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New Content

  • New branch of British vehicles:
    • M2 (tier II light tank)
    • Stuart I (tier III light tank)
    • Grant I (tier IV medium tank)
    • Sherman III (tier V medium tank)
    • Archer (tier V tank destroyer)
    • Sherman Firefly (tier VI medium tank)
    • Achilles IIC (tier VI tank destroyer)
    • Challenger/Avenger (tier VII tank destroyer)
    • Charioteer (tier VIII tank destroyer)
    • FV4004 Conway (tier IX tank destroyer)
    • FV4005 Stage 2 (tier X tank destroyer)
  • New maps: Mittengard (for lower battle levels), Ghost Town (for Team Battles), Winterberg
  • Expanded minimap features: View vector, sector of fire (artillery only), display of vehicle names, display of point where vehicle was last spotted (see Settings/General menu)

Maps

  • Severogorsk and Ruinberg on Fire maps removed
  • Some surface features fixed for the following maps: Fisherman's Bay, Mountain Pass, Windstorm
  • Fixed some gameplay issues on Stalingrad
  • Fixed issue with the ability to drive outside the boundaries of the Windstorm and Mountain Pass maps
  • Fixed some visual issues on Windstorm
  • Fixed issues with the visual and damage models of some environmental objects
  • Fixed some gameplay and visual issues on the Stalingrad map

Changes to Vehicle Characteristics

  • FV215b (183) tank destroyer rebalanced: Armor protection of the rotating superstructure increased, traverse speed and crossing capacity decreased
  • Some issues with visual models fixed for the following vehicles: >Maus, IS-7, JagdPanther (gun sizes fixed), M4A3E8 Fury, КV-1S, Centurion Mk. 7/1, T95E2
  • Some issues with damage models fixed for the following vehicles: Maus, SU-14, T95E2
  • Issues with camouflage fixed for the following vehicles: Churchill I, Panther mit 8,8cm L/71, Sherman Firefly
  • Fixed color of the Achilles IIC tank destroyer icon
  • Damage of the Chinese 122mm Sha-bao-471 HE shell increased from 465 to 530
  • Fixed camo issues for the following vehicles: >Churchill I, Т-34-85M, Т-54 ltwt. Pz.Kpfw. IV Ausf. H, T-34, STA-2, M3 Lee
  • Object 907:

    - The UBR-412B AP shell will be replaced by the UBR-412PB APCR shell, increasing average shell penetration from 219 to 264 mm (this type of APCR shells is standard ammunition for other Tier X U.S.S.R medium tanks)
  • Adjusted the following characteristics of the D-54TS gun:

    * Aiming time reduced from 2.3 to 2 seconds

    * Reload time reduced from 7.1 to 6.5 seconds

    * Dispersion on the move reduced by 20%

Gameplay

  • Players will receive additional XP for damage caused to vehicles spotted by them, if the spotted vehicle is of higher tier than the player's vehicles (+10% for each tier of difference between the vehicles), but not more than 30%
  • Functionality of the minimap expanded. Added a view vector, sector of fire (artillery only), display of vehicle names, display of point where vehicle was last spotted
  • Warning for inaction in battle will now be issued only after three violations in a row (previously, the fine was imposed on the player immediately). Now the fine for inaction in battle will be imposed on the player only after the fourth violation

Graphics

  • Fixed issues with visual models fixed for the following vehicles: Maus, JagdPanther (gun sizes fixed), M4A3E8 Fury, KV-1S, Centurion Mk. 7/1
  • Fixed issues with damage model fixed for the SU-14
  • Fixed brightness and color of tracks of some HD vehicle models
  • Fixed display of Emblems and Inscriptions on some vehicles
  • Fixed flickering of foliage in the sniper view mode
  • Fixed display of high-detail shadows of some objects on the low shadow quality preset
  • Fixed issue with a vehicle's own shadow not present in the sniper view mode
  • Fixed display of vehicle tracks when switching between the allied vehicles in the Postmortem mode
  • Fixed issue with multiple splashes appearing when a shell hits the water at an angle
  • Fixed flickering of vehicle markers on the minimap

Sound

  • "End of reload" sound volume increased
  • Streaming of music and ambient sounds from the hard disk at zero volume level disabled

Interface

  • Fixed some issues with interface and gameplay in Strongholds
  • Interface of the Special Battle window improved
  • Interface of the recurring awarding of the Mastery Badge changed
  • Improved display of Camouflage on vehicles when using the Improved Graphics preset
  • Effects of shells hitting the vehicle reworked
  • Condition text for the Arsonist, Demolition Expert, and Kamikaze awards changed
  • The Racer 2014 medal moved to the Special category
  • List of hints on the battle loading screen expanded
  • Fixed some minor issues with interface and text of several messages
  • Fixed issues with autosearch in the Team Battle mode
  • Fixed display of messages in the battle chat after rejoining the battle
  • Fixed calculation of the number of hits of external modules (tracks and the gun) in the post-battle statistics

Other Bugfixes and Changes

  • Reduced game client memory consumption
  • System of game sound loading changed to reduce the number of in-battle freezes
  • Fixed some client hang-ups and crashes
  • Fixed freezes when displaying some special effects
  • Fixed issue with the capturing of screenshots in Windows upon pressing Print Screen or Alt+Print Screen with minimized WoT client
  • Unloading worldoftanks.exe from system processes after the client is closed
  • Fixed issue with vehicles not receiving the Elite status with all researched
  • Fixed issue with the vehicle model falling through the Garage floor
  • Fixed issue with the Platoon chat turning off upon disabling the battle chat in the Random Battle mode
  • Fixed issues with the Confederate medal not being awarded if the player only damaged the tracks of enemy vehicles
  • Fixed rare issue with the camera displacing to zero coordinates when switching between the allied vehicles in the Postmortem mode
  • Fixed issues with depression angle restrictions of critically damaged guns not working
  • Fixed issue with the inability to return a crew in the vehicle, if the crew members who had previously been sent to the Barracks filled the Barracks to capacity
  • Fixed some hang-ups and crashes of the game client
  • Reworked some effects of shells hitting the vehicle reworked
  • Fixed issues with vehicle freezes at the end of the battle
  • Fixed display of the battle interface in the Garage
  • Fixed issues with performance decrease when scrolling the list of missions on the personal missions screen
  • Performance on some PC configurations increased
  • Fixed issue with the inability to destroy objects with APCR and HEAT shells
  • Added Panther mit 8,8 cm L/71 for distribution through Premium shop only
  • Added option to use a War Department Reserve simultaneously with a Reserve from another structure
  • Increased storage capacity of all structures from 10 to 1000 prepared Reserves
  • Fixed incorrect functionality of the Special Instructions Reserve when receiving the same mission the second time
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