes

 

  1. Description
    1. The following document contains rules and regulations for fair and competitive play, the responsibilities of Wargaming, the qualifier participants, and guidelines for the Community League Qualifier. If you are looking for the rulebook for the Major League, Click Here. If you are looking for the rulebook for the Minor League, Click Here.
  2. Agreement
    1. Wargaming reserves the right to disqualify any Competitor or Team at any time for any reason, including but not limited to, tampering with the operation of the Masters Invitational Qualifier, or acting in violation of the rulebook.
    2. All players who register for the Masters Invitational Qualifier agree that they have read and will abide by all rules and regulations listed in this document.
    3. This rulebook may be updated by Wargaming without notice as necessary, including, without limitation, to add further clarity, correct errors, or address matters that arise after publication.
  3. In Good Standing
    1. All players who register for the Community League Qualifier must be in good standing with Wargaming.
      1. If a player has an account that is permanently banned by Wargaming, they may not be permitted to participate in the Community League season.
      2. If Wargaming becomes aware of a player that does have an account that is permanently banned, they may be removed from the qualifier after confirmation with Wargaming.
      3. If a player receives a permanent ban from Wargaming during the duration of the qualifier, the player may be removed from the qualifier.
      4. If a player receives a temporary ban from Wargaming, they may not be allowed to play in any matches for the duration of the ban.
    2. Players who lose good standing may be banned for the remainder of the qualifier which will result in their removal from the qualifier.
    3. Teams who lose good standing may be removed from the qualifier.
      1. If a team is removed, all their games for the qualifier will be turned into technical victories for all of their opponents. They will be placed at the bottom of the standings with zero points. They will not be eligible for any prizes.
  4. Code of Conduct
    1. All players, coaches, and anyone involved in the Community League will be held to our Code of conduct rules as follows.
    2. Behavior - Players are required to behave in a sportsmanlike manner towards other players, members of the administration team, media, and fans. Do not be toxic to other members of the community. Toxicity is hard to define, but in general, do not personally attack anyone else. No flame, avoid passive aggressive comments. In the end, it will be the discretion of the admin staff what constitutes poor sportsmanship and toxic behavior. We simply suggest that all players be nice and helpful to each other.
    3. Cheating - Any form of cheating will not be tolerated. If the admin team determines that a participant or team is cheating, the participant or team may be immediately disqualified from participating in the Tournament. This includes the use of any illegal mods as defined by Wargaming.
    4. Software Exploitation - Any intentional use of any bugs or exploits in the game may result in a forfeit of the match and/or disqualification from the tournament. This does not include “boosts” or “climbs”. 
    5. Collusion and Match Fixing - Players are not allowed to intentionally alter the results of any match. If the admins determine that a player or team is colluding or match fixing, the player or team may be immediately disqualified and removed from the tournament. 
    6. Gambling - All players, casters, and admin staff associated with the Community League are forbidden from placing wagers on any matches.
    7. DDOSing - If we find proof that a team or player DDOSed another team or ordered for someone to DDOS another team during a match. We may immediately ban the player or team from the league.
    8. Reporting - Reporting a team or player is always helpful and we will try and follow up. To do this though, we need evidence. Screenshots, voice clips, however it happened, if we can’t see it, we can’t punish it.
    9. Violations of any of these rules will be reviewed by the admins and any punishment will be handled on a case by case basis.
  5. Schedule
    • Monday, August 23 - Registration opens
    • Friday, September 3 - Registration closes
    • Monday, September 6 - First qualifier day begins at 18:30 PT | 19:30 CT | 20:30 ET
    • Tuesday, September 7 - Second qualifier day begins at 18:30 PT | 19:30 CT | 20:30 ET
    • Wednesday, September 8 - Third qualifier day begins at 18:30 PT | 19:30 CT | 20:30 ET
    • Thursday, September 9 - Fourth qualifier day begins at 18:30 PT | 19:30 CT | 20:30 ET
    • Friday, September 10 - Fifth qualifier day begins at 18:30 PT | 19:30 CT | 20:30 ET
  6. Captain and Player Responsibilities 
    1. Captains
      1. The captain has the most responsibility placed upon him. He will be held responsible for the paperwork and all formal communication between the team and the league admins. He is responsible for any and all players actions and may be held accountable for them.
      2. The captain is also counted as a player.
    2. Players
      1. Players are responsible for their own internet connection and electrical power.
      2. Follow the code of conduct and the other rules listed in this document, don’t break the World of Tanks End User License Agreement and Game Rules.
  7. Roster Information
    1. Only accounts on the NA server are eligible to participate in the qualifier.
    2. Teams are required to have 75% of their registered players from North and/or South America. Wargaming will perform a check before the start of the qualifier once registration closes.
    3. Teams must consist of a minimum of seven players, maximum of eight players.
    4. Minimum number of players to start a battle to avoid a technical defeat is five.
    5. No player is allowed to register an account that has an email domain of @demo.loc. Any account registered to any team with that domain will be removed after registration is closed and before the start of the qualifier.
  8. Mods
    1. Wargaming approved mods are the only mods that are allowed to be installed for the duration of the qualifier.
  9. In-Game Prizes
    1. There are no prizes for participating in the Community League Qualifier.
  10. General Qualifier Information
    1. All qualifier details, scheduling, rules, and regulations are subject to change without notice.
    2. A detailed breakdown of how the qualifier will work day by day will be posted on the forums.
    3. All teams will start their registration for the Community League Season by participating in the Community League Qualifier found on the Wargaming website under the tournaments section.
    4. Teams will be removed from the qualifier if they do not show up for two matches during the qualifier.
    5. After the end of the qualifier, The top eight teams in the final standings will receive invites to join the Major League. The teams in the final standings listed 9th-20th will receive invites to join the Minor League.
    6. If any of the invited teams are caught using illegal mods as defined by Wargaming during the qualifier, they will be immediately removed and we will attempt to find a suitable replacement team from the qualifier.
    7. For a team to qualify as a suitable replacement, they must not break any rules in this document during the qualifier.
    8. If we fail to find a suitable replacement, we may start the Major League with less than 8 teams and the Minor League with less than 12 teams.
  11. Qualifier Format
    1. The 6/60 format (six tanks and 60 total tier points) will be the official format of play for the Community League Qualifier.
    2. Minimum number of players to start a battle to avoid a technical defeat is five.
    3. Teams are allowed to bring any Tier X currently in the tech tree and collectors vehicles (113, T-62A and AMX 30B). All Clan Wars reward vehicles and personal reward vehicles are banned.
    4. If teams bring a banned tank into a battle, it will count as a match loss. Teams are to report an illegal tank composition by submitting a support ticket.
    5. Both teams are allowed to make changes in their tank roster and vehicle setup after each battle.
    6. Battle format will be two cap attack/defense.
    7. Official battle time will be eight minutes.
    8. Cap timer will be 120 seconds.
    9. Tournament Management System
      1. All battles will be held in the Tournament Management System. A special battle window will pop up in the bottom left of the garage.
      2. Each team is responsible for making sure their players are moved to the right side and readied up by the end of the countdown timer.
    10. The map pool for the qualifier will be as follows:
      • Day 1: Tundra

      • Day 2: Himmelsdorf

      • Day 3: Cliff

      • Day 4: Tundra

      • Day 5: Himmelsdorf

  12. Continuing Major League Registration
    1. The 8 teams that receive an invite to the Major League have until the league meeting Monday, September 13 at 19:00 PT | 20:00 CT | 21:00 ET to accept the invite which will be sent to their team captain by a direct message on the World of Tanks forums. If teams fail to accept the invite by the time the meeting starts or fail to have a representative at the league meeting, it will be taken as if they do not wish to participate in the remainder of the season. We will then look to find a suitable replacement starting with the next team in the standings below the 8 invited teams.
    2. By accepting this invite, you agree to follow and read the Community Major League 2021 Rulebook.
    3. All teams that accept the invite must fill out any documents and provide any information requested of them by Wargaming.
    4. All team captains that accept the invite must join the WoT Community Major League Discord as that will be the program used for communication between league admins and teams. (https://discord.gg/JGbdKXc)
    5. All 8 teams that qualify must have at least 1 player represent their respective team at the league meeting on September 13 which starts at 19:00 PT | 20:00 CT | 21:00 ET and will be held on the Wot Community Major League Discord.
    6. If a team fails to reply to the message on the forums or fails to have a representative at the league meeting, a major strike will be issued. If a team fails to do both, it will be taken that they do not wish to participate in the rest of the Major League Season. We will then look for a suitable replacement team from the qualifier to fill their spot.
  13. Continuing Minor League Registration
    1. The 12 teams that receive an invite to the Minor League have 48 hours to accept the invite which will be sent to their team captain by a direct message on the World of Tanks forums. If teams fail to accept the invite before the end of the 48 hour period, it will be taken as if they do not wish to participate in the remainder of the season. We will then look to find a suitable replacement starting with the next team in the standings below the 12 invited teams.
    2. By accepting this invite, you agree to follow and read the Minor League Fall 2021 Rulebook.
    3. All teams that accept the invite must fill out any documents and provide any information requested of them by Wargaming.
    4. All team captains that accept the invite must join the Wot Community Major League Discord as that will be the program used for communication between league admins and teams. (https://discord.gg/JGbdKXc)
    5. All 12 teams that qualify must have at least 1 player represent their respective teams at the league meeting on September 14 which starts at 19:00 PT | 20:00 CT | 21:00 ET and will be held on the Wot Community Major League Discord.
    6. If a team fails to reply to the message on the forums or fails to have a representative at the league meeting, a major strike will be issued. If a team fails to do both, it will be taken that they do not wish to participate in the rest of the Minor League Season. We will then look for a suitable replacement team from the qualifier to fill their spot.
  14. Monetary Prizes
    1. There are no monetary prizes for playing in the Community League Qualifier. This section is here to explain the payment process for any team that finishes in the top four of the Major League.
    2. Within a week of the completion of the Major League, each Team Captain of a team that wins a Monetary Prize must select one legal US resident over the age of 18 that is capable of receiving funds. Within two weeks of the completion of the event that person must provide a Wargaming Tournament Admin with their Full Name, mailing address, bank account and routing number, and a copy of government-issued identification.
    3. The person the Team Captain selects will receive all team Monetary Prizes and be responsible for all local, state, and federal taxes and distribution of the rest of the funds for the team without help from Wargaming or any of our Partners.
    4. Wargaming will deliver the funds within four months of the end date of the tournament.
    5. Wargaming and its partners are not responsible and will not provide help or advice for any fees, taxes or tax disputes, team or player disputes, or any other legal disputes or disagreements related to the funds.
    6. Once the funds are sent by Wargaming the transaction is final and not reversible, we remove ourselves and our partners from any liability or risk related to delivering the funds to their final destination.
    7. Monetary Prizes for this season can be seen below:
      1. Major Monetary Prizing
        Final Position Prize Pool
        1 $8,000
        2 $4,000
        3 $2,000
        4 $1,000
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