Temporarily increases the engine power, top speed, and traverse speed of your vehicle.
Creates a temporary static area that repairs all damaged modules, removes the stun effect, and restores hit points.
Temporarily reduces gun dispersion and aiming time, improves gun stabilization and fire rate.
Creates an area that reduces the dynamic characteristics of enemy vehicles.
Deploys an active minefield in the selected area for a certain period of time. Enemies can destroy your mines by shooting them.
Creates an area around the vehicle. Within this area, both the player and Platoon members restore a certain percentage of their vehicle's hit points each second.
Stuns enemy vehicles and causes damage with bomb explosions in the selected area.
Deploys a self-propelled mine that will chase the nearest enemy and cause damage to it upon detonation. Enemies can destroy your Fireball by shooting it.
Harbinger Mk. IV
Adds a concealment bonus to all vehicles within range of the consumable. Also damages all vehicles within its range.
Significantly boosts your vehicle characteristics and penetration, but deducts the hit points of your vehicle for a certain period of time.
Adds corrosive properties to the shell. Upon causing damage to an enemy's vehicle, the shell applies a temporary effect to it, causing additional damage over time. Repair Kit removes the effect.
Calls in an autonomous tank equipped with an Identification Friend or Foe system that will pursue and attack the nearest enemy. This tank can be destroyed.
Creates a zone where a series of electric discharges strike with high frequency. Each discharge causes damage and reduces vehicle mobility within the ability's area of effect.
As the aiming and stabilization values decrease for a certain period of time, each penetrating hit increases damage done to enemy vehicles with shells. Damage can be increased up to five times. Hits with no damage and misses reset the damage parameter to its base value.
Ring of Fire
Envelops the enemy vehicle in a fiery aura that causes damage and reduces vehicle mobility within the ability's area of effect.
Instantly restores a portion of the vehicle's hit points. Throughout the ability's duration, all incoming damage from shells and combat abilities will be accumulated and converted into hit points. Once the ability runs out, it will restore a portion of the player's and allied vehicles' hit points within a certain radius, which depends on the damage received.