Update 9.17

1. Overview


Swedish Vehicles

The Swedish tree comes in two flavors: tank destroyers and a mixed branch.

The TDs are lightly armored, making them quick off the mark. They can bring the pain with their decent guns and stay safe with their low silhouettes. At tiers VIII–X, the TDs introduce Siege and Travel modes. The former considerably ramps up your ability to deal damage. The latter is for when you need to secure your position.

The mixed branch has light, medium and heavy tanks. Early-to-mid tiers have good elevation arcs and can slip into a number of combat roles. At the higher end, the EMIL I, EMIL II, and Kranvagn have the nation’s trademark gun depression and autoloaders.

Premium Vehicles

Thanks to your feedback, we’ve built on the first round of changes to several Premium vehicles, tweaking the combat parameters of the FV4202, STA-2, M4A1 Revalorisé, T26E4 Super Pershing, WZ-111, Löwe, Panther 8.8, T34, M46 Patton, and 112.

Improvements were also made to the French heavy tanks АМХ 50В and АМХ 50 120.


On the sound stage, we’ve made a few improvements:

  • Those of you with 5.1/7.1 surround systems now have associated presets in Settings
  • Locking onto a target is now followed by a sound notification
  • The option to turn on a mic is now available in the “Sound” tab
  • New sounds for hitting the ground and collisions with natural obstacles that signal the severity of the collision


9.17 refreshes the looks of seven more minimaps:

  • Karelia
  • Pilsen
  • Sand River
  • Mountain Pass
  • Tundra
  • Windstorm
  • Winter Himmelsdorf

HD Models

11 more vehicles now have HD models:

  • B1
  • Conqueror GС
  • Pz.Sfl. IVc
  • Sturer Emil
  • Pz.Sfl. IVb
  • VK 28.01
  • SU-85I
  • SU-122-44
  • KV2
  • SU76I
  • Tetrarch

Full update notes  

2. Swedish Vehicles


Mixed Branch

Another great Swedish invention: the word “smorgasbord”—the perfect way to describe the variety of tanks you’ll find in the Swedish Tech Tree. From lights, mediums, TDs, and heavies, there’s a little something for everyone.

  • At tier II is the Strv m/38 light tank. It’s a perfect introduction to the line thanks to its balanced stats.
  • Next is the tier III Strv m/40L light tank, which is similar with decent gun elevation/depression and a striking profile.
  • What’s a “Lago? A solid tier IV medium tank that follows in the tracks of previous tiers.
  • Up from that is the tier V Strv m/42 medium tank. It’s on par with the Sherman M4, T-34, and Pz.Kpfw. IV, but with a remarkable 15° gun depression.
  • Keeping things squarely medium at tier VI is the Strv 74, which sports one of the best guns for its tier.
  • At tier VII is Leo, living up to its name with the best top speed for its tier and the highest damage per shot, making it a real predator.
  • Emil I is a tier VIII heavy tank that borrows the magazine reloading system of the AMX 50 100. However, it has an increased reloading time (3 seconds vs 2.75 seconds) and lower penetration (217 by APCR shells vs. 232 by AP shells). The armor can easily block shots from lower or same-tier opponents. Its relatively small size and great gun depression (12°) makes the Emil I command an array of situations.
  • Fittingly, the Emil II follows at tier IX. It, too, can be compared to a French tank, in this case the AMX 50 120. However, it's smaller and has better frontal turret armor. Its decent gun depression/elevation allows this Swede to sit pretty, away from the heat of battle and pick off foes.
  • At the top of the tree is the tier X heavy tank Kranvagn, about as easy to pronounce as the furniture. Playwise, it sits between the AMX 50B and T57.

Tank Destroyers

Researchable from the Strv fm/21 light tank, this branch of tank destroyers adds nine fine vehicles. They're swift, well-armed, and excellent at keeping low profiles.

  • The Pvlvv fm/42, Ikv 72 and Sav m/43 (tiers II–IV) are the bread-and-butter low-tier TDs. They deal impressive damage if they secure good vantage point and have allied support to keep them safe. They can't count on their armor, but make up for it with above-average maneuverability and decent guns, while small silhouettes reduce the chance of being spotted. Tiers III–IV can excel by abusing their amazing gun depression and taking unusual positions on uneven terrain. The Sav m/43 can choose from two guns: a more accurate 75mm gun that also has solid pen stats or the DPM-strong, but less accurate 105mm.
  • Sitting at tiers V–VII are three textbook snipers: Ikv 103, Ikv 65 Alt II and Ikv 90 Typ B. They are good on maps with hills and ridges thanks to solid gun depression and elevation angles. The Ikv 103 comes with a set of two 105mm top guns, equipped with HEAT shells. Tiers VI–VII mount monstrous 9cm Bofors guns with respectable penetration. Keep in mind the unreliable armor—stay near teammates who can keep you from the scrap heap.
  • Tiers VIII–X introduce new gameplay mechanics: Travel and Siege modes. Once you reach tier VIII's UDES 03, there’s one simple rule: avoid firing when going at full speed; in Travel mode, it's the worst of its tier (but considerably better at it than its brethren at tiers IX–X). Just find a favorable spot and empty your gun in Siege mode, because that turns the UDES 03 into the most formidable TD tier VIII has ever seen.
  • Top-tier Swedish tank destroyers, the Strv 103-0 and Strv 103B, demand rapid decision making. If you’re in Travel mode, use speed to your advantage and don’t even think about shooting—save it for Siege mode once you’ve secured a good position. With their highly sloped armour, you should be able to bounce shots with uncanny frequency.

More details

Swedish Heavy Tanks   Swedish Tank Destroyers  

3. Sounds and HD models



Great news for those of you with 5.1 or 7.1 audio systems—in 9.17 we are adding support for them. The game will auto-detect and use them by default. And settings can be further modified in the Sound tab. Regardless of your system, you will be able to test and adjust your speaker configuration.

We’d like to give a big “thank you” to those who reported sound notification issues with auto-aim (locking the sight to a target, unlocking it and losing sight of the enemy). These notifications come with a bit of a delay, which costs precious seconds. Update 9.17 will put an end to this by linking these sounds to the UI.
Also arriving in 9.17 are new sounds for hitting the ground and collisions with natural obstacles like stones, buildings, etc. These sounds are distinctive for light, medium, heavy, and superheavy tanks, but there’s more to it than pure aesthetic value. Similar to received damage notifications, these new sounds will signal the severity of the collision (0–17%, 18–35%, over 35%).

HD Models

The dev team must have caught some Halloween vibes because there’s a devil's dozen of HD models in this update. Rolling out in 9.17, all sleek, shiny, and in glorious high-definition, are the French B1 and the British Conqueror Gun Carriage, a solid battalion of German tanks, the Pz Sfl IVc, Sturer Emil, Pz Sfl IVb, and VK2801, as well as the Soviet Tetrarch, SU 85I, SU-122-44, KV2 and SU76I.