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Commanders!
The desolate and creepy Ghost Town, a new map introduced in Update 9.5, challenges you to storm the center of the city to shoot it out up-close-and-personal-style -- or take to the outskirts and snipe from long range. Sounds like a perfect map for a Skirmish!
This week, teams of eight engage in tier V combat with the winners bringing home the Gold, and the losers left wondering how they got blasted from behind that building.
Skirmishes have three days of group play (Monday, Tuesday, Wednesday) followed by a playoff (Friday-Sunday). Teams can choose to play only in the weekend playoff or participate in group play for better seeding and greater prizing.
After completing group play, a standings table will sort all teams across all groups based on points earned against points possible. Prizes are awarded at completion of group play to teams finishing in the top half of the standings. These teams qualify for the Alpha Playoff. All remaining teams qualify for the Bravo Playoff.
Alpha Playoff: This playoff consists of the top 50% of group play teams who will play for a larger prize pool. Group play performance will determine playoff seeding.
Bravo Playoff: This playoff consists of all remaining teams and includes teams registering solely for the weekend. These teams will compete for a smaller prize pool and the playoff brackets are not seeded.
Both the Alpha & Bravo Playoffs will use multiple brackets holding a maximum of 16 teams. This means multiple winners are awarded prizing for their standing in their respective bracket.
Alpha registration is for the entire run of the tournament. Bravo registration is for the weekend matches only.
The complete schedule will be provided at the end of registration, once the final teams have been determined. Rounds will begin each day at the times indicated below. Use this Time Zone Converter tool to know what time it is in your region.
Matches begin at 19:00 PDT (22:00 EDT) unless otherwise noted.