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Bit-tech.net: World of Tanks Developer Interview

World of Tanks developers eagerly answer the questions crafted by readers of Bit-tech.net and highlights some issues on the release of World of Tanks.

"Did you think the beta was going to be this successful?
Wargaming.net: We were hoping that, with this all-new concept for the whole MMO market, World of Tanks would gather a fairly decent audience, with its core consisting mostly of armour fans and history buffs. But, boy oh boy, were we surprised when we looked at the statistics of our community growth. In Russia, the game exceeded all our expectations in terms of audience - by the time of its commercial release, the overall number of players and PCCU values were dozens of times more than we thought that would had been. We're glad World of Tanks gained this kind of popularity, but I must say that we never thought it would be that hugely popular."

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